Flex :: Custom Cursor Gets Overlayed By Vertical Ibar Cursor On Text Component?
Mar 18, 2010
I am making use of a custom cursor on itemRenderers in a List component. The custom cursor works just fine except when I mouse over the Text component which is a child of the itemRenderer at which point I get two cursors, the custom and an iBar one on top of the other.Here's the code:
<?xml version="1.0"?>
<mx:Application xmlns:mx="http://www.adobe.com/2006/mxml">
<mx:Script>
[code].....
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Oct 29, 2011
I have a custom TextInput that listens for the FocusEvent.FOCUS_IN and FocusEvent.FOCUS_OUT events:
textDisplay.addEventListener(FocusEvent.FOCUS_IN, onFocusInHandler);
textDisplay.addEventListener(FocusEvent.FOCUS_OUT, onFocusOutHandler);
My onFocusInHandler function basically removes a "promptview" that tells the user to type in a value, with the onFocusOutHandler doing the opposite.
For example, if the TextInput text was backspaced to a blank value and the user clicks out of the TextInput box, it would show a "Please enter a value" light-gray prompt in the TextInput.
This works fine until the user clicks our custom "Clear" button. The clear button sets the text to "", and I can tell the FocusEvent.FOCUS_OUT is received because the prompt text is set to visible (its not being set anywhere else). The problem is, the cursor remains in the box as if it still has focus, so if the user immediately starts typing, both the prompt text "Please enter a value" and the user-entered text appears over the gray text, which looks pretty ugly and unreadable.
Why does the TextInput receive the FocusEvent.FOCUS_OUT event if it's not actually losing focus?
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Jan 25, 2006
Is it possible to make a custom cursor with restraints (meaning you only see the cursor when you put your mouse in a certain spot, by defining both the max and min of the x & y), that is placed inside a movie clip; then make the movie clip move on the stage when you click certain buttons.
[Code]...
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Oct 24, 2011
I'm working on an AS3 flash animation where I am using a custom cursor. At the end of the animation I want to default back to the regular arrow/hand cursor
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Coworker is developing a Flash project and has a small dynamic text field inside a movieclip. Imagine the text field being 200 pixels wide by 50 high, and sitting at the top of the canvas. As she moves her mouse around the LOWER part of the canvas, directly 'under' the text field, her cursor changes from the standard arrow, to the vertical bar (that is used for text selection). This is inexplicable and odd and is also interfering with her ability to do other things in the project. Has anyone seen this behavior? She has turned off 'Selectable' for the text field but that doesn't help things.
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Aug 19, 2006
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Jun 5, 2010
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Jan 20, 2010
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[Code]...
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Sep 22, 2010
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[Embed(source="SizeNESW.png")]
[Bindable]
public var cursor:Class;
[Code].....
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Mar 3, 2011
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Jul 11, 2011
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[code].....
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Oct 17, 2009
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I am aware that the follow will show a hand cursor:
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Apr 27, 2010
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[Code]...
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[Code]...
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Code:
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[code].....
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Dec 20, 2009
I want to have the mouse cursor to be changed to hand when used for entering the<mx:textInput>. When the field is already on focus, text selection should be available.I tried any combination of useHandCursor="true", buttonMode="true" and mouseChildren="false",and the closest result is when using all three of them. Then the hand cursor does appear, but the text field loses its selection 'abilities' (text cannot beselected using the mouse). This is logical, since mouseChildren="false" disables this. But how do I acheive the desired result?
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