i have one input text Field in Login screen in which i want to set default focus. for this purpose i use stage.focus = textFiled, its working fine when i run swf into Flash IDE but when swf integrate with java (in Jar file format) on other word when i run java environment, default focus is not set on input textFiled. when i click on textField its working fine.
I have several textfileds in a movie clip and I want to change text in a textfiled depending on which textfield you have clicked on. So if I have clicked on at textfiled named "text1" i want:
[Code]...
And then will text1 have the same text as "inputfield", but this dosen't seems to work only if you had a textfield called "textvariable" but that is not what I want. So any ideas how you can make this function?
If i have two or more input boxes to create a crossword puzzle, how can i make the cursor automatically jump to the second input box after the first input box is filled with a character?
I need to put together an editable text area that has a custom caret (cursor) which is different from the default blinking vertical line. Is the caret a "skinnable" property of text input? note that I am not asking about the mouse pointer cursor which can be set using the CursorManager.
does anyone know how to make the initial text in an input text box disappear once your cursor changes from the arrow to the type cursor? For example, I have an input text box which has the text visible saying "enter your email address here" I want this text to disappear automatically when the user goes to type something there...
how to change the cursor when move over a chart in flex i have tried useHandCursor="true" but it's not working in charts.....and it should show values also....
is there AS code that changes the cursor to an alternate cursor? i'm thinking like director, where the alt cursors are built-in--i would do a mouse.hide and then have a MC follow the cursor around, but this always seems choppy/slow to me-
the last of many problems, is that at the very end of the test, you're shown your score, and you have the option to type your name in a text box and click "save". Doing so will apply you score data (time elapsed, date, correct answers and percentage) along with the name you typed in, and output in a form, that you can save or print off, or whatever. The problem is, the input text box will not let you type in it. If you mouse over it, the mouse stays a pointer, you don't get the text tool. If you click on it, the cursor appears for a split second after you release the mouse button, but you cannot type anything in it.This is the actionscript for the output form:
Code: // function saveRecord(record:String, field:String, now:Object, score:Object):Void {
I have a mouse cursor that's changing to a hand symbol when it is over a button. I want to keep the pointer but change the hand symbol, to a symbol I created. This symbol is cursor_mc.So far I have this code:
Code: var mc:MovieClip = new MovieClip(); mc.buttonMode = true;
Say you have a form setup with one input text field and one submit button. Is there a way to have the cursor automatically be present in the input field when MC is loaded so that the user doesnt have to click in input field to begin typing.
When I Selection.setFocus(someTextField); the cursor doesn't start blinking in the text field. I've tried it in the flash IDE as well as in a HTML page, I can't seem to get the cursor to start blinking automatically in an input TextField.
I even did an onEnterFrame script to make sure the TextField was loaded and ready before I did the selection. I've also used Selection.setSelection(0,0) , etc. It just never shows up.
If I click the input TextField the cursor shows up as normal though. I just want it to automatically appear as this is a form and I want it to be clear to the user which textfield is currently selected when I change focus.
This is for a touchscreen project with an on-screen keyboard so the user has no mouse.
Even if the user types some letters and sees them appear in the input box properly the cursor STILL doesn't appear. Only when I click the input does the cursor appear.
I have input text that I want the user to be able to type in, but it's a game, so I don't want them to see the blinking cursor. I could make an input off screen and have it send the text into a dynamic text field, but I was wonder if perhaps there was just an easier way of hiding the blinking cursor?
I have a multiline input text box which a user can type stuff into, then click a button which will save what they typed and load another lot of text (all using XML). What I would like is to set the flashing cursor to the end of this box when it is updated. I've tried a few things:
I have some problem with textField with embedded fonts.I'm using font symbols created in library and they work very well with dynamic textfields.If I make an input textfield with these embedded fonts the following problem occurs:if i set the textfield's initial value (.text) to anything not equal to "" everything works fine. I can change the text in it.but if I set the input textfield's .text initially to an empty string, I can't get the cursor in the textfield, as it can't receive the focus.If I turn the texfield's embeddedfonts to false, everything works fine, but this way I can't use custom fonts and fields are looking awful. I would like to use my custom fonts in the input textfields too...
I'm in and out of AS2 and it's been awhile.if this is possible to reliably create this state for an Input text field.Ideally the text area has some text in it as a prompt tot he user, and the cursor is blinking at the end of the prompt text. When the user clicks on the box, it resets to empty content and the user can type their question.I have the text area set up with prompt text, instance name. Tried this code and it does not work:[code]Right now when i click on it, the text prompt text remains and the cursor shows one line below the prompt text.
I got an input function in witch i set all the variable i want to display. To make it clean i would like to input any number of vars without having to change my input function to avoid the "Expecting more/less arguments". Then i would like to get any type of var (bool num int ....) in the input and then check their type, instead of declaring the first input var being exclusively a number for example. Is that possible and how, don't know if i was clear,
I'd like to set up my splash page (all Flash) so that the login form is ready and waiting for input, without the user having to move the pointer to the first input text field and then click it.
I have some problem with textField with embedded fonts.I'm using font symbols created in library and they work very well with dynamic textfields.If I make an input textfield with these embedded fonts the following problem occurs:if i set the textfield's initial value (.text) to anything not equal to "" everything works fine. I can change the text in it.but if I set the input textfield's .text initially to an empty string, I can't get the cursor in the textfield, as it can't receive the focus.If I turn the texfield's embeddedfonts to false, everything works fine, but this way I can't use custom fonts and fields are looking awful.
I am trying to get the textfiled of the datagrid to be big enough to fit long names, i have tried lots of different things, from applying a cellrenderer and making the textfiled wider which worked in away because you can see all the text. and the column itself has a minwidth. But the box behind does not change. How do i get access to it to make it wider?