ActionScript 2.0 :: "pauses" A Scene/frame For A Set Amount Of Time, Then Afterwards Moves Onto The Next Scene?

Dec 26, 2004

I'm looking for a script which "pauses" a scene/frame for a set amount of time, then afterwards moves onto the next scene.I could not find a tutorial specifically on this topic on here or flashkit.

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ActionScript 2.0 :: Script Which "pauses" A Scene / Frame For A Set Amount Of Time?

Dec 26, 2004

I'm looking for a script which "pauses" a scene/frame for a set amount of time, then afterwards moves onto the next scene.

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ActionScript 3.0 :: Jump To Scene After An Amount Of Time?

May 11, 2011

When I click a button, it opens a window with buttons in it..My aim is, after an amount of time, I want it to dissappear...I want to accomplish it by setting a counter ...for example... When I click to a button 1

{
when click "button1"
jump to "scene1"; set counter=0;

[code].....

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ActionScript 2.0 :: Movieclip In Frame 1 Scene 1 To Finish Before Skipping To Frame 2 Scene 1

Dec 24, 2003

I want the movieclip in Frame 1 Scene 1 to finish before skipping to Frame 2 Scene 1 im using gotoAndStop("Scene 1", 2); at the end of the MC

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ActionScript 3.0 :: ArgumentError: Error #2109: Frame Label Null Not Found In Scene Scene 1

Apr 1, 2010

ArgumentError: Error #2109: Frame label null not found in scene Scene 1. at flash.display::MovieClip/gotoAndPlay() at intro_fla::MainTimeline/intro_fla::frame606()[intro_fla.MainTimeline: :frame606:3]

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ActionScript 3.0 :: ArgumentError: Error #2109: Frame Label FrameThree Not Found In Scene Scene 1

May 21, 2010

I'm trying break down a large Flash project into smaller swf's using a Loader :
 
stop();
var reqA:URLRequest = new URLRequest("New_Inro.swf");var loaderA:Loader = new Loader();
function imageLoadedA(event:Event):void {    addChild(loaderA);}   loaderA.contentLoaderInfo.addEventListener(Event.COMPLETE, imageLoadedA);loaderA.load(reqA);
 
Some of these swf files are animations which have code that states :

MovieClip(parent).gotoAndStop("frameThree");

The first loader works but I cannot get that swf to move on to the next frame(frameThree) to load the next swf file
 
Instead I get this message
 
ArgumentError: Error #2109: Frame label frameThree not found in scene Scene 1.    at flash.display::MovieClip/gotoAndStop()    at New_Inro_fla::MainGuy_1/frame146()[New_Inro_fla.MainGuy_1::frame146:2 ]

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ActionScript 3.0 :: Error #2109: Frame Label <BUTTON INSTANCE NAME> Not Found In Scene <SCENE NAME>.

Sep 2, 2011

I'm getting this error in the OUTPUT window, when I PREVIEW (COMMAND + RETURN) my SWF:
  
ArgumentError: Error #2109: Frame label nGallery_btn not found in scene Scene 1.
at flash.display::MovieClip/gotoAndStop()
at BrookBrovazMusic004_fla::MainTimeline/pageSelect()
 
- The funny thing is that the SWF works the way I want it to. You can view it here:  http://brookbrovaz.com
  
- I just don't like the idea that something's wrong, according to the OUTPUT window anyway.

[Code]...

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Actionscript 3.0 :: ArgumentError: Error #2109: Frame Label Instance121 Not Found In Scene Scene 1

Jun 22, 2010

the error is:

ArgumentError: Error #2109: Frame label instance121 not found in scene Scene 1.
at flash.display::MovieClip/gotoAndStop()
at Untitled_fla::MainTimeline/goLabel()

this is my code:

stop();
function goLabel(e:MouseEvent):void
{

[code]....

i am using a movie clip button to open a swf with a loader. hope i m not missing any information/other coding....

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ActionScript 2.0 :: Error - Scene=Scene 1, Layer=balls, Frame=1:Line 15: Identifier Expected

Oct 10, 2005

I've created a class which simulates an action for example a ball bouncing about a screen thus I'd create it like so:

Code:
var Ball1:ball = new ball(x,y);

How would I go about adding this to a loop, in a sense of every frame add another ball till you reach the maximum balls
currently after looking in help, google and forums this is all I could find

Code:

var ["Ball"+currentball]:ball = new ball(x,y);

but this doesn't seem to work and just causes

"**Error** Scene=Scene 1, layer=balls, frame=1:Line 15: Identifier expected"

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ActionScript 3.0 :: ArgumentError: Error #2109: Frame Label Contact Not Found In Scene Scene 1

Mar 4, 2011

I have created a new Flash file using A3.It has a menu system which all works, I have included trace code that outputs button pressed.So the next step is when the right button is clicked it takes them to the next scene. Please note I have coded it in AS3. When I compile it returns no error however at run time when I click on the buttomit returns the following error:

Menu 1, button 1
ArgumentError: Error #2109: Frame label contact not found in scene Scene 1.
at flash.display::MovieClip/gotoAndStop()
at menuformason_fla::MainTimeline/itemButtons()

[code]....

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Actionscript 2.0 :: Jump From One Scene To Another Scene's Specific Frame?

Nov 25, 2009

I am making an online portfolio and I have created the following scenes:homeaboutontactright now, I have three movie clips on the home screen that I have created into buttons.

on (press) {
go to Scene 2, frame 25 ?????????????????????
}

What I would like to do is after someone clicks on the button, it should then jump to another scene's specific frame number. So for example when you press the "about" button, the playhead goes to the "about" scene to 25th frame. Same thing for each button

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Flash :: Make A Button Navigate From Scene 1 To Scene 2 Without Displaying Both Scene Content In Scene2?

Jan 27, 2011

ive made a button in the scene 1 which i have managed to navigate to scene 2 but when i click the button it goes to scene 2 but displays everthing that is in scene 1 in scene 2, how can sort this out so upon the button click in scene 1 it goes to scene 2 and only display content in scene2.

[Code]...

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ActionScript 2.0 :: Passing Parameters - Swf Should Open A Particular Scene Called 'Scene 2' Rather Than Scene 1

Sep 13, 2004

Check out this code:

[CODE]...

everything here is fine. It opens finely. But... i want to pass parameters where if i click a button in html page My.swf should open a particular scene called 'Scene 2' rather than scene 1. i tried

[CODE]...

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Professional :: Edit Scene Time Frame Count?

Sep 5, 2010

Created a new file & new layer with 300 frames.Only used 150 frames for the animation.How do I edit (trim) the scene / project down to JUST the frames I need (ie 300 to 150) prior to export as swf?

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ActionScript 3.0 :: Asap With Error #2109 "Frame Label Instance15 Not Found In Scene Scene 1"

Jun 23, 2010

I have a movie clip button, however, once you click on it the output will say: ArgumentError: Error #2109: Frame label instance15 not found in scene Scene 1. at flash.display::MovieClip/gotoAndStop() at index_fla::MainTimeline/goLabel() i am new in flash and trying to learn as3. i've looked at what error this is but i cant get my head around it. what i m trying to do it if you click on a button, a swf file will load on the the page. but it is not loading and the error comes up!

[Code]...

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ActionScript 1/2 :: Error: "Scene=Scene 1, Layer=Nav Bar, Frame=1: Line 12: Unexpected '}' Encountered }"

Aug 7, 2009

The following script is giving me a syntax error... 
 
Error:  "Scene=Scene 1, Layer=Nav Bar, Frame=1: Line 12: Unexpected '}' encountered }"
on(release){     if(_root.textVar != 1)     {          for(int i = 0; i < 5; i++)          {               unloadMovieNum(i);          }          _root.textVar = 1;          loadMovieNum("mc_TextBox.swf", 0);
}
}

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ActionScript 3.0 :: Error #2109: Frame Label "math" Not Found In Scene Scene 1

Jan 23, 2012

When I try and run my program (check .zip), I get the following error:

ArgumentError: Error #2109: Frame label math not found in scene Scene 1.
at flash.display::MovieClip/gotoAndPlay()
at MainGameforRAT1_fla::MainTimeline/TouchingGrass()[MainGameforRAT1_fla.MainTimeline::frame1:55]
ArgumentError: Error #2109: Frame label math not found in scene Scene 1.

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ActionScript 2.0 :: Error - Scene=Scene 1, Layer=Layer 1, Frame=1:Line 11: ';' Expected

Jul 27, 2004

this is the END of the code:

this.createEmptyMovieClip("pos", total);
pos.moveTo(radius.b, 0);
pos.beginGradientFill("radial", [0xCCCCCC, 0x999999], [100, 100], [0, 255], {matrixType:"box", x:-radius.b-radius.b/2, y:-radius.b-radius.b/2, w:radius.b*2, h:radius.b*2, r:0});
for (var radians = 0; radians

I get a error for the last line. The error is this:

**Error** Scene=Scene 1, layer=Layer 1, frame=1:Line 11: ';' expected
for (var radians = 0; radians

I cant get it working.. I have flash mx 2004 pro..

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ActionScript 2.0 :: Make Simple Page To Click Several Buttons Before It Moves On To Next Scene?

Apr 9, 2010

New to AS and would like to know how to make a simple page where the viewer has to click several buttons before it moves on to the next scene. They can only go to the next scene when all of the buttons have been clicked.

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ActionScript 3.0 :: Events Move On To A Specific Scene AFTER The Rest Of The Scene's Animation Has Played Out

Aug 11, 2009

so I have some buttons that, as of right now, simply trigger the scene to move on while at the same time killing some particle effect animations I have spawning when the animation is idle. What I now need to do is make these events move on to a specific scene AFTER the rest of the scene's animation has played out (about 400 more frames) I'm figuring that the gotoAndPlay command has to be tied to some sort of timer variable that I would have to figure out based on my fps. Or maybe there is a way to set up a timer directly tied to a certain amount of frames allowed to go by. I'm pretty noob at actionscript, so keep that in mind. Here is the script at the point where the animation pauses to await user input on the buttons:

[Code]....

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ActionScript 2.0 :: Have A Main Scene, Then Sitting In The Root Scene Have 2 Movie Clips.1)?

Dec 28, 2009

No..not that type of parenting ;DOK,I have a main scene, then sitting in the root scene I have 2 movie clips.1)centro2)fotoIn the first movie "centro" there is a menu btnI want this menu btn to call up mclarge + its frame (1) thats housed 3 levels inside the foto mc in root.

Main scene - (1) centro (banner which houses menu btn)
(2) foto_mc
- Main_boy_mc (<---works if menu btn houses in here)

[code].....

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ActionScript 2.0 :: Make The Movie Jump From Scene 1 To Another Scene By Clicking On A Button?

Apr 17, 2004

I have a movie with 4 or 5 scenes. How can i make the movie jump from scene 1 to another scene by clicking on a button?

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ActionScript 3.0 :: ArgumentError: Error #2108: Scene Scene 2 Was Not Found

Feb 22, 2009

The code below works fine in CS3. But I get the following code when I try to run it in CS4:

ArgumentError: Error #2108: Scene Scene 2 was not found.
at flash.display::MovieClip/gotoAndStop()
at
introActionscriptWorkFile_Scene1_fla::MainTimeline/gotoScene2()

Here is the code: (Note: "scene2Frame1" is a frame label).

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ActionScript 3.0 :: Error When Placing FLVPlayback Object On Scene Other Then Scene 1?

Jul 28, 2009

When I place a FLVPlayback Object on scene 3 I get the following errorTypeError: Error #1009: Cannot access a property or method of a null object reference.atUntitled_fla::MainTimeline/__setProp_flv_promo1_Scene3_Layer1_0()atUntitled_fla::MainTimeline/frame1()

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ActionScript 3.0 :: Tweens Play Too Fast When Jumping From Scene To Scene?

Aug 13, 2009

I have an eventListener on a particular movieClip that triggers the timeline to play when clicked.  This should play through a short tween, then hit another piece of actionscript in the last frame of that scene, which should take you to the next scene.  I also have an audio file loaded into a soundChannel, as well as a few timers that operate a click prompt over the movieClip already mentioned.  My bug is that if you click on said movieClip before the soundChannel is finished playing, all functions properly.  However, if you wait for the sound to finish, this initiates a few timers that cause a prompt to fade in, telling you to click on the movieClip.  If you click on it, still, everything works fine.  But once the timers complete their work, and the click prompt fades back out, the tweens do not operate properly.  If you then click on the movieClip, the timeline seems to play doubletime until coming to a stop() action in the next scene.

[URL]

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AS3 :: Jumping Form From Scene To Scene Once The Play Head Reaches The End

Dec 10, 2009

jumping from from scene to scene once the play head reaches the end in AS3? Scenes do not play one after another like they used to. Below is some code I found that works with errors, however I'm not using a MC like the code displays "mc1". Not really sure on how the MC fits in? import flash.display.Scene; var scene:Scene = mc1.currentScene;trace(scene.name + ": " + scene.numFrames + " frames");

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ActionScript 3.0 :: Get Button To Go To Another Scene Error #2108 Scene Not Found

Oct 22, 2010

I believe I'm not alone in this problem but I don't see any answers in any of the forums.I have a movie clip that has a button that I wish to take me and play my first scene at frame 1.I labeled my the 1st frame "startLabel" and my scene is named "mainScene", and that's where I want to go from my "button" that is placed in my "movie clip symbol scene".

[Code]...

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Scene -> Object - Turning A Scene Into An Importable Symbol For Other Projects

Jan 27, 2009

I made a scene with movement and everything, but when I convert it to a symbol I lose the movement frames. I want to be able to import it as an object so that the animation loops for as long as I need it to in the other project.

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ActionScript 2.0 :: Load A Movie At A Particular Scene Rather Than It Launching Into The First Scene Automatically?

Mar 5, 2004

is at all possible to load a movie at a particular scene rather than it launching into the first scene automatically? Or is this impossible?

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Sound Plays From Next Scene, While Playing In Current Scene?

Mar 27, 2001

i am making an animation, i have about 8 scenes. for some reason it starts playing the sound from the next scene in the middle of the current scene. why?? i checked movie explorer and the sound is in another scene. does that sound like a flash bug, or just me? it is a big file, could that be it.

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