ActionScript 2.0 :: Photo Gallerys Featuring Scott On Crank?
Jul 17, 2004
Banging My Sore head for 2 days.I've been through the excellent thread on photo gallerys featuring Scott on crank and have finally pulled most of my head out, but I desperately need a bit of assistance. Have posted a photo gallery sans photo's running off an xml file based on the V3 photogallery.
Here is where I'm having prob's:
1. For some reason, the first photo in the xml datebase (pic1.jpg) does not load when button#1 is pressed. The gallery starts with #2? I just don't understand why.
2. On load, the preload bar is presend even though i've got visible = 0.
3. The BIG one. Right now I've got an empty frame for my thumb buttons. What I really want to do is have a single button prototype that duplicates itself and externally loads a thumb*.jpg rather than placing each thumb*.jpg on each button manuelly. There was an example on the same thread, but I was unable to combine the two.
I'm trying to recreate an animation like this in Flash CS5. Is it possible to simply lock the push rod (red) to the rotating wheel (yellow) so that I don't have to go through frame by frame repositioning it?Is it possible to have the push rod slide through the slider tube automatically (Green) again so I don't have to reposition frame by frame.
I've been experimenting with a crank that you can turn with the mouse which is supposed to make things gradually change on the stage. Everything is going smoothly, except that when the crank makes a full rotation, its angle returns to 0. I've added an AccumulatedAngle variable to keep track of this, but I can't get it to update at the same time as the actual rotation. What I'm getting is brief moments where the totalAngle value is 360 above what it should be, and the objects on screen update with that value, causing them to jump around on the screen and then jump back each time the crank makes a full rotation. I've tried moving around the order of the variable updates and I've tried moving when the boxes are updated, even putting them inside the if statements that change the crank's angle. I just can't figure this one out.
here is some code for a rotating crank that controls an image gallery. refer to the "image viewer stops?" thread in the flash mx forum (sorry don't know how to link to a forum yet!) for more info. attached is the fla. i want to be able to crank clockwise to scroll images forward and counterclockwise to scroll images backwards. If i keep cranking, i want the images to continue to change, if i stop cranking, i want it to stp on that image. it doesn't sem tooooo hard, i'm just numb from tryig to figure it out.
its for a photo gallery that I downlowded,the images fades in and out, but only start that when you click a button(timer).I'm trying to founf out where in the script I can change this, so that the photo's start automatically,rather than, on a button click.I have pasted the script below, is that ok, or would people rather a zip file of the files?
// (c) Copyright by Andrew DiFiore. All rights reserved. DO NOT REMOVE. fscommand("allowscale", "false"); Stage.scaleMode = "noScale";[code]......
Are there any examples of Flash + Javascript libraries which allow you to display a variable-sized Flash movie in your page that captures Webcam snapshots (still frames), and submits them to your server in a JPEG format?
I have an XML photo gallery, that when it starts it has a loader for the photos. It always starts with the XML file determined sequence, which is fine, but what happens is that the tabs on the right hand side of the photo loader go astray while it is loading the first photo. If the first photo was loaded instantly this wouldnt be an issue.Is there a way that I can preload that first photo, so that it is in memory when the swf file reads the XML file, allowing the first photo to be instantly loaded ?Amongst other things, I tried embedding the photo in the swf file, but it didnt work...obviously I have no idea what to script...I also created another scene, prior to the main scene, to preload the photo.. but it didnt work either, again probably used useless script...Going further in detail, this is the main script:
I have been searching for a particular photo gallery, and haven't got far. Here is an example of what I am looking for. With the example I wanting the user to be able to click on a photo for it to appear in the box above. I am looking for a tutorial, so I can customise to fit in my client's flash website.
How to do a simple photo morph in Flash CS4? I have image 1 on keyframe 1, and image 2 on keyframe 25, but aren't sure what kind of tween is required or what to do with the tween.
I want to make a .swf that imports a jpg from a remote server.I'm able to do that with this code (actionscript 2)[code]...
After the jpg is shown, I want it to make some actions in a repeat. The thing is that every time the movie clip repeats, it needs to extract the jpg again, thus making a delay of 0.5 sec or so.
how to cut out a section of a photo use for flash?
For an example I am trying to build a script where a user can change the color of a roof of a house. So If I take a picture how do I trace it or draw it where I can then make copies of it in different colors for people to pick a color and then make an action where the roof will change to that selected color.
I have got a free swf flash photo gallery of the internet. using dreamweaver cs4 to install the swf file,the file plays on my local browser but only some of the master images display on the live internet gallery. the navigation icons do notcan not figure out where the problem lies, is it in the flash code or the structure of the files in the directory. I have no idea
The problem is that im trying to add a premade photo gallery to my fla with CS5 i have three files swf/xml/photo folder.which one should i add to my fla all three files are in my root folder.
I have to create a website banner intro. So what i want to do is that the picture (470x269) so I want to start with a close up on this person face up close and then fade back into the whole picture.
Does anyone know of a easy to install photo gallery. I'm assuming it would have to be flash. I want to implement it on my own site. I am looking for the one that is thumbnails,and when you click a thumbnail, it expands and you can navigate through the other photos.
On the site we need to implement a mark on the photograph. By type as in facebook. It is desirable but not necessary that the selection of the object was not the rectangle, and polygon. There is a ready-realization? It does not matter what technology to use php, flash, and other, exotic but not necessary:)
As a school project I am trying to creating a flash website that links to an xml file. The xml file works perfectly however I am now trying to display a photo in flash through the xml file.This is the part of my xml file:
I've just completed the "photo gallery using XML and Flash" tutorial, but i've managed to get stuck uploading my own images. The tutorial shows you how to place images from the internet into the gallery, but doesnt tell you source images from your own hard drive.
** I basically want to put the gallery on a CD so i can give it to someone, and i wanted to source images from the same folder as the actual gallery itself.
I'm building a portfolio website, and I want one of the pages to be a gallery featuring my work.I want to have small image thumbnails on the side, when I click on a thumbnail an image loads through xml (externally) then I want that image to have a prev. and next buttons these buttons load images that are also external.basically each thumbnail loads a diff. image and that image has next and prev. buttons loading other images.I want the images to have a preloader and I also want the images to fade in and out.I've been searching the web for a tutorial or example to help me out, but I didn't have much success.
I'm trying to create a photo gallery using XML. I know there is a lot of tutorial on this, but I cannot make my particular code to work. Actually it seem to work, but only for the first image in the XML file, the others seem to be discarded.what I am doing wrong.Here is my XML code:
I am using Flash Professional 8. I made a Flash photo gallery driven by XML using the tutorial ash_photogallery.htm". When I publish it by pressing ctrl+enter or publish on web by pressing F12, everything is fine. I can see photographs, descriptions, and fully working buttons. But when I put my .swf clip to the website I am developing, nothing comes on it.I am still testing these on my PC and yet to upload them on web.