ActionScript 2.0 :: Remove All Children Mcs From A Movie Clip?
Feb 28, 2008
is there a way to remove all children mcs from a movie clip in a way similar to
if (mc.numChildren) mc.removeChildAt(0);
(which is AS3 by the way) but for AS2? I need to "empty" a container movie clip from movie clips duplicated in it through attachMovie, so i can load other stuff AFTER its emptied
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Similar Posts:
Sep 28, 2009
I created a loop that adds the same movie clip 22 times inside of another movie clip and pushed it into an array in order to control it later. But i can't seem to find away to remove those children from the movie clip... is there a way to remove all children of a specific movie clip? I tried to create another loop but i cant remove the children using removeChild(arr[i]);
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Jan 8, 2009
do to the lack of good on Kongregate, I have come here =D
if(_root.row2.block1._x == _root.row1.block1._x)
{
_root.row2.block1.removeMovieClip();
[code]....
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Jul 10, 2010
I am making SWFs that an interface will load and control (pause, re-start, stop, etc.).When the interface is paused, the main movie clip will pause but not it's children movie clip.Note that I didn't write the interface AS3 code. I am supplying the SWFs that are loading into the interface. The developer of the interface won't allow me to use animated movie clips in my SWFs since he can't control them with the interface. So all my animation need to be on the main timeline.Can I provide him with some AS3 code to allow the developer to control the child movie clips or is there an Event Listener scheme I could include in the child movie clips that would pause, stop, restart, etc when the main movie clip changes?
Also...in the meantime...since I currently do not have a fix at this time and since all my animations are on the main timeline, is there a way to select multiple tweened objects (movie clips and graphic on difference layers) and move or resize them across multiple keyframes?
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Mar 5, 2012
I have a class that extends MovieClip like this:
ActionScript Code:
package{
import flash.display.MovieClip;
public class MyMovieClip extends MovieClip{
[Code]...
I use an italian version of flash so I don't know the exact english description but I can translate it as "access to an undefined property extra_property by static type reference flash.display: DisplayObject". I think it's because getChildAt() returns a DisplayObject, not a MyMovieClip.
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Jan 8, 2007
I've seen plenty of articles on AS3 for doing this, but is there _any_ way of doing this in AS2? I've need to loop through every child mc within several other mc's and change their colour... but cannot find any way of doing it (or anything confirming it can't be done!).
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Aug 21, 2011
Is there any way to prevent a movie clip from increasing width and height when its children go outside its initial bounds? The problem I'm having is that I'm adding moving objects to a movie clip which often go outside its bounds, and I'm also trying to apply a displacement map filter. However, since the bounds are constantly changing, choosing the correct mapPoint is giving me grief.
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Jan 14, 2010
The code below adds all the childrens of specific movie clip to the array called arrayBox. The next loop SHOULD loop through all the items inside arrayBox and check if any of those items (those items are all movie clips) is colliding with movie clip which isn't in array called avatar. If so, it should pop up the output and change some variable, but the point is that something with second loop is wrong...
[Code]...
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Oct 25, 2005
What is the code I use to find out how many movie clips are inside a movie clip and then remove them?
clips = some_mc.numberOfClipsAtThisLocation;
clips.RemoveEmAll;
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Oct 9, 2009
Just wondered if I remove a parent movieclip and then set it to null, will it remove all the child movieclips within it from the Display list and also from memory, or do I need to iterate through the parent movieclip removing all its children before removing the parent?
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Sep 6, 2011
In my experiment memory usage keeps growing a little (more, and more RAM usage after GC) when I use repeatedly:
Code:
removeChild(picContainer);
addChild(picContainer);
[code].....
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Mar 1, 2006
I use Flash MX and I'm beginner. I have movieclip "dot" at Frame 85. I have in Actions of Frame 85 the following:
i = 1
ii = 100
while(i < ii){
[Code]....
I need to stop (remove) all movie clip instances (created with duplicateMovieClip) at frame 120. I suppose that I should use removeMovieClip();, but I have no idea where and how to use it.
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Aug 11, 2004
In my game when you finish the level it goes to a framelable saying welldone bla bla bla.xcept the enemys still appear moving on the screen? I dont know how to stop that..?
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Nov 8, 2005
I can't seem to remove the movie clip referenced by "ghost". I've verified that I'm targeting things correctly because i can change the alpha of ghost with the "onMouseUp" event, but I can't remove it?!
Code:
_root.compareTable.bizDragger0.onPress = function() {
ghost = _root.attachMovie("bizTypeDragger", "bizDraggerGhost", _root.getNextHighestDepth());
[Code]....
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Jul 24, 2007
I have 3 buttons that on press attaches a movie clip.Is there a way to detach the movie clip b/c there are several other buttons for the user to click and this first movie clip will not remove? this is the code that is on the 1st button
on (press){
this.createEmptyMovieClip("Test_mc", this.getNextHighestDepth());
Test_mc.attachMovie("Colors", "Colors", emptyMC.getNextHighestDepth(), {_x:20, _y:100});
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Nov 23, 2007
var eliminateMe:MovieClip = _root["Target" + i]
trace(eliminateMe)
arrowActive = false;
[code]......
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Jan 4, 2008
I'm creating a game and am having issues removing a movie clips.
I currently have:
Code:
_root.attachMovie('slider', 'slider_mc', -1);
and I'm trying to remove it when the timer goes to "0"... like so:
Code:
var seconds = 10;
var miliseconds = 10;
function tellTime() {
[Code].....
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May 28, 2009
i am trying to remove this movie clip when i want to play another one, i can navigate to the other movie clips but the sound that is embedded in my .swf files will not turn off off, since i have sound in several .swf files when i play more than 1 .swf movie the sound from the files will overlap each other, i have tried removeChild to no avail/This is the code i am using inside my loader timeline:
var myLoader2:Loader = new Loader();
addChild(myLoader2);
var url:URLRequest = new URLRequest("images/longsfinal.swf");
myLoader2.load(url);
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Oct 17, 2009
how can I remove a movie clip on MOUSE OUT? What am I doing wrong here that is giving me this error?Error:ArgumentError: Error #2025: The supplied DisplayObject must be a child of the caller. at flash.display::DisplayObjectContainer/removeChild() at MethodInfo-14()out.Code Used:
[Code]...
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Mar 26, 2010
For some reason the mc is not removed from the stage when my preloader is finished loading ...
function Preloader(event:ProgressEvent):void {
var mc:preloader = new preloader();
var percent:Number=Math.round(event.bytesLoaded/event.bytesTotal*100);
addChild(mc);
[code]....
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Feb 25, 2011
Write a small code which creates a movie clip from library on stage, plays it, and then removes it from stage?
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Dec 8, 2007
How can i remove a movie clip after 10 seconds when it was called
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Sep 15, 2009
Is there a way to remove a movieclip that was not attached or created dynamically?
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Jan 28, 2010
I copied this code from the web that creates snow and I have this code on frame 100. I want to remove this movie clip when it starts back again on frame 1.
[Code]...
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May 20, 2005
How to remove a movie clip after it is done playing.
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Dec 10, 2006
I have a main movie, and I have an external movie. I have a button in my main movie and an empty movie clip. When you hit the button, it loads the external movie in the empty mc. That external movie is 90 seconds long, but I want it to unload and go back to the main movie when its finished. I think I need to put something in the actual movie clip so that when it gets to end, it removes the movie clip and that disappears.
Whats the best way to achieve this? Should I make it invisible? Or unload movieclip? or is there a remove movieclip?
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Apr 4, 2009
I want to remove every duplicated clip with the clip.OnRelease bellow[code]...
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May 12, 2009
Here is the basic setup of my classes:
Code:
class Game extends MovieClip {
public var playerHand:PlayerHand;
[code].....
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Nov 12, 2009
i have 3 movie clip and one button in my project. i want to hide movie clip by this way.. but my code is not working.
m1_mc.onRelease = function (){ // first movie clip
mySselectedItem_txt.text = this._name;
}
[Code]....
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Jan 3, 2010
I've seen a lot about removing movie clips and I finally want to settle this. What is the proper way to remove a Movie Clip from memory? Right now what I'm doing is: Code: removeEventListener(Event.ENTER_FRAME, step); this.parent.removeChild(this); This is for an instance with 2 private variables and 2 methods (one of which is step). I saw some things about using something = null; and delete something; as well.
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