ActionScript 2.0 :: Remove/ Hide Movie Clip On Frame Event?

Sep 11, 2010

I have a "snow movie clip" playing in my .swf, but removing the clip on a certain frame doesnt stop it from playing. I need to either remove it or hide it using as2.

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I use Flash MX and I'm beginner. I have movieclip "dot" at Frame 85. I have in Actions of Frame 85 the following:

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[Code]....

I need to stop (remove) all movie clip instances (created with duplicateMovieClip) at frame 120. I suppose that I should use removeMovieClip();, but I have no idea where and how to use it.

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I use this simple code to hide a movie clip but it does not work and i dont get any error mesage:detailsMovieClip_mc.address_mc.visible = false;I have made sure that the movie clip is refreenced properly with the above instance names, but still does not work. What would be the most likley reasons for this not to work?

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In first.swf i have two movie clips with instance names ena and dyo I want in main.swf in the third frame to hide these movie clips of first.swf  (only the movie clips not the whole .swf) or to move them (change x and y values) so they practically hide.

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I am trying to make, it involves someone pressing a button which generates a random number between 1 and 2, and depending on which number two images are displayed, "heads" and "tails".This is what I have so far on the button

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There is a bad gap in my knowledge with Event Dispatch and Event architecture, and this problem proves it. I've been getting nowhere on this problem for two days, I've posted everything to my Flash site. Go here, please: [URL] Click on "Flash Banners" The two thumbnails represent two different classes. Each class is identical. Both are "extends Movie Clip" classes. Tweeners of various types control the hover and click methods. URL Loaders load the thumnails which I then wrap in MC's and make them buttonMode = true, etc. Hover and click to load the Banners on the thumbnails.

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is it possible for me to hide a movie clip by the press of a button that is on a differant timeline?
 
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I have a movie clip that has an image on it.

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Then I want to draw lines on that new movie clip that display on top of the image on that movie clip.

how to draw the lines, (well at least I think I do)

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I am trying to remove an event when the timeline move to another frame than 20, but obviously there is sth wrong.

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it isn't such a big problem bur for a beginner like me it is.I have a movie clip called "Lion_beginning_mc", inside of it I have 3 Key Frames and Inside each and one of them I have different shapes.For example:Key Frame number 01 - DogKey Frame number 02 - CatKey Frame number 03 - MouseI want to move this movie clip "Lion Beginning_mc" form Key frame number 1 to Key frame number 20.I want the Dog,Cat and a mouse to change between each other only once while moving from Key Frame number 1 to 20.And then when the movie clip "Lion Beginning_mc" reaches his goal another movie clip or a frame (with a shape) will start.

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Scene1->MovieClip1->Image1(as a button)Scene1->MovieClip2->MovieClip3->MovieClip4->frame1Now I want to call frame1 from Img1 have a parent Scene1 common.How can I do this.I have tried

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ActionScript 2.0 :: How Many Movie Clips Are Inside A Movie Clip And Then Remove Them

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What is the code I use to find out how many movie clips are inside a movie clip and then remove them?

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I have a btn on the main stage and when moused over, it will play an mc (window_mc) which opens up a toggle window. The window_mc includes 3 layers; 1 the animation of the toggle window, 2 the AS of the window and 3 the content inside the toggle window.

The content (layer 3) is another mc (countdown_mc). Within that mc I have an animation and the next frame holds an flv, which plays after the animation.

My question is in relation to the main btn on the main stage that pulls the toggle window open (window_mc) when moused over. I have it set to where it only opens and closes when the mouse is rolled onto the button or off it. The window will open and close accordingly.

When the content in the window gets to the flv within the countdown_mc, I do not want the rollover action to work anymore. (I have an exit btn on the window that will close everything out if clicked).

I know I probably need a removeEventListener action, but I am not sure how to write it if the addEventListener is linked to my btn on the mainstage and I want it removed within the countdown_mc which is inside the window_mc.[code]...

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ActionScript 3.0 :: If Click The The Mc1 On First Frame  The Movie Clip Should Goto And Stop At Tenth Frame?

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i created a two layer in time line in one layer there is a movieclip called mc1. In the same layer in 15th frame i have another movie clip mc2. Inside the movieclip mc2 i created another movie clip at frame10 now if i clik the the mc1 on first frame  The movie clip should goto and stop at tenth frame

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ActionScript 2.0 :: Make The Movie Clip To First Go From Frame 1 To 10( Last Frame In Teh Movieclip) With The Text Time?

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i have a movie clip with a dynamic text field being animated...i have a text file with this in it

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is it possible to link a frame inside a movie clip from main time line?

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i'm very new at flash and finally ended all the work i wanted to do here. now i just need to had the actions so it will run properly. basically i just need it to stop in each frame and run the animation of the movie clip on that frame. if it's i can put the project here so you can see what and were i need to had the actions.

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ActionScript 1/2 :: When Click The Shift Button,it Shows The First Frame Static Of The Movie Clip In Frame 3?

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I have a character, And in its movieclip I`ve got 3 frames (first has an idle pose, second a walking pose and third a running pose), each with a movieclip with an action in it.Well, what I wanted is that when I am walking with this character, and press the SHIFT key he runs.And I`ve got the following code

if (Key.isDown(Key.LEFT))[code]....

But when I click the shift button, he shows the first frame static of the movie clip in frame 3 (running frame).

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