ActionScript 2.0 :: Rotate MovieClip About It's Center?
Oct 12, 2006I need to rotate my movieClip about it's center. I would like to do this with a small button attached to the corner of the movieClip.
View 2 RepliesI need to rotate my movieClip about it's center. I would like to do this with a small button attached to the corner of the movieClip.
View 2 RepliesI want to rotate a movieclip depending upon the mouse movement. Rotation is working also but I want to rotate it from the center of the movieclip. The registration point of the movieclip is top - left
Code:
var radiance:Number = 180/Math.PI;
_root.onEnterFrame = function()
{
[code]...
I want to rotate a movieclip depending upon the mouse movement. Rotation is working also but I want to rotate it from the center of the movieclip. The registration point of the movieclip is top - left
[Code].....
I have a round movieclip ( like a ring or clock ) and i want to press and drag it to rotate it around it's center ( AS3 ). I tried hundreds of ways but none of them works perfectly. I think i miss something in trigonometry and flash's rotation concept.
View 8 RepliesI've got this simple code here:
this["recipe"+i] = new recipelistname();
this["recipe"+i].buttonMode = true;
this["recipe"+i].recipeid = i;
[Code]....
The problem is that the movieclip rotates around the center. The textfield inside the movieclip is starting at 0,0. But it still rotates around the center, how can I make it rotate at 0,0?
I need to make a MovieClip rotate around it's center point to the left or right depending on mouse drag. I got some basic semblance of what i want going, but it's pretty hackish. Normally i calculate the angle and such but i only really need to use the distance the mouse travels and apply it to the movieclip and for flavor add some nice easing when you let go.
public function Main()
{
var wereld:MainScreen = new MainScreen();
addChild( wereld );
[Code]....
I am using the following script in AS3 in order to rotate an MC around its center:[code]Works great, only rather than a CLICK, I would like the mouse to cause the MC to rotate in response to the mouse's movement up and down the y-axis of the MC I want to rotate. How can I write a script so that the mouse location in relation to the y-axis of a specific MC will trigger something?
View 1 RepliesHow can i rotate in 3d form the center?[code]....
View 1 RepliesI am looking to add a print job to my flash presentation. I have the basic code and can get it to print, but I have to manually set the printer to print landscape and the image is in the top left corner. If it was just for me it wouldn't be a big deal, but a lot of our presentations go to lawyers and judges so we would like to streamline their results as much as possible. Is there a way to tell it to rotate 90 degrees and center itself on the page. Below is the code I am using. I tried to use some parameters to set it for landscape, but they don't seem to work. My doc size is 720x540.[code]
View 4 RepliesI'm using CS3 with ActionScript 3.0. What I want is simple, and I've done some searching but nothing that can get me the right results.I'm going to post a link that does exactly what I want: http:[url]......This rotates the circular object around a center point in a way that you can distort the object yet is still remains turning in a circular motion. A simple motion tween rotating the image will only work if the object is perfectly round, so distorting the object to make it more straight or curved won't work with a simple tween. I want to do exactly what is happening here (with my own object), is there some AS3 behind the scenes here making this turn on a center point?
View 3 Replies I am curious abut two things... 1. Instead of a Bar at the bottom I wanna use a MC that will rotate in the center of the stage... With one half acting as a paddle, and the other side being a game over or life over side...
2. Also with the MC in the middle i want to use the arrays to make a pattern or whatnot *grid* around the middle move clip, so there is only one way to die and that is from the ball MC hittin ghte backside of the middle mc?
I'm using CS3 with ActionScript 3.0. What I want is simple, and I've done some searching but nothing that can get me the right results. I'm going to post a link that does exactly what I want:This rotates the circular object around a center point in a way that you can distort the object yet is still remains turning in a circular motion A simple motion tween rotating the image will only work if the object is perfectly round, so distorting the object to make it more straight or curved won't work with a simple tween. I want to do exactly what is happening here (with my own object), is there some AS3 behind the scenes here making this turn on a center point??
View 5 RepliesI am trying to rotate a centered container from it's center. The problem with this code is when I use the rotatePicture method, it doesn't rotate from the center, instead it rotates from the box's top-left corner. Here's the code...
[Code]....
I'm trying to rotate a point in my Canvas from a given point (center). In my MouseDown handler, I save the point where user click (oldPos), and in my MouseMove handler, I'm doing this:
private function onMouseMove(event:MouseEvent):void
{
// Where the user pointer right now
[code]......
I am making a small tool for making simple T-Shirts designs. Everything is perfect except that I don't manage to rotate an item the way I want. I am makeing everything from ActionScript. When I load an image on the design it is added to the stage. I have an object called "ImageView" that extends MovieClip. It has some properties and some methods (ex kill() that removes the object and all associated listeners). In this object I also add the image that is loaded from a location. When I click on the item another object "Transformer" is added on the stage. It surrounds the ImageView and adds some controls for rotating and scaling the image.
My problem is when I rotate the ImageView. It rotate according to (0,0) (obviously). What I want is to be able to rotate it according to the center of the ImageView. A solution is to set the picture inside the ImageView in such a way that (0,0) is the center of the picture. But I try to avoid this since it will cause some problems (that will requiere more coding) at "TextView" (a class that has text instead of an image).
using CS3 with ActionScript 3.0. What I want is simple, and I've done some searching but nothing that can get me the right results. I'm going to post a link that does exactly what I want:This rotates the circular object around a center point in a way that you can distort the object yet is still remains turning in a circular motion. A simple motion tween rotating the image will only work if the object is perfectly round, so distorting the object to make it more straight or curved won't work with a simple tween. I want to do exactly what is happening here (with my own object), is there some AS3 behind the scenes here making this turn on a center point?
View 3 RepliesIm working on a racegame Actionscript 3. When the car is moving I want it to rotate the wheels. The problem is, is that I have 2 movie clips in 1 movieclip (front wheel and backwheel). Is there a way to code 2 center rotate points?
View 1 RepliesI'm not the swiftest when it comes to math, but usually I can figure out through trial & error how to modify AS. For the life of me I can not figure out where this AS gets it clockwise rotation, so that I can change it to counterclockwise.
Code:
onClipEvent(load){
this.rotation_speed = 2;
function origin(){
[Code].....
What code would I use to change the focus of an object so it would rotate around the center of the screen like for a car game with a scrolling ground that moved based on key presses?
View 1 RepliesThe Rotations3DUtility is writed by myselft to make any DisplayObject rotate by its horizontal center, but the effect isn't perfect.[code]...
View 2 RepliesSo I have that panel or any other mxml component. I want somehow to rotate it around like a wheel of a car with which you drive it... loke a Racing wheel... sow like when mousebutton is down it captures pont of component... when you move mouse component rotates (not moves) according to new mouse position... How to rotate MXML component round its center like a wheel respectfully to mouse?
View 2 RepliesWhat i'm trying to do is to make my movie clip (plane_mc) to rotate when it collides with another movie clip (cloud_mc). At the moment my plane is controlled by the arrow keys on the keyboard, it is flying through a sky with clouds and when it touches a cloud, i want it to rotate.
View 3 RepliesWhat i'm trying to do is to make my movie clip (plane_mc) to rotate when it collides with another movie clip (cloud_mc). At the moment my plane is controlled by the arrow keys on the keyboard, it is flying through a sky with clouds and when it touches a cloud, i want it to rotate.
View 2 RepliesIm new in actionscript. How can i rotate like in 3d my movieclip? I loaded photo to movie clip and i would like to make photo gallery with nice image rotation.
View 7 RepliesI made a game in AS2 where the player rotates towards the mouse, then discovered you need AS3 for 3D things(which I plan to add later) so I re-made the game in AS3. I think I can more or less do the rest of it but the rotation is driving me crazy. This code works fine in AS2 but when I try it in AS3 it completely fails. The player just wobbles about a 90 degree radius.
[Code]....
I want when the user click and dragg (Mouse_DOWN) the rotate button, the image will be rotatedAlso, when the user click and drag the scale button, the image will be scaled.Here is my code, but it dosen't work as I need:
btn_rotate.addEventListener(MouseEvent.MOUSE_MOVE, on_btn_rotate_down);
btn_rotate.addEventListener(MouseEvent.MOUSE_UP, on_btn_rotate_up);
function on_btn_rotate_down(e:MouseEvent):void
[code].....
I have created an array on my main timeline to fire melons constantly. I need the melon to rotate through the air I know that I can use a variable of rotate but I cant figure out where to put it.
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How or where I could find the code to rotate an image or a movie clip just using code. I use MCtween to move them on the X and Y but I don't know how or even if you can rotate with that add on. I don't need it to be a smooth animation I just need it to turn on its side when a btn is clicked.
View 5 Repliesurl...Now click at "add image" and load any image.. The image will be shown on the shirt and the blue border shown around the image comes by-default or is it a movieclip? Secondly the image itself is a movieclip or external swf? And i know that movieclip has rotate and scaleX,Y properties that can work here but it seems that these properties are not used?? the script is rotating and stretching it due to container default properties.
View 1 RepliesI have 2 movieclips (btn_rotate, btn_scale) that are attached to a movieclip (view_mc) that holds an image.
These 2 movieclips are used to rotate and scale the Other movieclip as in the attached picture
I want when the user click and dragg the btn_rotate, btn_scale, the view_mc will be rotated and scaled respectively, in smooth way.
But I can't achieve that.
Here is my code which is wrong:
ActionScript Code:
btn_rotate.addEventListener(MouseEvent.MOUSE_DOWN, on_btn_rotate_down);
btn_rotate.addEventListener(MouseEvent.MOUSE_UP, on_btn_rotate_up);
function on_btn_rotate_down(e:MouseEvent):void
[Code].....