ActionScript 2.0 :: Set An Instance Name Of A Symbol That Is Dragged To The Scene?

Apr 16, 2006

How can I set an instance name of a symbol that is dragged to the scene from the library panel (or created by convert to symbol)?

In my case they're all named instance1, instance2...

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[Code]...

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package {  import flash.display.Sprite;  import flash.display.Stage;  import flash.display.StageAlign;  import flash.display.StageScaleMode;  import src.com.enefekt.tubeloc.MovieSprite;  import src.com.enefekt.tubeloc.event.*; 

[code]......

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I bought Flash recently and I'm getting started on making a game, a platform shooter game, thing. What I have, is a button on the main stage that I want to activate a function in an instance. But that instance is inside a symbol. So it's Stage->Character->Gun. But if I put down:

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This is the code in the Gun instance:
function Derp():void{
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