ActionScript 3.0 :: View / Edit Button Symbol's Instance Name After Have Made Button Symbol?
Nov 5, 2011How do you view and edit a button symbol's instance name after you have made the button symbol?
View 3 RepliesHow do you view and edit a button symbol's instance name after you have made the button symbol?
View 3 Replieswhat i want to do is, when certain button is clicked, replace a certain symbol(button) by another symbol(movieclip) stored in the library. i try things like loadmovie("","") to replace the symbol from a external jpg, but some how it does not align even both images are exact dimension. can i replace an image straight from the library?
View 1 RepliesI have a scrollout menu for my flash movie, but each of the buttons have to be movies symbols. I try to attach:
on (release) {
gotoand stop(4)
}
But I get the error that this script only works for buttons. Anyone able to lend some assist? I suck at actionscript.
How would I reference a button instance on the main timeline in the actionscript within a movie clip symbol?For example: btn1.addEventListener (MouseEvent.ROLL_OVER, main1Over);where btn1 is an instance of a button on the main timeline but is not found within the symbol itself.I will then be dragging that movie clip onto the main timeline when it's finished.
View 3 RepliesI created a button (button symbol), inside this button symbol there is a vector shape which will change colours in mouse over and a dynamic text field. i want to use this button symbol in more than one locations in my stage. so i need to change the label of these instances (by changing dynamic text ). but i can't access the dynamic text in as3 using following code,
btnsample.txtbtnlabel.text = "button label"
this code is working fine for a movie clip symbol but not for a button symbol.
So i've done SOME work with flash and AS3, right now i'm working on a website for my boss, he bought some template online which has stuff laid out and animated and everything already, now I just have to integrate our content.My issue is this, I've got 2 symbols on the screen, one of which contains alot of buttons that list our services as company, the second symbol contains the content (or descriptions) of those services, which on are separate keyframes.What I'm trying to accomplish is that when you hit the button in "symbol A", it affects the "symbol B" and goes to the corresponding keyframe.For example when I click "button 2" in "symbol A", "symbol B" goes to keyframe 2.Now if they were in the same symbol it would be something like
on(release){
goToAndStop(2);
}
[code]....
this may be a basic thing, but i couldn't find an answer by serching internet. I have created a simple button - Istance name = "btnsample"and there are two layers layer 0- button design with rollovers - layer 1- dynamic text field - instance name = "txtbtnlabel"btnsample.txtbtnlabel.text = "new button label;but it's giving followin error :-119:Access of possible undefined propety txtbtnlabel through a reference with static type flash.display:simpleButton.
View 2 RepliesI have a project in Flash Professional CS5 and ActionScript 3.
I have a movieclip symbol (referred herein as "background" with scripts on various keyframes inside of that symbol. I need to hide or show another symbol (referred herein as "object") sharing a stage with "background".
To put it another way, I need "object" to be hidden when "background" reaches a certain internal keyframe. However, as "object" and "background" are both children of the same stage, how do I do this?
I recently started working with adjusting a template with flash 8. Everything goed smoothly except for one thing. I changed one certain symbol in my libray and when i export the movie (after changing) i dont see the changes in my website. Other buttons, symbolt etc immediatly show there adjustments and this just keeps on remaining the same?
View 1 RepliesI recently started working with adjusting a template with flash 8. Everything went smoothly except for one thing. I changed one certain symbol in my libray and when i exported the movie (after changing) i dont see the changes in my website. Other buttons, symbols etc immediatly show there adjustments and this just keeps on remaining the same?
View 7 RepliesI recently started working with adjusting a template with flash 8. Everything goed smoothly except for one thing. I changed one certain symbol in my libray and when i export the movie (after changing) i dont see the changes in my website. Other buttons, symbolt etc immediatly show there adjustments and this just keeps on remaining the same?
View 1 RepliesIs it possible to have a symbol, copy it, and change the copy without affecting the other?
View 3 RepliesI need to make a navigation bar using flash. how to use a button symbol.
View 1 RepliesSorry for lack of terminology but I want to create movie clips with moving graphics or objects and so want to see the boundaries of the stage. At present the whole area is filled with my stage colour. A setting somehwere?
View 1 RepliesIn Flash CS4, I have a graphic of a long filmstrip with 24 pix in it. I need to edit the symbol in photoshop (to put all new pix in), and then replace the current filmstrip with the new filmstrip. How? This is CS4, not CS5.
View 7 RepliesI have this big symbol and some buttons in it. When I press a button, I want the button to go to a certain frame within that symbol. Here is my code for all the buttons:
[Code]...
how to make a rotating cube for my website, today i tried to make that cube interactive such as making each side of the cube a button. so what i did was instead of using movie clip symbols to construct the cube i used a series of button symbols. the problem soon arises when i tired to fold the panels into a box. It seems adobe flash does not allow me to rotate a button symbol. when the symbol type is "button" all of the rotating parameters under transform are greyed out but as soon as i change it to movie clip i can rotate it.
View 3 RepliesI'm trying to work on a flash project. Essentially, when I press a button it initiates a video symbol. Once that video symbol is loaded, there are 3 buttons to choose from. When I click one of the buttons, it should do a gotoAndPlay. Instead, what does happen is I click the first button:
[Code]....
A designer gave me an fla file with his design for a banner with some buttons and it is my job make those buttons do stuff. However, I can't seem to get a reference to any of them in actionscript. I am using CS5.5 fp9 and as3. The buttons in the design are instances of symbols (graphic) from a library. Through the 'edit symbols' menu in the top right corner of the window that displays the design, I can navigate to the different buttons and I managed to change them to type button or movieclip so that I could give them instance names. However, even with instance names, I still can't access them from actionscript.
I think it may have something to do with the way these symbols have been added to the stage. I can see them in the design view and when I run the project, so they must be on the stage right? However I cannot select them in the design by clicking on them. Only by using the 'edit symbols' menu can I select them.
It seems that if you 'lock' stuff in design view, you can't work with it in developer view either. Not even in actionscript! The buttons in the design I received were locked from the beginning, it didn't even occur to me that it could be something as silly as that!
How would I go about setting a button so when pressed, it swapped one symbol for another?
View 0 RepliesI have a button on my stage its a movie clip I also have a symbol in my library that is also a movie clip with a small animation inside it. It is not the button.
I am trying to use the button to bring the symbol out of the library onto the stage then when I click the button again it will remove the symbol from the stage.
When your button has 3 different states like rollover, rollout and selected and these are images. Is it best to make it a movieClip or a button symbol?
View 1 RepliesIf you put a button symbol into a movie clip. Then, place the movie clip onto the main time line. Add multiple scenes to the movie and multiple frames on the pain timeline. Go back to the button within the movie clip and program it
on (release) {
_parent.gotoAndStop(25);
}
This sends the main timeline to that frame. But, uou can't do this
on (release) {
_parent.gotoAndStop("Scene 2", 25);
}
You can't make the parent change to another scene in this fashion. How come?
Im just learning classes and objects.... and read that a movie clip is (or has) a movie clip class... So I'd figure that buttons and graphic symbols also are classes? If yes, why are they called 'symbols' instead of 'classes' by Flash dialog?
View 4 RepliesHJow to change frames within a symbol, by using a button in the actuall stage. Every time I try searching for it, I get lost in half completed answers, action script 2, and things that throw a ton of code and words and stuff at me, but never explain the parts of it.
View 3 RepliesAll I want to do is make a text button show another symbol? Basically, I have 16 icons which I want to eventually be buttons as well, and I want to show them in two different orders. So I have my two buttons for the different orders, and I have my icons in the orders as two different layers, and I've tried using the code snippets to show the icons but I keep getting an error message and it doesn't work, instead my buttons disappear. I just want to be able to click a button and the order of my icons changes.
View 1 RepliesI have a button symbol in the library that has a linkage. When I run my movie, everything works fine. If I go into the properties of that button turn off linkage, then immediately turn it back on with the same settings, then run the movie. I get;
1046: Type was not found or was not a compile-time constant: Phase02_btn.
1180: Call to a possibly undefined method Phase02_btn.
I'm new to flash and im making a small animation and i want user to be able choose a hat and the character then wears this hat for the duration of the animation. How could i use actionscript 2.0 to achieve this?
View 0 RepliesI have made a dropdown menu on the main timeline as a symbol. I need to create listeners to the buttons on the dropdown menu to make the main timeline go to a specific frame.
View 6 RepliesI have button Alpha. When clicked, it tells movie clip One to move to y coordinate zero. This actionscript works fine.But when I place the button inside movie clip Beta, no longer can it tell movie clip One to move. I keep reading references to relative paths and such, but i can't seem to make it work. I've attached the MX 2004 file to show what's (not) going on.
View 2 Replies