ActionScript 2.0 :: Passing Instructions From Button In MC To Another Symbol

Nov 26, 2004

I have button Alpha. When clicked, it tells movie clip One to move to y coordinate zero. This actionscript works fine.But when I place the button inside movie clip Beta, no longer can it tell movie clip One to move. I keep reading references to relative paths and such, but i can't seem to make it work. I've attached the MX 2004 file to show what's (not) going on.

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ActionScript 2.0 :: Passing Instructions From Button In MC To Another Symbol?

Nov 26, 2004

I have button Alpha. When clicked, it tells movie clip One to move to y coordinate zero This actionscript works fine.But when I place the button inside movie clip Beta, no longer can it tell movie clip One to move.I keep reading references to relative paths and such, but i can't seem to make it work. I've attached the MX 2004 file to show what's (not) going on.

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ActionScript 3.0 :: View / Edit Button Symbol's Instance Name After Have Made Button Symbol?

Nov 5, 2011

How do you view and edit a button symbol's instance name after you have made the button symbol?

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ActionScript 2.0 :: Replace A Certain Symbol(button) By Another Symbol(movieclip) Stored In The Library?

Dec 25, 2004

what i want to do is, when certain button is clicked, replace a certain symbol(button) by another symbol(movieclip) stored in the library. i try things like loadmovie("","") to replace the symbol from a external jpg, but some how it does not align even both images are exact dimension. can i replace an image straight from the library?

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ActionScript 2.0 :: [MX2004] Movie Symbol As A Button Symbol

Apr 24, 2005

I have a scrollout menu for my flash movie, but each of the buttons have to be movies symbols. I try to attach:

on (release) {
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Button From Within A Symbol Effect Frame In Another Symbol?

Sep 25, 2009

So i've done SOME work with flash and AS3, right now i'm working on a website for my boss, he bought some template online which has stuff laid out and animated and everything already, now I just have to integrate our content.My issue is this, I've got 2 symbols on the screen, one of which contains alot of buttons that list our services as company, the second symbol contains the content (or descriptions) of those services, which on are separate keyframes.What I'm trying to accomplish is that when you hit the button in "symbol A", it affects the "symbol B" and goes to the corresponding keyframe.For example when I click "button 2" in "symbol A", "symbol B" goes to keyframe 2.Now if they were in the same symbol it would be something like

on(release){
goToAndStop(2);
}

[code]....

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ActionScript 3.0 :: Passing Arguments To Constructor Of Symbol?

Jul 15, 2010

I've drawn a pretty button in Flash and given it the Class name PausePlayButton. It extends PlayerController, which allows it to toggle on and off and control whether a MovieClip is playing or not.When I instantiate it, I want to pass a reference to the MovieClip it controls into the contructor so that PlayerController has access to the MovieClip's public methods. However, I can't pass a reference into the constructor of PlayerController, unless I can pass it into the constructor of the symbol itself and call super. But where is that constructor? How do I give the button a reference to another object?

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Installation Instructions For .tar.gz Weird Fantasy?

Nov 20, 2009

On Linux (Debian Lenny) the installation instructions for the *installer*.tar.gz download file say:Unpack file.Navigate into directory or folder created.Run install program.But no directory created; no install program - what the hell is going on??What you get is a single *.so file.  What do you do with it?I got it to work in the past, but perhaps by a different method.

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Actionscript :: Same Opcode For Two Distinct Instructions?

Jan 12, 2011

Looking at the AVM2 specs (here, page 66-67) i found out that there are two instructions which do something different but they have the same opcode:[code]Both have the same format (no arguments). Both have the same stack transition. Since these instructions do something different i am a bit confused. Does someone know what are the correct opcodes?

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ActionScript 3.0 :: Create A Second Instructions Page?

Sep 1, 2010

I hate to be a total newb but the deadline for this game is coming up way too soon for me to figure it out myself.This game is for uni and it is my first experience with making a flash game and my second flash project total. Sorry.All I want to do is create a second instructions page from what I already have but it will not play properly. The syntax is correct, I created the object before I called it but I am still getting Error #1009.Here is the related code:

Code:
startButton.addEventListener(MouseEvent.CLICK, clickButton);
rulesButton.addEventListener(MouseEvent.CLICK, clickButton);

[code].....

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Professional :: Flash Pre-loader - Following Instructions In Video But Cannot Get It Right

May 20, 2010

I am trying to create a flash pre-loader exactly like the one in the tutorial at this link: ( I am using CS4 and AS3 as he is in the video)
 
[URL]
 
When I go to simulate download, the loading page screen will show as the page loads, but the dynamic text fields will not update or show anything - they are just whited out as if they are not there.
 
I have checked the code about ten times. And I have also named all the movie clips exactly has he has them named in the movie. The only problem I can think of is that I am not if I need to name my .swf file that plays on frame two to something else or somehow "connect" it to the action script or loading page so the loading page understands what the dynamic text needs to load. If this is not the problem, can anyone think of something else?

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ActionScript 2.0 :: Create Buttons In One Swf That Load Another Swf And Also Give Instructions To Begin Playing From A Certain Frame In That Swf

Apr 21, 2004

What I'm trying to do is create buttons in one swf that load another swf and also give instructions to begin playing from a certain frame in that swf. The target swf has a preloader on frame 1 and then a movie clip that contains a video in frame 2. Depending on which button the user presses the video will be cued up ready to play at different frames. I think it may need an if statement ie if x=34 then goto frame 34, but I can't seem to pass the variables to the loaded swf. In the zip file is an example of what I'm trying to do.

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IDE :: Navigation Bar In Cs4 And Use Button Symbol?

Jul 7, 2009

I need to make a navigation bar using flash. how to use a button symbol.

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ActionScript 3.0 :: Coding For A Button Any Different When Its In A Symbol?

Aug 8, 2010

I have this big symbol and some buttons in it.  When I press a button, I want the button to go to a certain frame within that symbol.  Here is my code for all the buttons:

[Code]...

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Professional :: Rotate A Button Symbol?

Jan 23, 2011

how to make a rotating cube for my website, today i tried to make that cube interactive such as making each side of the cube a button. so what i did was instead of using movie clip symbols to construct the cube i used a series of button symbols. the problem soon arises when i tired to fold the panels into a box. It seems adobe flash does not allow me to rotate a button symbol. when the symbol type is "button" all of the rotating parameters under transform are greyed out but as soon as i change it to movie clip i can rotate it.

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A Button In A Video Symbol - Do A GotoAndPlay

Jan 22, 2009

I'm trying to work on a flash project. Essentially, when I press a button it initiates a video symbol. Once that video symbol is loaded, there are 3 buttons to choose from. When I click one of the buttons, it should do a gotoAndPlay. Instead, what does happen is I click the first button:

[Code]....

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Actionscript 3 :: Access A Button From A Symbol?

Dec 8, 2011

A designer gave me an fla file with his design for a banner with some buttons and it is my job make those buttons do stuff. However, I can't seem to get a reference to any of them in actionscript. I am using CS5.5 fp9 and as3. The buttons in the design are instances of symbols (graphic) from a library. Through the 'edit symbols' menu in the top right corner of the window that displays the design, I can navigate to the different buttons and I managed to change them to type button or movieclip so that I could give them instance names. However, even with instance names, I still can't access them from actionscript.

I think it may have something to do with the way these symbols have been added to the stage. I can see them in the design view and when I run the project, so they must be on the stage right? However I cannot select them in the design by clicking on them. Only by using the 'edit symbols' menu can I select them.

It seems that if you 'lock' stuff in design view, you can't work with it in developer view either. Not even in actionscript! The buttons in the design I received were locked from the beginning, it didn't even occur to me that it could be something as silly as that!

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ActionScript 2.0 :: Swap Symbol With Button?

Nov 16, 2009

How would I go about setting a button so when pressed, it swapped one symbol for another?

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IDE :: One Button Add And Remove Symbol From Stage AS3

Dec 2, 2009

I have a button on my stage its a movie clip I also have a symbol in my library that is also a movie clip with a small animation inside it. It is not the button.

I am trying to use the button to bring the symbol out of the library onto the stage then when I click the button again it will remove the symbol from the stage.

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Jan 19, 2010

When your button has 3 different states like rollover, rollout and selected and these are images. Is it best to make it a movieClip or a button symbol?

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ActionScript 2.0 :: How To Put Button Symbol Into MovieClip

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If you put a button symbol into a movie clip. Then, place the movie clip onto the main time line. Add multiple scenes to the movie and multiple frames on the pain timeline. Go back to the button within the movie clip and program it
on (release) {
_parent.gotoAndStop(25);
}

This sends the main timeline to that frame. But, uou can't do this
on (release) {
_parent.gotoAndStop("Scene 2", 25);
}
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Professional :: Button Or A Graphic Symbol A Class?

Feb 6, 2010

Im just learning classes and objects.... and read that a movie clip is (or has) a movie clip class... So I'd figure that buttons and graphic symbols also are classes? If yes, why are they called 'symbols' instead of 'classes' by Flash dialog?

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ActionScript 3.0 :: Changing Frames Within Symbol By Using Button?

Dec 6, 2010

HJow to change frames within a symbol, by using a button in the actuall stage. Every time I try searching for it, I get lost in half completed answers, action script 2, and things that throw a ton of code and words and stuff at me, but never explain the parts of it.

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ActionScript 3.0 :: How To Get Text Button To Show Another Symbol

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All I want to do is make a text button show another symbol? Basically, I have 16 icons which I want to eventually be buttons as well, and I want to show them in two different orders. So I have my two buttons for the different orders, and I have my icons in the orders as two different layers, and I've tried using the code snippets to show the icons but I keep getting an error message and it doesn't work, instead my buttons disappear. I just want to be able to click a button and the order of my icons changes.

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ActionScript 3 :: Button Symbol In Library With Linkage

Aug 16, 2010

I have a button symbol in the library that has a linkage. When I run my movie, everything works fine. If I go into the properties of that button turn off linkage, then immediately turn it back on with the same settings, then run the movie. I get;
1046: Type was not found or was not a compile-time constant: Phase02_btn.
1180: Call to a possibly undefined method Phase02_btn.

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ActionScript 2.0 :: Make Button Swap A Symbol?

Nov 17, 2010

I'm new to flash and im making a small animation and i want user to be able choose a hat and the character then wears this hat for the duration of the animation. How could i use actionscript 2.0 to achieve this?

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ActionScript 3.0 :: Refer To A Button Inside A Symbol?

May 20, 2011

I have made a dropdown menu on the main timeline as a symbol. I need to create listeners to the buttons on the dropdown menu to make the main timeline go to a specific frame.

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ActionScript 2.0 :: Button OnPress - Convert To Symbol

Mar 9, 2005

I have an image that I put in my movie. I then changed it via "Convert to Symbol" to a button. Within it I have two images, one that is for the up or no mouseover version and the other for the mouseover or down position. This part works fine. However using the code below I click on the button and nothing happens. The mouseover stuff still works fine just not the getURL. This should be so simple but it is holding me up.

Code:
SkipIntro.onPress = function() {
getURL("[URL]", "_blank", "GET");
};

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ActionScript 2.0 :: Swap Symbol For Mute Button?

Aug 5, 2008

I've created a mute button which works fine for my flv and all other button sounds, but i want to swap the symbol for the volume so that when its off it will come up as off but when the user clicks on it to be on it will show that it is on etc...

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ActionScript 3.0 :: Swap A Symbol With Fade From A Button?

Jul 24, 2011

I am trying to swap a symbol using a button, but also have the old symbol fade out and the new symbol fade in. For instance say I have this blue circle with two arrow buttons to move forward and backward through a series of different colored circles. Like a red green and a blue one.When you click on the right button it should change to red, if you click it again it should change to green. If you were to click the left one now, it should take you back to the red.SO I basically want it to cycle you through the 3 different symbols. Unloading one, and loading the next. As an extra nicety, I would like the one that is leaving fade out, as the new one coming in to fade in.

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