Installation Instructions For .tar.gz Weird Fantasy?
Nov 20, 2009
On Linux (Debian Lenny) the installation instructions for the *installer*.tar.gz download file say:Unpack file.Navigate into directory or folder created.Run install program.But no directory created; no install program - what the hell is going on??What you get is a single *.so file. What do you do with it?I got it to work in the past, but perhaps by a different method.
im creating an RPG game, and im trying to mimic the combat log used in Final Fantasy XI and XII. (go to http://herenbdy.iblogger.org/game.swf , press the attack and magic buttons and youll see what i mean)
My Combat log is a movieclip with a dynamic text field. Currently my code for the attack and magic and help buttons is this:
[Code]...
My buttons are movie clips with Dynamic text fields for their names. If you press the attack / Genesen / Help buttons, youll see that the lines of text in the combat log are put in right after each other, i used a || before each message to make it eaiser to read. Id would like to know how I would go about making the combat log messages appear on different lines as apposed to the same line?
I tried to make the text field into an HTML text field and do:
Code: combatlog.combatlogtext.text = combatlog.combatlogtext.text+" <br> Press the H key to toggle the combat log off and on.";But that doesnt work, can anyone help? Please tell me if i phrased my situation awkwardly.
I run a soccer fantasy league in which managers choose their team from a flash pitch linked to a list of players in a mysql database. They drag players from the list onto 11 places on the pitch and submit their team to the database. The players are listed in database columns which include their id number, their club (eg MUN for Man United, CHE for Chelsea) and their name. There are three actionscripts attached to the three frames on the swf, one for loading the players from the database, another for moving them about and a third, I think, for submitting. The action script is 2.0. I want the flash script to only allow managers to drag and drop a limit of two players from each club onto the pitch and into their team. If they try to drag a third player from the same club onto the pitch I want and error window to pop up stopping them from doing it. I know a bit about flash design but little about actionscript. Would this be easy to do in the flash script? Hope someone out there can give me a steer. cheers Mickey
Looking at the AVM2 specs (here, page 66-67) i found out that there are two instructions which do something different but they have the same opcode:[code]Both have the same format (no arguments). Both have the same stack transition. Since these instructions do something different i am a bit confused. Does someone know what are the correct opcodes?
I hate to be a total newb but the deadline for this game is coming up way too soon for me to figure it out myself.This game is for uni and it is my first experience with making a flash game and my second flash project total. Sorry.All I want to do is create a second instructions page from what I already have but it will not play properly. The syntax is correct, I created the object before I called it but I am still getting Error #1009.Here is the related code:
I am trying to create a flash pre-loader exactly like the one in the tutorial at this link: ( I am using CS4 and AS3 as he is in the video)
[URL]
When I go to simulate download, the loading page screen will show as the page loads, but the dynamic text fields will not update or show anything - they are just whited out as if they are not there.
I have checked the code about ten times. And I have also named all the movie clips exactly has he has them named in the movie. The only problem I can think of is that I am not if I need to name my .swf file that plays on frame two to something else or somehow "connect" it to the action script or loading page so the loading page understands what the dynamic text needs to load. If this is not the problem, can anyone think of something else?
I have button Alpha. When clicked, it tells movie clip One to move to y coordinate zero. This actionscript works fine.But when I place the button inside movie clip Beta, no longer can it tell movie clip One to move. I keep reading references to relative paths and such, but i can't seem to make it work. I've attached the MX 2004 file to show what's (not) going on.
I have button Alpha. When clicked, it tells movie clip One to move to y coordinate zero This actionscript works fine.But when I place the button inside movie clip Beta, no longer can it tell movie clip One to move.I keep reading references to relative paths and such, but i can't seem to make it work. I've attached the MX 2004 file to show what's (not) going on.
What I'm trying to do is create buttons in one swf that load another swf and also give instructions to begin playing from a certain frame in that swf. The target swf has a preloader on frame 1 and then a movie clip that contains a video in frame 2. Depending on which button the user presses the video will be cued up ready to play at different frames. I think it may need an if statement ie if x=34 then goto frame 34, but I can't seem to pass the variables to the loaded swf. In the zip file is an example of what I'm trying to do.
After I installed CS4, I clicked "New-->Form Application", then I get this error[code]...
I searched google with this message, and it seems that people are getting these after they do some modifications but guess what, this is a new installation!
Based on my research it has to do with corrupt action script files but 1.) it's a new install and 2.) I can't find any action script files on my computer!
I'm doing an application adobe air with Flash CS4, in as3 , I'm really don't need a database, but a small file database it gives me some adventages, just I need a little file, with 2 o 3 tables for a few data, no much that 50 I think. I look for some kind of database that don't need instalation(important), if with a dll, or something similar (it's only for windows). I google for the last 4 hours but only I find mysql, and I don't want any kind of motor working. MS Access, it would be ok, but I haven't found information.
I recently re-installed CS4, but files I had created with flash AS3 and worked before don't work anymore. Even more, EXE files don't work when publish with the new installation. I didn't install all programs, but basically Flash, Dreamweaver, and Fireworks.
A client is having me convert an HTML5 video web application that I've already built into an AIR app.
The end users are going to need this to work with no internet access, so I MUST include a LOT of video files with the installer. This works fine on my machine, but my client can't install it because the .air file is too large and they don't have enough RAM. We'll need this installed on a number of laptops that aren't super powerful.
My SDK is up to date and we're using AIR 3.1. Has anyone else run into a similar situation? Is there any workaround? For instance could I either include both the installer and the .air in a zipped folder, then have the installer move the video files to the appropriate location, or use AS to have the installer download the files (they will have internet access when installing).
trying to use flash to create an installation cd, i encountered a problem with fscommand, and its exec parameter. i specified the path to the exe file but flash just can open it.
I am trying to install FMS 4.5 on Fedora 15 x64 server. I have downloaded the fms 4.5 development server and extracted the files. Now, when I type the command:
I've just installed Flash builder on my machine, which went ahead and installed the debug version of Flash on my machine as well. It appears now that this has broken Flash in my browsers or at least the browsers have no idea where flash is located on my machine. When I open a browser and navigate to a Flash page I get the message,
"Alternate HTML content should be placed here. This content requires the Adobe Flash Player. Get Flash "
This is from Google chrome but FF is also effected.
ive got a flash template, but its really difficult to edit. heres the thing: there are 4 main categories buttons, and when i click each categorie, 3 options appears. for example
[Code]...
green, blue, red and yellow are already with button codes, for when i click it, it opens their 1, 2 and 3 option buttons, but these 1 2 and 3 for each color are not links, and when i try to add a code to them, ALL of them get the same link, like their instances from the same thing. and when i try to set a button to be instance of another thing, all of them change again.
its really difficult and i've tried everything. even creating another box for these 1,2and 3, but when i create a box on this section, another 2 boxes are created at its sides.
ill try and give as much detail as possible: im trying to teach myself and make a flash site at the same time, so far so good, i already had one, but didn't like the layout
im using Macromedia flash 8 to make this. when i use the glow effect on text, and make a new keyframe to dim the glow again theres a weird blink on that keyframe and im not sure what is wrong.
I�m mostly a beginner with flash actionscript. A site we advertise on asks me to embed a clicktag script to help them track the stats for each banner. I�ve read the directions on macromedia/adobe, I�m still a little confused. I have to make the whole banner clickable, so can I just create a movie clip on the top layer, make the alpha 0% and add this script to it to do so?:
on (release) { getURL (clickTAG, "_blank"); }
I�m looking for more thoruough step by step instructions to ensure that whatever I hand over to them will work.
basically its a movieclip button with 2 other movieclip within it. i managed to code the rollover and rollout script for it but there is a funny spot that keeps triggering my rollover and rollout script endlessly if i leave my mouse hovering on it....any expert out there can clear this doubt of mine pls^^?^
I am trying to create a very basic slide show of images that automatically revolves every 4 seconds. everything works fine but for a short time. After 2 cycles the images start to show up out of order, in less than 4 seconds and single images may repeat instead of playing the next image.
Anyone has had white vertical lines along one or both sides of their masks?Looking for the lines and can't find them (Mask are made in the visual interface).The mask is a black rectangle, it moves over a 2 black rectangles, one 100% alpha, the other one 35% alpha. White lines only show on 35% alpha part.
I have a parent Sprite A, that I add a Label component and aList component to. The Label is placed directly above the Listinside of Sprite A. No matter how I change the width of the Labeland the List, Sprite A always reports a width of 115. How can I fixthis so that it reports the actual width?
I'm using AS3. I have a timeline with 12 labeled frames (page 1...page12). On frames 1 to 10, I have 3 objects that users can drag and drop onto matching places. There is a timer (60 seconds) and a counter. Users should match 15 objects correctly. If so, they go to frame 12 (congratulations!). If not, they go to frame 11 (Sorry, try again), which returns them to frame 1 (page 1).
ISSUE: When users drag an object (mouseDown) and don't release it when time is over, the dragged object remains on the screen. When users go to frame 11 and game starts over, the object remains throughout the entire game.How can I get rid of the dragged object that isn't dropped when the time is over?Here ism y code:
// TIMER var time1:int=60;var myTimer1:Timer = new Timer(1000, time1);[code]..................
Basically it's a font called Scene Pro and it's Open Type. I have a guy working on a Mac and the font does this on his computer.But it's completely fine on my PC. It's the same font.He has Font Book and we disabled all the fonts except Scene Pro - and still this happens. We need this guy to do more work in Flash but on a Mac he's kinda held back a bit with the text behaving like this. I end up Publishing the file from my computer.
I have an empty movie clip instance on stage with x=y=w=h=0.0. Anytime I try to set a non-zero width or height in the properties palette, the corresponding x or y value goes insanely huge, sometimes negative. When I lock the padlock, and set width to 1.0, the other goes like "-1.$".