ActionScript 2.0 :: Snow Not Random Enough?

May 13, 2005

Got the particle snowfall going fine, but the wind factor - which changes the ._x according to the slider's value - pretty much ruins the initial random() effect of the snowfall. [When taken to a high or low wind factor, then back to 0%, the particles get stringy-looking and too regular.]Tried tweaking the wind variable with a bit of randomness [// in the code] - which solved the above problem, but now the harsher snowfall is a bit too 'wiggly'. How can I maintain the randomness of a soft snowfall without screwing up the wind effect?

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