ActionScript 2.0 :: Sound - Stop Button To Allow The User To Stop Mid Song

Mar 13, 2007

i have programed a play button using:

[Code]...

now i am trying to program the stop button to allow the user to stop mid song....

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import flash.display.Sprite;[code]..........

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[code].....

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[Code]....

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code to apply to a button to stop a sound event.

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I am trying to create a sound button to start a sound and then stop it when clicked again. I thought it would be easy because there is a code snippet for "click to play/stop sound"
 
I have my sound file in my library.
 
Below is the code that is not working:
 
Instructions:1. Replace [URL]below with the desired URL address of your sound file. Keep the quotation marks ("").*/
 
CYOA2bttn.addEventListener(MouseEvent.CLICK, fl_ClickToPlayStopSound_11);
var fl_SC_11:SoundChannel;
//This variable keeps track of whether you want to play or stop the soundvar fl_ToPlay_11:Boolean = true;
Proxy-Connection: keep-alive Cache-Control: max-age=0 Cp>function

[Code]....

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I have a flash animation with three different icons which play individual audios.

In one of the movies called 'bird' that I want to stop, I have in the first frame following code.

Code:
x = new Sound();
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This movie 'bird' is then inside another movie called 'container' , any everything then sits in one scene.

In the movie 'container' I have three buttons which play individual sounds using same 'x.loadSound("...' method.

You first see and hear the animation of the 'bird' and it's sound playing straight away. After a 30 sec sound and the animation stops.

All working so far fine up to this point... But What I need is , when the user clicks on one of the other buttons to play the sound WHILE the 'bird' is still playing, I want to stop the 'bird ' animation.

At the moment it stops the sound of the 'bird' but NOT the 'bird' animation. Naturally If I wait 30 sec 'bird' animation stops and no problems there after. Only if and when user clicks before the 'bird ' animation is the problem.

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I`d like to say that i`m total newbie regarding to as3. Ok, lets look at my problem.. I have 2 scenes (first is main menu with New Game button; second scene is intro for game). I`m having difficulties to make two functions within one button. Why do I need that? First function is to go to next scene (in my case, IntroScene). Second is for turning off sounds, so I can`t hear them in next scene. Here is the code:

[Code]...

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I just got Flash CS3. I'm trying to get my main timeline to stop in the begining, on button press to play and at the end stop again. In AS2, you would just put stop(); on the first keyframe and stop(); on the last key frame and program your buttons accordingly.

The stop(); does not work!!!! It's driving me crazy. What am I missing? I've gone through the tutorials in Flash and they don't work either.Also, if you have MovieClip that contains an animation and you don't want the movie clip to be on a continuous loop how do you stop it from playing. In AS2, I would put a stop(); on the last keyframe of the movieclip's animation. This also does not work in AS3.

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I am in frame 20 which is playing a video, How do I get it to stop sound and video when some clicks a menu button to go to another frame? Where do I put the code?0

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the method for stopping/playing sound in 2.0 don't work for 3.0. i can stop the sound by going to a different page/frame on the site.but i want the buttons.

1. play button?

2.stop button?

3.mute button?

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Actionscript 3 :: Stop Sound And Video When Clicking A Menu Button To Go To Another Frame?

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I have a problem with my slideshow script. I have embedding a flash video file into my website with this slideshow called monoslideshow, and everything seems to work perfectly. Trouble is, when I am clicking on another menu button that should jump to another frame, it still keeps playing the video and sound while displaying the new menu data.So I will probably need some code that stops the video instantly, when another menu button is clicked. But how do I write it and where do I put it?

Here is my actionscript for the video file to show:

var loaderSlide:Loader = new Loader();
var monoslideshow:Object;
loaderSlide.contentLoaderInfo.addEventListener(Event.COMPLETE, onLoadComplete);
addChild(loaderSlide);

[Code]...

It would be great to get a solution to this problem, otherwise my website will be kinda messy ;)

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