ActionScript 3.0 :: Adding Two Functions To One Button (gotoAndPlay - Stop Sound)
Dec 10, 2010
I`d like to say that i`m total newbie regarding to as3. Ok, lets look at my problem.. I have 2 scenes (first is main menu with New Game button; second scene is intro for game). I`m having difficulties to make two functions within one button. Why do I need that? First function is to go to next scene (in my case, IntroScene). Second is for turning off sounds, so I can`t hear them in next scene. Here is the code:
[Code]...
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Aug 5, 2010
I have a bit of a problem with sound.. I have a main container animation with background sound that's loaded with soundChannel..I also have an externally loaded SWFs with Movie Clip buttons that have a sound ON ROLLOVER on the timeline..after rolling off - I place the:SoundMixer.stopAll();to stop the button from playing the sound once the mouse is rolled off.. However, the problem I'm running into is that it also stops the sound of the main container movie cli
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Mar 13, 2007
i have programed a play button using:
[Code]...
now i am trying to program the stop button to allow the user to stop mid song....
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Nov 8, 2009
I'm designing an interface for a class, and the buttons that I am using all have multiple functions.For example, when the story button is clicked, I need the mc to stop playing and change to text (in the same window/screen, just no mc playing). The mc is 31 frames long, but if there's a way to just make it loop continuously until told not to, Currently, my code looks like this:
stop();
story_btn.addEventListener(MouseEvent.CLICK,story);
function story(event:MouseEvent):void { gotoAndStop(32);}credits_btn.addEventListener(MouseEvent.CLICK,credits);[code]...
When I click the button, the mc does not stop playing and the text does not show up.
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Oct 19, 2010
I'm sure this is a common problem, I tried looking around on the forum for a problem like mine but was unable to find anything. I'm using Flash CS3, Actionscript 2.0, and am making a soundboard. I have two scenes, one that's the title screen, of which has a sound file loaded via the timeline, (I think) set to Event and Loop, and a button which takes you to the next scene and makes a short sound when it's pressed. My second scene has background music as well, also set to Event and Loop.
Problem is that when I press the button, the background music keeps playing into the next scene. I tried using putting stopAllSounds onto the button, but that makes the sound of the button stop as well, and I'd really like to keep it. I've been messing with this for days, and I can't figure it out.
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Feb 13, 2007
i want to make a single button to play a sound, and if pressed again, stop the sound. and if pressed again, play the sound, and so on...
i know it has to be made with a boolean variable, true/false, but i just can't figure out how.
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Jul 13, 2003
I have an mc with a button nested inside and on this button I have AS for the rollOver and rollOut to play certain frames of the mc. The problem is when I use this mc (called 'mybutton_mc') in a menu system and I want to add AS to it to navigate to different areas, ie adding onPress to this mc, it kill's the AS on the rollOver and rollOut functions of the button within.
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Mar 25, 2009
I am having problems with a flash template that I am redesigning. Currently when the movie loads it automatically starts a song in the background. When you click my music navigation link my music page comes up and there are a few links there that I want to add music to. I also need to stop that background music so the song from the link can play.
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May 22, 2011
I want to stop the sound loop from one button by clicking new button. Does anyone know the code that would stop one button's sound from looping by just clicking another button (for another sound)?So you have these buttons:button 1 button 2 button 3 button 4and after clicking "button 1" a sound loops. when i click "button 2" i want the sound from "button 1' to stop.
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Apr 11, 2010
what as would i need to add to a stop button in my mp3 player?Here is my as:
ActionScript Code:
//
// Collecting track details from the xml file //
////////////////////////////////////////////////[code].....
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Apr 11, 2010
what as would i need to add to a stop button in my mp3 player?[code]
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Dec 14, 2004
I have a movieclip button that I want to add a sound to when press can someone tell me how to do this? The code I have for the contact form is:
stop();
//-----------<send form>------------\
//-----------</send form>------------\
//--------------------<submit button AS>---------------------[code]...........
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Dec 14, 2004
I have a movieclip button that I want to add a sound to when press can someone tell me how to do this? The code I have for the contact form is:
[Code]...
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May 12, 2005
My problem is pretty simple, but I'm still finding my way around even the simplest things in Actionscript. I have a movieclip named 'leaf9' in which I'm using as a button (which happens to be within another movieclip). I have the following actionscript on the frame which contains 'leaf9':
[Code]...
What I want is for all the other functions to go away once "shrink" has started to play, so that if the mouse goes over the button again, the clip doesn't start playing "rollover" etc etc. So how do I stop all the other functions from playing once the .onRelease function has started?
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May 8, 2009
I have a slideshow that is looped ... it contains 5 slides.I am using a gotoandPlay action to control the slide show.
on (release) {
this._parent.gotoAndPlay("98");
}
There is a fade transition between slides.When a button is released ... I want to gotoandPlay (frame 98) ... and then have it stop 10 frames later on (frame 108). Frame 98 includes the transition ... if I just gotoandStop on frame 108 ... I loose the transition.Is there any way to incorporate a stop action, after a gotoandPlay action on my button ... without naming instances etc.I.E.
on (release) {
this._parent.gotoAndPlay("98");
STOP ON FRAME 108 INTEGRATED HERE
}
Everything I have attempted is not working.
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Oct 22, 2008
I'm trying to figure out how to add a sound to a movieclip button so when the user clicks on it a sound is played.
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Apr 2, 2010
I'm making a page with multiple soundclips - each one launched by a separate Flash button.
Problem: If someone clicks a button and then clicks another button without first stopping or pausing the original soundclip, the two play at the same time. Press another and three clips play at once.
How do I make it so that when you push the next button it stops the first clip and then plays the second one?
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Aug 5, 2010
I have a bit of a problem with sound.. I have a main container animation with background sound that's loaded with soundChannel..I also have an externally loaded SWFs with Movie Clip buttons that have a sound ON ROLLOVER on the timeline..after rolling off - I place the:SoundMixer.stopAll(); to stop the button from playing the sound once the mouse is rolled off.. However, the problem I'm running into is that it also stops the sound of the main container movie clip
View 9 Replies
Apr 28, 2009
I'm trying to make a button that plays a sound when the mouse rolls over it and when it rolls off it stops. I've got the roll over play working but I can't get the roll off stop to work. So far I have this (I'll be adding more buttons with more sounds later, which is why it's in an if statement):
[Code]....
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Jan 27, 2011
When you click the first time on the button, it should start the song, when you click a second time on the button, it should stop the song. how do i make this with actionscript 3?
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Aug 3, 2007
code to apply to a button to stop a sound event.
I have a series of buttons, when pressed they play a sound event, but when you click on the next button, the previous sound is still playing.
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Dec 11, 2009
I'm trying to make a stop button to make it stop playing the sound. But I get an error saying:
TypeError: Error #1006: stop is not a function.
at sound/SoundStop()
Here is the function for my stop button:
function SoundStop(event:MouseEvent):void {
cs.stop();
isPlaying:false
}
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Mar 18, 2011
I am trying to create a sound button to start a sound and then stop it when clicked again. I thought it would be easy because there is a code snippet for "click to play/stop sound"
I have my sound file in my library.
Below is the code that is not working:
Instructions:1. Replace [URL]below with the desired URL address of your sound file. Keep the quotation marks ("").*/
CYOA2bttn.addEventListener(MouseEvent.CLICK, fl_ClickToPlayStopSound_11);
var fl_SC_11:SoundChannel;
//This variable keeps track of whether you want to play or stop the soundvar fl_ToPlay_11:Boolean = true;
Proxy-Connection: keep-alive Cache-Control: max-age=0 Cp>function
[Code]....
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Aug 6, 2007
I have a flash animation with three different icons which play individual audios.
In one of the movies called 'bird' that I want to stop, I have in the first frame following code.
Code:
x = new Sound();
x.loadSound("mp3/cocky.mp3", true);
which works fine.
This movie 'bird' is then inside another movie called 'container' , any everything then sits in one scene.
In the movie 'container' I have three buttons which play individual sounds using same 'x.loadSound("...' method.
You first see and hear the animation of the 'bird' and it's sound playing straight away. After a 30 sec sound and the animation stops.
All working so far fine up to this point... But What I need is , when the user clicks on one of the other buttons to play the sound WHILE the 'bird' is still playing, I want to stop the 'bird ' animation.
At the moment it stops the sound of the 'bird' but NOT the 'bird' animation. Naturally If I wait 30 sec 'bird' animation stops and no problems there after. Only if and when user clicks before the 'bird ' animation is the problem.
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Mar 19, 2010
I am in frame 20 which is playing a video, How do I get it to stop sound and video when some clicks a menu button to go to another frame? Where do I put the code?0
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Oct 6, 2010
the method for stopping/playing sound in 2.0 don't work for 3.0. i can stop the sound by going to a different page/frame on the site.but i want the buttons.
1. play button?
2.stop button?
3.mute button?
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Mar 28, 2010
I have a problem with my slideshow script. I have embedding a flash video file into my website with this slideshow called monoslideshow, and everything seems to work perfectly. Trouble is, when I am clicking on another menu button that should jump to another frame, it still keeps playing the video and sound while displaying the new menu data.So I will probably need some code that stops the video instantly, when another menu button is clicked. But how do I write it and where do I put it?
Here is my actionscript for the video file to show:
var loaderSlide:Loader = new Loader();
var monoslideshow:Object;
loaderSlide.contentLoaderInfo.addEventListener(Event.COMPLETE, onLoadComplete);
addChild(loaderSlide);
[Code]...
It would be great to get a solution to this problem, otherwise my website will be kinda messy ;)
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Jun 21, 2009
I've tried a couple dozen things to try and stop this movie clip, even down to the bare bones basics and its not working.I have an imported TIFF sequence that i imported onto the stage of a movie clip. Its 73 frames long, i want it to stop on frame 73.So i add the usual stop(); command but it doesn't stop, it keeps looping.On the main layer i put this movieclip in i have an AS layer that also has stop(); and moviclip.stop();But it doesn't stop at all. it just keeps repeating.I put it down to this bare basic setup just to see if i could even stop it. But its not stopping.Layers -> and stuffScene 1Content - movieclipMCActionScript - stop(); movieclipMC.stop();Movieclip - keyframes consisting of image sequence 1-73. frame 73 has stop();
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Jan 21, 2010
How to import sound with AS? Cuz i have tried it and my sound just wount play. Can you explain me where my sound should be and what is the as code for importing cuz i use
mysound = new Sound();
mysound.attachSound("SoundOn");
mysound.start();
and this SoundON from where i get it, i try to add linkage to the sound file but in CS4 i cant find the option;. I do it from the library, adding text into the linkage field but still my sound doesn't want to play?
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May 11, 2006
I created a movie with several nested movie clips. within these movies are stop actions to prevent the clips from playing at the wrong time. I created the gotoAndPlay/stop functions to play these clips at certain points of the animation. Now at first these actions worked smoothly and exactly as i wanted, however after several test movies, some of the gotoandplay/stop functions stoped working. Has ne 1 ever ecounterd this problem is there a way repair these actions without recreating the whole movie? i tried rewritting the scripts and still does not work.
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