ActionScript 2.0 :: Stage Resize And Scaling Movieclips?

Jun 30, 2007

how do I code stage resize with scaling movieclips? I can do stage resize and position/scale movieclips relative to stage size..but i don't how to have a scalable movieclip retain its scale relative to stage size. how do I code this? for example, i have a movieclip originally 50px wide, and the stage 100px wide..when i click the mc, it scales up to 80px wide. and when I resize the stage to 50px,(50% of stage size) i want the mc to scale to 40px too(50% of mc size).. and when I click it again to restore to it's original size, i want it to scale to 25px(50% of original size). then finally when i scale the stage back to 100px, the mc again is 50px wide.

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But

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Code:

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[Code]....

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[Code]....

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[Code]......

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[Code].....

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fla file can be found at: [URL]

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[Code].....

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Quote:

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import flash.display.StageAlign;
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[code].....

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i have a following problem with displaying a scaled and moved image. cliffs:

1. create movieclip

2. draw a square inside, with a starting point (top left corner) in (75000, 75000)

3. move the movie clip so that the square is visible on stage. its important that the movieclip for each iteration is the same.we reapeat this procedure, each time doubling the x/y of starting point, and its width and height. each time we also scale down the movie clip (so its two times smaller than the previos one). we position the movie clip.basic math suggest that all squares should appear one over another. this is what i get:zoomed:

Code:
container square2 x/y: (-47900,-47900)| zoom: 2| w/h: 500| 64%| x/y: (75000,75000)| stage x/y: (99.95,99.95)| stage w/h: 320
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I am adding MovieClips in columns and rows according to the main container with static width and height now if user wants to enter for more rows and columns

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