ActionScript 2.0 :: Thumbs_up_p1 And Thumbs_up_p2 = The Big Smiley Face Picture?
Sep 8, 2010
So I recently started using flash AS 2.0 ~6 weeks ago when I was bored over summer. I decided to make a 2 player maze racing thing, but I am having a problem. What I plan to do is, once one player has finished use AS 2.0 to check if the other player has already finished, and if not, set the alpha of a big smiley face image to 100. This is the code I have at the moment which isn't currently working (the code is put on the 2nd player. Instance names: player_2_end = the finishing point for player 2, thumbs_up_p1 and thumbs_up_p2 = the big smiley face picture with the alpha currently at 0 that I need to change to 100).
[Code]...
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