ActionScript 2.0 :: Using Hittest With Nested Button/mc?

Feb 4, 2009

I have a movieclip ('A') which contains a button symbol with only a hit state (invisible button).

when you roll over this invisible button, an .flv starts playing and when you roll off, the .flv stops playing.

Now, i want to add a button above the invisible button (still within the movieclip 'A') so i can add a link. The problem is that this button's hit area will conflict with the invisible button.

in other words, rolling onto this new button will mean rolling off of the original invisible button and the .flv will stop playing (i want it to keep playing).

I'd like to use a conditional with hitTest to check if the mouse is over this second button when the .onRollOut is triggered on the first button OR just use hitTest to determine if i'm still within the bounds of the first, invisible button (it's the same dimensions as the clip containing the 2nd button)

the way i'm attempting it isn't correct or it'd be working i imagine:

Code:
function out()
{
if (! 2ndButton.hitTest( _root._xmouse, _root._ymouse, false))
{

[Code]....

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