I am hoping to create a nav device similar to that on the ite. Find the circular nav thingy and move it left and right to move the environment in the background. See how it speeds up the further it gets away from the centre and slows down to a stop when gets back to the centre. I am not worried about the zoom effect butcreating the left and right movement. I am not much of a coder as I am graphic designer.
I am trying to increase the speed of a movie clip by using a slider. Can someone point me to some information on how to do this? I found this but am not sure my version is picking up the change in frame rate accurately
I've been following/combining a few tutorials across the Internet. I'm looking at controlling the speed of a video with a slider. I've currently got the slider working and the video on stage but I'm a little unsure as to the algorithm required to make such a slider work. The video I want to control needs to move from half speed, 0.5-1 on left half of the bar and to double speed 1-2 on the right hand side of the bar.
Is there any way I can create a slider on my desktop to access some of the controls of the YouTube Video player like volume, pause, play, playback speed? I know it is a flash player, but would this involve accessing the YouTube API or something else? For example, I'd like to program something similar to what's provided by the Enounce MySpeed application (control over play back speed).
What i want is: A slider that can be pulled by the user across an image to reveal a second one underneath. The same as this example, only I want a vertical scroll button not a horizontal. [URL]
I am very new to Flash and have been trying to figure this one out for myself. Sadly i can't. What i want is:A slider can be pulled by the user across an image to reveal a second one underneath. The same as this example, only I want a vertical scroll button not a horizontal
this is the code i got from a tutorial....here the images are loader and when the mouse is over each image the CAPTION is shown under the image in a text box. but what i need is...i want the CAPTION to appear when i click on the image(not on mouse over), but i cant find any mouseover event here as well.
I am trying to do something quite simple but i am stuck. I have a huge object on screen and i want to do a mouse pan effect. But the panning speed will vary depending on the mouse distance from the center. e.g. the more left you get the mouse the faster it should move.
i have an .fla, which loads goes to different frames in the timeline according to the download speed of the user. i understand how it should work... start timer > upload file > stop timer > calculate download speed - easy?
so what is this simple code im missing to find the download speed? from my fruitless searching, the only relevant code i could find, is this:
Code: var time1 = getTimer(); targetClip.loadMovie("example.swf"); targetClip.onLoad = function()
[Code]....
... but i have test this, which gives an undefined property error grrr.... so what is the actionscript 3, to find the value of the download speed?
Is there a way to change the speed of audio/video playing in VideoPlayer or any other such control?Let's say to play voice recordings of slow speaking persons faster to save time.Some mp3 players (e.g. COWON S9) can keep the pitch to avoid funny voice.
I'm trying to play through a MovieClip frame by frame using setInterval. Overall I'm trying to imitate speeding up and slowing down of the MovieClip by changing the setInterval time. Basically, when a user moves the Slider the MovieClip needs to speed up or slow down based on the Slider value. EDIT: The code above works to a certain extent. As in the slider updates updateClip() and the MovieClip does actually play at one speed. But the MovieClip does not play at the speed variable value. If I remove the ClearInterval() the MovieClip just plays at one speed but then doubles when the Slider is changed. What I'm looking for is the MovieClip to play at the same rate as speed value.
You can see the .swf of what I have created here at [URL]. The idea is that the user can change the speed of the simulation clock at any time using the slider. I noticed while building this, that this thing worked until I tried making it so that the user could change the speed at any time (this is a necessary part of the design). The relevant part of the code is as follows:
var time_intervalID:Number; var stime_intervalID:Number; var time_interval:Number; var stime_interval:Number; function clockUpdate() { [Code] .....
First of all, I need to get the clocks working correctly. Secondly, I would really like it if the user could type in a number and the slider would adjust accordingly .
In my flex-app there is a slider that should change a variable inside a AS3-Object. How do you realize that? It's np problem to control the slider with the variable, but I want it the other way :)
Does anyone know whether it would be possible to set a motion path for a movie clip and to have the speed of the tween set as a variable which can be increased or decreased by the user during the movie?
where I can get script for xml image loading flash similar to the one at [URL] Notice this is different from "flash carousel" and also has a scroll bar at bottom.
Found this great image zoom with slider - any thoughts/tutorials how it might have been done or how it could be recreated? Couldn't find a source file to take a closer look, just the .swf.[URL]
I have an image slide show that was created in Flash CS3 with a fade transition. I want to slow down the slide show so the pictures display longer. Is there an easier way to change the speed of the slide show other than dragging each frame on the time line?I dragged each frame 20 frames longer and it's not working for me. It seems as though some images display much longer than other.
I'm using the following code to continuously scroll an image. I want to keep the mouseover but I need a way to make it scroll at an idle speed when the mouse isn't over the image. onClipEvent (load) { mouseOn = false; xcenter=600; speed=1/10; }on(rollOver){ [Code] ..... I also noticed the image jumps to the left when the mouse is over it.
I followed infinite menu tutorial somewhat successfully but not quite for this effect:The graphic is 2400 pixels wide and the movie is 600 pixels wide. But, for some reason it's skipping, and not showing the full image:What do I need to change in the code to make it roll continuously showing everything? I'm just clue
I would like to have an image that is wider than the viewing area be viewed by dragging a slider left or right, it's basically just a custom scrollbar. My first inclination is to make a mask and put the image behind it, and then I assume I would have to connect the slider to the image somehow so when user clicks and drags slider left or right, the image slides with it to show the part so it that are obscured.
I created a 3d model rotated it 360 degrees and exported it an image sequence. I would like to be able import the sequence in flash and rotate the image sequence 360 degrees by creating and dragging a slider.
I am using a flash template for my project. The link to flash template is this [URL]. There are categories of image slider like Object, Animals, I want to create more category than four fixed categories. There is also an xml file in it and actionscript file these two files implement image slider. How to increase categories for this slider though you can modify existing categories. I have populate the xml file but nothing happen.
I have some troubles wtih this gallery. I do not know what to do.(Sorry for my bad english...) I'm trying to do a infinite loop with this gallery, like this sample: [URL] I have no idea how to start. The code and sample:Code: Select allstop();