ActionScript 2.0 :: Write One Listener That Listens For Changes In Both Components?
Jul 24, 2004
I have two components in my movie, I'm not sure how to write out the code for the listeners. Is it possible to write one listener that listens for changes in both components or do I have to write a separate listener for each? How would this look like written out?
On my main timeline I have an empty MC that my external swf's get loaded into once a user makes his selection from the menu.I would like to tween the load in and load out of these swfs.What is the best way to go about this?Should I add a Listener to the main timeline that listens for my MC to be called? I guess the real hangup here for me is understanding how to initiate the tween on load in and load out.
is there a way to add a listener on an flvplayer that listens for a certain time to pass - lets say 1 minute so that upon reaching that 1 minute I can call a funciton?
I am trying to write a keyboard event listener so that when I press a specific key it controls the time line. Below is working code for when I press "enter". How would I make it work if I pressed "Q"?
I am a n00b and therefore might get terminology etc. wrong. I am developing for Scaleform (therefore authoring in ActionScript 2.0 for Flash Player 8).
I have a movie clip on stage which is a stack of buttons. I want to create a simple test, I want a function to fire when the mouse is rolled OFF the BtnList movie clip.
This doesn't work. creationComplete is not called until the repeater has finished instead of (as I expected) when the creation of the button is complete. I'm not sure how to accomplish this.
BTW - I also tried placing the creationComplete on the parent component to the repeater, but it would only be called the first time the component was rendered (the data inside the repeater sometimes changes) so that didn't work.
How do you make an EventListener that listens for a object to hit an x value. So if lets say a movie clip hits x value, I want something to happen based on the event. How would you write this?
I am created a dynamically adding a VBox, that contains two images. Into a Custom Component that is derived from UIComponent. The problem is the Vbox that contains the two image is only a really tiny size. I would like the VBox stretch to the size of the two images. This is how I am creating the Vbox....
Is it bad practice/design to nest components inside components using Flex 4? Should I simply be creating components and inserting them into my main application as below, or doesn't it matter?
how i can use actionscript component code in mmxl components,as in actionscript components we use classes ,but in mmxl component we can not use classes function, so how i can use actionscript component code in mmxl component
[Code]...
but i cant use this code in mmxl components how i can use public class DialogTitle extends HBox implements IBindingClient in mmxl component code,what are the way to use it,sorry i am newbie if it is silly question
TypeError: Error #2007: Parameter listener must be non-null.at flash.events::EventDispatcher/removeEventListener() at project1_fla::MainTimeline/btnName()
I am having a weird problem with scope/reference. I am using a loop to preload a number of thumbs in one go, I am creating a different listener for each one on the fly and then passing event handlers for each one of them. This should not be difficult using a loop, but somehow I cannot access the the parent object on my listener and therefore I can't do much with my thumbs after they are loaded.Here is the relevant segment of my code. myThumb_mc is a temporary variable that does not exist when the loop finishes, you can copy and paste this code to test it though. It should work to that extent. (you'll need an image1.jpg to be in the same directory)
Code: var myThumb_mc = _root.createEmptyMovieClip("myThumb_mc", _root.getNextHighestDepth()); myThumb_mc.clipLoader = new MovieClipLoader(); myThumb_mc.clipLoader.loadClip("image1.jpg",myThumb_mc);[code].....
The code above works, but it does not look nice and it cannot be the right way of doing this. Long question short, how can I access the parent of a listener from a listener object? ._parent does not work.
This is something that tugs at my mind a lot so I figured I'd ask the community. If I have a class called MyParentWidget and it contains an instance of MyChildWidget with an instance name of myChildWidget then I will often do something like this:
I have received this big client wants a gallery built for this website. Problem I do not know how to write in flash. How to make a write flash file? Please help me this big client to work.
I have a simple Flash/XML slideshow-esque presentation that uses images+audio.I want to hand it over to a client but I think managing the XML is too advanced for them.I'm thinking I might need to hand over an HTML form with some PHP to allow them to upload assets and add/delete slides. If I could make it in Flash, that would be even better. I'm thinking that if I do it in Flash, I can set an interval to keep reloading the XML in so the client can see their edits as they create a presentation.
I am new to CS4. I have been using Macromedia 8 and used to be able to write code on a button very easily. So click on the button and go the actions. But How do I do it in Cs4?
I've a flash project that's developed in Flash 3.0 and action script 3.0. My requirement is I need to print debug statementsinto a seperate text file. on the serverTo be in detail Let's assume that I need to print my debug statements inside the file can someone provide us with the sample codesnippet that prints stataments inside a text file?
Lately i've been trying to right in external classfiles to create everything and make everything work instead of stuffing everything in my timeline. So now i have made a classfile that first creates all the movieclips i wan't on the stage and then defines what all the buttons do.
But when i want to acces a variable that has been created in "createMc" from a private function i get an error, so i have fixed this by giving the var's a name and then use getChildByName().
But i think this looks like a really innificiant way off writing something and was wondering if it was possible to write this in a better, shorter, and thus more effective way.
I have like 2 weeks already trying and nothingSo what is my gaol?ABOUT.SWF=========1. I want to know how to read a xml file into a dynamic text field.exmaple: about_us.xml into txt_about.CMS_ABOUT.SWF==============2. I want to know how to read that same xml (about_us.xml) so i can edit it and save it.