ActionScript 3.0 :: Make An OnOpen(); - Write A Listener?
Nov 17, 2011I have an object in my game that when it's visible value becomes true, it should call onOpen(); but I don't know how to write a listener to so that.
View 9 RepliesI have an object in my game that when it's visible value becomes true, it should call onOpen(); but I don't know how to write a listener to so that.
View 9 RepliesI am trying to write a keyboard event listener so that when I press a specific key it controls the time line. Below is working code for when I press "enter". How would I make it work if I pressed "Q"?
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I am a n00b and therefore might get terminology etc. wrong. I am developing for Scaleform (therefore authoring in ActionScript 2.0 for Flash Player 8).
I have a movie clip on stage which is a stack of buttons. I want to create a simple test, I want a function to fire when the mouse is rolled OFF the BtnList movie clip.
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I have two components in my movie, I'm not sure how to write out the code for the listeners. Is it possible to write one listener that listens for changes in both components or do I have to write a separate listener for each? How would this look like written out?
View 1 RepliesI'm trying to write a code and put an e.targaet in a event listener,here's the code,
interBut.addEventListener(MouseEvent.MOUSE_OVER, menuButOver);
function menuButOver(e:MouseEvent){
Object(root).e.target.name.gotoAndPlay(2);
}
what am I doing wrong,
I am a dynamic site newbie, but have been making simple animations with Flash for some years. I have got a friend to give me a leg up to create a flash page full of input text boxes that write to a text file via PHP and are then dispayed in dynamic text boxes. [URL]. I want to replace some of the imput text boxes with combo boxes. eg if the combo box has the options of say "rigid" or "trailer" it would write which ever was selected in the text file so this would be displayed in the dynamic text box for the end user to see. It seems very simple but I have looked all over the options for combo boxes and can see no mention of variables.
View 2 RepliesI am trying to decide whether or not I should go with Flash or XCode for my next project. I am trying to determine if Actionscript 3.0 + Flash CS 5.5 will allow me to write code to make in app purchases - something that is vital for my project.Is there an API that will allow in app purchases through CS 5.5?
View 3 RepliesWhat command would i use if i wanted to be able to click a button and when i do that text apears in teh dynamic textbox?
View 3 RepliesIm trying for some time to make a Dynamic text box and write in Right To Left Orientation But for some reason it get mixed up...
View 2 RepliesI have recently moved from AS2 to AS3 and trying to learn my way around as3.I need to know how I can make a function for the users to be able to type/write in Flash application...Basically what I need at this stage is an input text field and a dynamic text field and when the users type anything in the input text, the dynamic text will be updated and it will show the texts.
View 3 RepliesI would like to make a dynamic text field wich write the instance name of the symbol when the cursor is over one. I have more than 1300 symbols so it would be a really big help if I wouldn't have to write thousands of lines.
View 2 Repliesanybody knows how to make event listener for flash exiting? By mean exiting is when a tag that hold the flash object is removed so that you cant see the flash anymore...
View 1 RepliesI'm trying to achieve something that I'm sure it's not that complicated, but unfortunately I have not clue how to do it.I have created some text fields. And what I want to do, it's that when the user clicks onthem, in order to start writing, I want a specific movieclip to dissapear.This could be achievable if I knew how to make the textfield behave like a button; but I don't know what code I need for this, as onPress it's not working at all.
View 5 RepliesI'm trying to make a listener for catching the currentFrameLabel.
It should listen to changes when entering another framelabel on stage and do this until the page visitor leaves the page.
now i have:
this.addEventListener (Event.ENTER_FRAME, test);
function test (e:Event) {
var lol = MovieClip(root).currentLabel;
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this is not gonna work well because it keeps looping over and over, it might slow down the session. And it keeps refreshing the "lol" var.
How can i achieve that the listener keeps working but doesnt constantly refresh the var. Like a sort of pause were it starts again when it detects a change of frame label
I am trying to write functions as efficient and reusable as possible. One function in particular I wrote was designed to easily create new objects from externally loaded files. The problem I have is that I can't think of a way to make the function wait for an event listener to complete before returning the desired object. Here is what I have so far and I will point out where the problem is.
Code:
var myNewObj:Object = loadFile(parentName, "swfs/" , "file.swf");
function loadFile(parentObj:Object, urlLocation:String, fileName:String):Object{
var fileLoader:Loader = new Loader();
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I'm trying to read a XML file and output the values, but i'm getting a 1120: Access of undefined property URLRequest. error.
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How do I make an event listener that will tell my movieclip to gotoAndPlay a different frame if x is < than 100?
View 1 RepliesDo I have to use a listener in order to make the onRelease function work? Right now it doesn't and I think it's because the png isn't loaded before the onRelease function is invoked.[code]
View 3 RepliesI've been lookign around for this but cant seem to find how to do it. How do you make a array of buttons then call it in a event listener? The idea is that I don't have to creat code for each button. it can just run it over for each button.
View 3 RepliesI think I had this issue before I decided to try and learn mvc, which I'm doing right now. it's not a complex problem. But I can't figure it out. First, should I add swf address to my controller? that's what I think, considering it's between the view and the update. But mainly... I feel like it's just going to loop.. for instance. I add the .setValue method on a click handler. and it changes the url and everything.. grand. but during the change it fires off the change event of course.. now how can I make adjustments to my file based on the change event listener, if it's going to fire every time something in my movie sets the value?? as you can see i'm trying to use simplemvc's classes.. i'm just trying to learn though.
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this is the error I am having:
TypeError: Error #2007: Parameter listener must be non-null.at flash.events::EventDispatcher/removeEventListener()
at project1_fla::MainTimeline/btnName()
here is my code:
ActionScript Code:
import caurina.transitions.Tweener;
import caurina.transitions.properties.ColorShortcuts;[code]..........
Line 1 Frame 1:
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I am trying to trace the results of my listener when the browser is resized...no avail. Are you able to see what I am doing wrong?
I am having a weird problem with scope/reference. I am using a loop to preload a number of thumbs in one go, I am creating a different listener for each one on the fly and then passing event handlers for each one of them. This should not be difficult using a loop, but somehow I cannot access the the parent object on my listener and therefore I can't do much with my thumbs after they are loaded.Here is the relevant segment of my code. myThumb_mc is a temporary variable that does not exist when the loop finishes, you can copy and paste this code to test it though. It should work to that extent. (you'll need an image1.jpg to be in the same directory)
Code:
var myThumb_mc = _root.createEmptyMovieClip("myThumb_mc", _root.getNextHighestDepth());
myThumb_mc.clipLoader = new MovieClipLoader();
myThumb_mc.clipLoader.loadClip("image1.jpg",myThumb_mc);[code].....
The code above works, but it does not look nice and it cannot be the right way of doing this. Long question short, how can I access the parent of a listener from a listener object? ._parent does not work.
I'm moving on to my next massive programming project and I'm trying to decide whether I should code it in as 2.0 or 3.0. I came across the new click event model in 3.0. Right now it's looking like a pain in the butt to me. So now I have to make a function and add it as an event listener? what the hell? What's the benefit? I understand stuff like this makes AS a more complete language but it's kinda annoying.
View 1 RepliesThis is something that tugs at my mind a lot so I figured I'd ask the community. If I have a class called MyParentWidget and it contains an instance of MyChildWidget with an instance name of myChildWidget then I will often do something like this:
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I have received this big client wants a gallery built for this website. Problem I do not know how to write in flash. How to make a write flash file? Please help me this big client to work.
View 1 RepliesSo I'm kind of an Actionscript/XML newbie, but I'll try to be as useful as I can:
I'm writing some code where I want an input text box to create a new node in my XML with that text as an xml tag.
I have a simple Flash/XML slideshow-esque presentation that uses images+audio.I want to hand it over to a client but I think managing the XML is too advanced for them.I'm thinking I might need to hand over an HTML form with some PHP to allow them to upload assets and add/delete slides. If I could make it in Flash, that would be even better. I'm thinking that if I do it in Flash, I can set an interval to keep reloading the XML in so the client can see their edits as they create a presentation.
View 3 RepliesI know there is rule how to write % so I can see in the loaded text from txt file.
So, how do I have to write "%"?
write this in loop?
Code:
calendarday1._visible = false;
calendarday2._visible = false;
calendarday3._visible = false;
...........
calendarday42._visible = false;
I have 42 calendardays, I need them to hide them all at the same time.