ActionScript 3.0 :: Click Event Model - Make A Function And Add It As An Event Listener?
Feb 27, 2007
I'm moving on to my next massive programming project and I'm trying to decide whether I should code it in as 2.0 or 3.0. I came across the new click event model in 3.0. Right now it's looking like a pain in the butt to me. So now I have to make a function and add it as an event listener? what the hell? What's the benefit? I understand stuff like this makes AS a more complete language but it's kinda annoying.
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Jul 7, 2011
I am trying to learn JavaScript and I am wondering whether JavaScript has a event listener just like ActionScript's ENTER_FRAME. Basically, I want this event listener to listen "all the time" not just wait for any particular instance (mouse click, keyboard event) of event.
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Jul 28, 2010
i am not an action script developer nor flash designer, i just want to have a small action script sample that i will edit a little to make it interact with my javascript code. By the way, i want to have a button and a label on a flash form, when the user clicks on this button the onclick event will call another function 'setText for example' this setText() function will change the label text. So i think the code will be something like this:
[Code]....
I managed to put the button and the label i want just the code i will write to make this work.
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Feb 16, 2009
I'm trying to add a click event listener to a mc. the listener could only work after tweenlite is finest.
the next code those nothing for me
Code:
Luister = new Object();
Luister.onPress = function() {
trace("Muisknop losgelaten.")}
[Code]....
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Feb 27, 2012
I have a button and I'd like to have the user right click on the button and then display the menu that will allow them to copy the highlighted text, but I'm getting the infamous 1119: Access of possibly undefined property RIGHT_CLICK through a reference with static type class. What am I doing wrong?
ActionScript Code:
import flash.events.MouseEvent;
stop();
[code].....
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Sep 12, 2011
I would like to have a movie to play when the mouse is over a button instead of when it is clicked. My script is now:
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Feb 23, 2009
I'm trying to add an event listener inside an object but it doesn't seem to work. other OO languages it makes sense for an object to be able to attach events etc itself rather than have some external action do it.Here's an example of what I'm trying to do:
ActionScript Code:
package {
import flash.display.MovieClip;
public class Player extends MovieClip {
[CODE]....
This gives an error "1120: Access of undefined property MouseEvent." suggesting that I don't have access to MouseEvent from within the instansiated object.What I can do is create an instance of the class from the Document Class for example and then do the following:
ActionScript Code:
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Mar 25, 2010
Not sure if I phrased that correctly. I have about 6 pieces of illustrator outlined text.imported into flash, set as symbols with event listeners and works fine. but i notice I can only click on the outline itself, if i click on the inside of an "o" or "R" it doesnt work.I added white boxes behind each of the symbols and that fixed the problem, but now i want to do a color transform on the symbol (the text only of course), but when I apply the transform, its the background box and the text that have the new color applied, just leaving me a rectangle. I gave the box an alpha of 0, hoping if i didn't affect the alpha in the transform, the pointer would still read the box, but no go, it doesnt even see the box again.
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Apr 10, 2011
Taking my first steps coding in AS3. So I have my main class which extends sprite and I put new mc's on top of that. Using addEventListener on any child MC's with MouseEvent.CLICK works fine, but I can't add it to the main sprite. How can I register all clicks on the screen?
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I have a doubt regarding MouseChildren in Flash as3, i am having a movieclip named as containermc and a button named as clickbtn inside containermc, Here i want to addEventListeners for both the movieclip and button! I used containermc.mouseChildren = false; to add click event listener to the containermc then i was not able to click the button, then i gave containermc.mouseChildren = true; then i was not able to click the containermc, and also i need to enable doubleclick to containermc movieclip.
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Oct 26, 2011
I have a 3 mc's into a container and I want to add a MOUSE_OVER or CLICK event listener for each mc inside the container ("for" Loop)..
the code:
ActionScript Code:
var container:Sprite = new Sprite();
container.x = stage.stageWidth * 0.5;
[code]....
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Jun 23, 2009
how do i use two event listeners on one function. For example, i want a mouse_move and enter_frame event listener with one function
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Mar 11, 2010
I'm trying and it doesn't seem to like it. I'm guessing it's not possible?[code]...
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Mar 15, 2010
I am working on a game for my university project and I have run into a bit of trouble. I have the following code here:
function launchBall() {
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function launchBallHandler(e:KeyboardEvent):void {
if (e.keyCode==32) {
[Code].....
Its set up so that when a ball goes off screen, it resets to a coordinate and launchBall is called.
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if (ball.xVel>0 && ball.yVel>0) {
removeEventListener(KeyboardEvent.KEY_DOWN,launchB allHandler);
just below that code and that doesn't work either. It's not spitting any errors out at me but I am completely stumped.
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Jan 10, 2011
I just started a course that does a little flash. To teach us they have us build a brick breaker game. I have come to a part were I have to remove all the Listener that were created for the game. Each level is a movie clip and when the level is over the level instance is removed from the child. From what I understand when the level is removed the Event.REMOVED_FROM_STAGE becomes true and the function attached should be called however it is not. Here is the code of the function that sets the listener and the function to be called:
[Code]...
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Jun 23, 2011
private function myFunction(numIn:Number){
trace ("numIn " + numIn);
}[code].....
This won't work, but can you see what I'm trying to do? It's kind of like a function pointer, or when you pass a function name into an event listener.
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Feb 10, 2012
I have a method which registers an event listener to each of the MovieClips in an array I have. The method is inside a class, and so is the listener function. The problem is, I'm getting an error that's says "Access of undefined property handleNavToggle", even though is declared.
[Code]...
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Dec 29, 2009
So I guess the usual stuff is to have
function listenToEvent(evt: Event){
//stuff
}
[code]......
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Jan 24, 2010
anybody knows how to make event listener for flash exiting? By mean exiting is when a tag that hold the flash object is removed so that you cant see the flash anymore...
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Nov 17, 2011
if I have an event listerner (mouse, keyboard, enterframe,....event) that is being triggered, and when it finishes its event, something that is able to detect the finished event listener and fire out another sets of event.
It works more like MOTION_FINISH in TweenEvent, but it is only available for TweenEvent only, what if I want to detect a mousclick, keyboard, enterframe or even touch event?
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Feb 23, 2011
My stage has about 25 buttons on it. Each button when pressed to tweens the background to some random x/y coordinates and then loads an external swf file.This is all working, but the timing is off. How can I wait for the initial background tween to end before I make the loader call to the .swf file.Currently each button's behavior is called on the MouseEvent.CLICK event which calls a function that knows its unique filename.swf. I know you can add the MOTION_FINISH even to the tween event but then I would have to call a new function and lose track of the button that initially called it.
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Aug 20, 2009
This is a very basic question but I can't seem to find an answer. I have a mouse over event and have created the buttons with the mouse overs which is working great. I created the actionscript to go to a specific web page when a user clicks the button. Now, I need to add a label to the mouse over so when someone mouse's over any area of the button, it will show them a particular name for the button.
I am sure that this can be done using actionscript in a mouse event roll over command but I can't figure out what I need to show the text. Here is where I am:
[Code]..
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May 13, 2010
how can i access event.target outside event listener method.say for example
my_mc.addEventListener(MouseEvent.CLICK, onC);
function onC(e:MouseEvent):void
{
var m:MovieClip = e.target as MovieClip;
}
trace(m.totalframes);/// not working
now what if i want to get totalframe property of m instance, in short for every movieClip clicked.
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Jul 8, 2011
I am doing this inside a module containing viewstacks and their childs.Calling onInit() on creationComplete of module.When I am inside one of the childs of a viewstack of this module and press Enter, it doesnt not invoke the listener function at all (bp inside this does not get hit).
private function onInit():void{
this.addEventListener(KeyboardEvent.KEY_DOWN, keyPressed);
}[code]..........
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Nov 18, 2011
This might be more of a subjective question, but is it generally best practice to have one dedicated method per event-types that you add an event-listener?
Such as:
myButton.addEventListener(MouseEvent.MOUSE_OVER, onMouseOver);
myButton.addEventListener(MouseEvent.MOUSE_OUT, onMouseOut);
//Somewhere else in the code...
[Code].....
And if you had a MouseEvent.MOUSE_UP, MouseEvent.MOUSE_DOWN and other relevant MouseEvents event-listeners to watch for, you could even set a switch statement to handle all the various MouseEvent types.
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Jul 30, 2009
I have these buttons in a movie clip and I would like to have only one event listener for the parent, using event.target to point to the children. I have also tried event.currentTarget, and it didn't work.here is the code that works:
test01.abtn.addEventListener(MouseEvent.ROLL_OVER, mouseHandler);
test01.bbtn.addEventListener(MouseEvent.ROLL_OVER, mouseHandler);
test01.cbtn.addEventListener(MouseEvent.ROLL_OVER, mouseHandler);[code]....
It is only targeting the movie clip, not the buttons inside the movie clip.
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Aug 29, 2008
How do i pass a variable to a function from an event listener which is inside a function Below is a function that is called when after loading some variables
function dataOK(mydataevent:Event):void{
var j:int = 0;
do {
trace(j);
[Code]....
This is a simplified version of the original code. The above function generates an error because j is undefined in the function. I am wanting to get the variable j when the button is pressed.
How do I pass the variable j to the Button_Click function?
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Jun 19, 2009
I'd like a movie clip called "following_cursor_mc" to follow the cursor, regardless of which of several different frames the playhead may be on. I've reproduced the code below on each frame in which I would like the cursor to be followed by "following_cursor_mc" but these errors are thrown for each of the frames:
1021: Duplicate function definition.
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Jun 8, 2010
Just wondering how to set up an event listener to trigger a function when a movieclip reaches a certain y position?
Say the movieclip is called ball_mc.
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Sep 28, 2011
I'm trying to return XML from an event complete back to the main function, but can't figure out how to do it.Here's the functions I'm calling:Main File:
public var mySendAndLoad:SendAndLoad = new SendAndLoad();
mySendAndLoad.sendData(url,variables)
The mySendAndLoad class:
[code]........
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