ActionScript 3.0 :: Proper Listener On Tween Event Inside Mouse Event

Feb 23, 2011

My stage has about 25 buttons on it. Each button when pressed to tweens the background to some random x/y coordinates and then loads an external swf file.This is all working, but the timing is off. How can I wait for the initial background tween to end before I make the loader call to the .swf file.Currently each button's behavior is called on the MouseEvent.CLICK event which calls a function that knows its unique filename.swf. I know you can add the MOTION_FINISH even to the tween event but then I would have to call a new function and lose track of the button that initially called it.

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Jul 7, 2011

I am trying to learn JavaScript and I am wondering whether JavaScript has a event listener just like ActionScript's ENTER_FRAME. Basically, I want this event listener to listen "all the time" not just wait for any particular instance (mouse click, keyboard event) of event.

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ActionScript 3.0 :: Basic Event Listener Mouse Event ROLL OVER

Aug 20, 2009

This is a very basic question but I can't seem to find an answer. I have a mouse over event and have created the buttons with the mouse overs which is working great. I created the actionscript to go to a specific web page when a user clicks the button. Now, I need to add a label to the mouse over so when someone mouse's over any area of the button, it will show them a particular name for the button.

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[Code]..

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ActionScript 3.0 :: Tween In Function Plus Tween Event Listener?

Feb 18, 2009

What I want to happen is, user clicks button, button slides across screen, when the slide is finished frame 2 is displayed. I am getting an Output of:

TypeError: Error #1009: Cannot access a property or method of a null object reference.
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[Code]....

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[Code]...

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ActionScript 3.0 :: Registering An Event Listener To A Tween In An External Class?

Feb 6, 2009

I am using an external 'Animation' class to handle all animations in a project. I would like to register event listeners to listen for tween completion - how do I go about this?

function in Animation class:

Code:

public function SlideOut(target, tx){
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[Code].....

Obviously, mySlide.addEventListener(Event.COMPLETE, transitionComplete) doesn't work. I've tried including the name of the instance of tween too but no dice. I could write my own event within the animation class and dispatch it via another function but there must be a more elegant solution?

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Actionscript 3 :: Add A Event Listener For Mouse Over And Mouse Out To Each Item

Sep 28, 2010

I have a map of items and I need to know when a mouse moves over the item. Should I add a event listener for mouse over and mouse out to each item (there may be a lot) or I should add mouse over and mouse out listeners to whole container and do some checking to detect whether the target has item on it or not? In the second way it would mean that the event would occur on entering each map tile in the container i would be listening. This seems a bit pointless, but I heard somewhere that I should add as little as possible.. So what should I do?

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AS3 :: Mouse Over Event Listener In Flash CS4

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Flex :: Add Event Listener To Components Inside A Repeater

Oct 11, 2011

I want to add an event listener to each component inside a repeater, but don't know how. Here's some code I have tried:

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ActionScript 3.0 :: Add Click Event Listener Inside Object?

Feb 23, 2009

I'm trying to add an event listener inside an object but it doesn't seem to work. other OO languages it makes sense for an object to be able to attach events etc itself rather than have some external action do it.Here's an example of what I'm trying to do:

ActionScript Code:
package {
import flash.display.MovieClip;
public class Player extends MovieClip {

[CODE]....

This gives an error "1120: Access of undefined property MouseEvent." suggesting that I don't have access to MouseEvent from within the instansiated object.What I can do is create an instance of the class from the Document Class for example and then do the following:

ActionScript Code:
newInstance.addEventListener(MouseEvent.CLICK, newInstance.mouseClick);

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ActionScript 3.0 :: Video Mouse Event Listener

Mar 27, 2009

What object do I add my Mouse event listener to in order to capture clicks on a video? I've tried the netsream object and the video player object, but I don't get anything with either. Is this even possible?

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ActionScript 3.0 :: Right Click Mouse Event Listener?

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I have a button and I'd like to have the user right click on the button and then display the menu that will allow them to copy the highlighted text, but I'm getting the infamous 1119: Access of possibly undefined property RIGHT_CLICK through a reference with static type class. What am I doing wrong?

ActionScript Code:
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stop();

[code].....

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ActionScript 2.0 :: Event Listener For Mouse Movement?

Jan 25, 2006

i need to code something that will restart the movie (or go the the splash screen) after the mouse hasn't moved for a certain period of time

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IDE :: Generic Event Listener For Both Mouse And Keyboard?

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Code:
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[code].....

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Actionscript 3 :: Add An Event Listener To A Button Inside A Tab Navigator (flex 4.5)?

Nov 4, 2011

I have a tab navigator defined in MXML, with two tabs.In each tab, I have some buttons. I have used ActionScript to add event listeners to all the buttons, and they work for the buttons that are visible (and in the currently "active" tab) when I load my Flex 4.5 AIR application.However, I get an AIR error for the event listeners attached to the buttons in the second tab.Here's the crucial part of the error:TypeError: Error #1009: Cannot access a property or method of a null object reference.

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ActionScript 3.0 :: Add A MOUSE_OVER Or CLICK Event Listener For Each Mc Inside The Container?

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I have a 3 mc's into a container and I want to add a MOUSE_OVER or CLICK event listener for each mc inside the container ("for" Loop)..

the code:

ActionScript Code:
var container:Sprite = new Sprite();
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[code]....

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ActionScript 3.0 :: Event Listener When Mouse Is Over Button Instead Of CLICK?

Sep 12, 2011

I would like to have a movie to play when the mouse is over a button instead of when it is clicked. My script is now:

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ActionScript 3.0 :: Create An Event Listener For The Buttons Inside The FLV Playback Component?

Dec 26, 2008

The fastforward and rewind buttons on the FLV Playback components don't work like normal ones. If you've tried to use them you'll notice that they respond to a click event rather than a mouse_down event.

By taking apart one of the skins I've found that the fast forward movie clip is forward_mc.

How do I create an event listener for the buttons inside the FLV Playback Component?

If the instance of my FLV Playback component is called "movie," how do I access it? I've tried this, but it doesn't work:

[Code]...

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ActionScript 3.0 :: Remove Event Listener From Child Inside Parent MovieClip?

Mar 13, 2011

I have created event listeners for a particular movieclip.Insidet this movieclip there is so many objects.When ever I click on the parent movieclip the event listener calls the function for the child object. I had tried removeEventLIstener()

import flash.display.MovieClip;
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var info:MovieClip=new MovieClip();
info.graphics.beginFill(0x000000,0.35);
[Code] .....
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I have to develop an application in flex. In that application an user can draw line while dragging the mouse. Then if he clicks on that line it should be selected. How to add mouse click event listener to a line object?

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ActionScript 3.0 :: Passing A String As The Name Of A Mouse Event Listener Function?

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I am trying to essentially pass a string as a function name into an event listener, but I am not sure how to approach this. Is there a way to convert a string into a function?
 
Here is some code I have for me to show you what I am doing.

package{
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[Code]....

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ActionScript 3.0 :: Mouse Click Event Listener On Main Sprite?

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Taking my first steps coding in AS3. So I have my main class which extends sprite and I put new mc's on top of that. Using addEventListener on any child MC's with MouseEvent.CLICK works fine, but I can't add it to the main sprite. How can I register all clicks on the screen?

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ActionScript 3.0 :: Create A Single Event Listener For All Mouse Events?

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Can I create a single event listener for all mouse events ?

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ActionScript 2.0 :: Tween On Mouse Event?

Nov 20, 2006

All it does is tween the x and y positions of a circle and textfield. I've tinkered with it a bit by putting the tween functions in a separate Tweener class and made it accept whatever display object is passed to it. For demonstration purposes, I have it set up so that the tweens occur as soon as the circle and textfield are created. The problem is that I would like the tweens to occur only when they are clicked on. I don't know how tp do this. How do I write _circle.addEventListener(MouseEvent.MOUSE_DOWN,... .) and _text.addEventListener(MouseEvent.MOUSE_DOWN, tweenerIt) so that they are the triggers?

[Code]...

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ActionScript 3.0 :: Detect The Finished Event Listener And Fire Out Another Sets Of Event

Nov 17, 2011

if I have an event listerner (mouse, keyboard, enterframe,....event) that is being triggered, and when it finishes its event, something that is able to detect the finished event listener and fire out another sets of event.
 
It works more like MOTION_FINISH in TweenEvent, but it is only available for TweenEvent only, what if I want to detect a mousclick, keyboard, enterframe or even touch event?

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ActionScript 3.0 :: Click Event Model - Make A Function And Add It As An Event Listener?

Feb 27, 2007

I'm moving on to my next massive programming project and I'm trying to decide whether I should code it in as 2.0 or 3.0. I came across the new click event model in 3.0. Right now it's looking like a pain in the butt to me. So now I have to make a function and add it as an event listener? what the hell? What's the benefit? I understand stuff like this makes AS a more complete language but it's kinda annoying.

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Actionscript 3 :: Flash Mouse Move Event Listener And Timer Object?

Feb 15, 2011

Ok I have this 100% width/height Flash embedded and when the user moves the mouse I want to display a panel, which disappears after x seconds if there is no more mouse movement.

I think I need an addEventListener, but I am not sure MOUSE_MOVE is the correct one. When the mouse stops moving I need to start x seconds to hide the panel, so I think with a timer?

[Code]...

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ActionScript 3.0 :: Access Event.target Outside Event Listener Method

May 13, 2010

how can i access event.target outside event listener method.say for example

my_mc.addEventListener(MouseEvent.CLICK, onC);
function onC(e:MouseEvent):void
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var m:MovieClip = e.target as MovieClip;
}
trace(m.totalframes);/// not working

now what if i want to get totalframe property of m instance, in short for every movieClip clicked.

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Actionscript 3 :: Event Listener To Keyboard Event Not Listening In A Module?

Jul 8, 2011

I am doing this inside a module containing viewstacks and their childs.Calling onInit() on creationComplete of module.When I am inside one of the childs of a viewstack of this module and press Enter, it doesnt not invoke the listener function at all (bp inside this does not get hit).

private function onInit():void{
this.addEventListener(KeyboardEvent.KEY_DOWN, keyPressed);
}[code]..........

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Actionscript 3 :: Use The Same Event-listener Callback For Multiple Event Types?

Nov 18, 2011

This might be more of a subjective question, but is it generally best practice to have one dedicated method per event-types that you add an event-listener?

Such as:

myButton.addEventListener(MouseEvent.MOUSE_OVER, onMouseOver);
myButton.addEventListener(MouseEvent.MOUSE_OUT, onMouseOut);
//Somewhere else in the code...

[Code].....

And if you had a MouseEvent.MOUSE_UP, MouseEvent.MOUSE_DOWN and other relevant MouseEvents event-listeners to watch for, you could even set a switch statement to handle all the various MouseEvent types.

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