ActionScript 3.0 :: 'connect' Classes To Buttons?
Jun 22, 2009
Im just getting in to start using classes .. I have a very simple question:: So if I create a rollOver and rollOff class package - to change the alpha value of some buttons .. how do 'connect' them to my buttons?? .. if I was simply hard-coding them in I would:: myButton.addEventListener(MouseEvent.MOUSE_OVER,my Function); But this will be tedious with 10 buttons for the on and off states!
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Similar Posts:
Sep 12, 2009
I created a class to change a MovieClip tint like this:
Quote:
package
{
import flash.display.MovieClip;
import flash.events.MouseEvent;
[code]...
and now I wanted to change that MovieClip tint with some buttons and I created a new class like this:
Quote:
package
{
import flash.display.MovieClip;
import flash.events.MouseEvent;
[code]...
I was wondering how can I connect the 2 classes or even if that is possible...
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Mar 14, 2009
I have connected 2 pages to the index page with movieclips and buttons. I have used this action script on the button "fotoalbum"; [code]This takes me to the page called "bilder".My question is: how do i get from the flashpage "bilder" directly to the other page called " tekst" using the button "om meg"? As it is now i have to use the Home button to go back to the index page...and from there to the other pages.I have attached some test files as im sure my explanation is a bit akward.
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Nov 25, 2009
I imported the .MOV clip (a 3D rotation) into the library, and I would like to be able to control where the rotation stops, by use of a slider or clicking a button
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Oct 24, 2009
This seems like it should be easy, but I cannot figure out how to do this in AS3. And after pouring through several books and lots of sample projects, no one quite seems to be using this method to create galleries.The goal: A gallery with circles for buttons that, when clicked, move already loaded images into view.
I have built a widget that creates the buttons and loads the images, but how do I make a connection between one dynamically created sprite(the button) and another (the corresponding image)?When adding children, is there a way to find its reference in the display object list? The buttons are named and will trace their names when clicked, but I don't see this when I'm listing the display objects.And I'm not sure how I can use these names or provide similar names for my loaded images. (My confusion is becoming evident here --or at least clouding my mind -- so I'll just leave it at that.)BTW, I have come across several tools/players that do something similar to what I want, but I'd prefer not to use someone else's controller. (It seems like the time to code this should be less than the time to skin/understand/customize someone else's FLA/SWF.)
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Oct 5, 2011
I am using Flash CS5 on an iMAC, running OSX 10.6. I created a file that uses a Combobox on the first frame, and I would like to connect the buttons to go to and stop/play on multiple labels.
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Dec 8, 2011
UPDATE: Now I've moved the AMFConnection var declaration to outside the functions in Main, and commented out some trace() commands, and now it gives new errors:
Error #2044: Unhandled NetStatusEvent:. level=error, code=NetConnection.Call.BadVersion
at AMFConnection/init()[/Users/Jan/Downloads/amfphp1/AMFConnection.as:32]
at AMFConnection()[/Users/Jan/Downloads/amfphp1/AMFConnection.as:23]
[code]...
I'm trying to connect to AMFPHP on a server (with Flash AS3), and the swf borks when it reaches the .connect() stage. To make things easier (?) and more reusable (?), I've put all the NetConnection mechanics into a separate class, AMFConnection, which I call from the Main document class like this (details changed):
public function testConnection(e:*=null):void {
var conn:AMFConnection = new AMFConnection();
conn.table = "some_table";
[code]...
AMFConnection actually starts the connection and calls the AMFPHP service with the function gogogo(), and here's where the connect() NetConnection function just won't work. Here's the main section of the AMFConncection class
private var _netConnection:NetConnection;
private var _responder:Responder;
function AMFConnection()
[code]...
It also fails to display the stage, instead showing the loading dots. Now, eventually I'm going to move this application to the same server as the AMFPHP service, but even when I try it there with a relative url, instead of an absolute one, it still breaks down at connect(). I've tried changing the publish settings from local only to network only, to no avail.
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Sep 29, 2005
I'm trying to get a button to change color via a Custom class written in ActionScript. I have built and attached an example to show you all what I'm trying to achieve. The code works perfectly with a MovieClip, but when I try to apply it to a Button, it falls flat (can't even find the reference to the button it seems). On my stage are two objects:
1. A Movie Clip
2. A Button
These are both set to "Export for ActionScript", and have an attached class called 'ColorClass'. ColorClass is basically what does all the work (makes a Color object, and has set and get methods). I also have an action layer where all my other code is contained. I'm fairly new to ActionScript, but come from a Java background
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Mar 31, 2012
I've recently started development on my first proper AS3 project and I�ve hit a sort of brick wall with my knowledge of how to make AS3 classes do what I want. I could do this in AS2 no problem with referencing the stage, but now that only the document class has access I'm stuck.I have instances of a MC called activity. These sit inside a container MC that is the source of a scroll pane (that sits on the stage).
When I click a button inside the Activity MC I need to generate a new MC and set that as the content of another scroll pane on the stage. I�ve tried several things, even gotten the stage passed to the activity MC class but it can't then be used to addChild to items on the stage just reference then (much to my aggravation). And I can�t set an event listener for the new activity�s button when it�s created as it throws a static display object error of some sort.What methods can I use to pass information from a MC class back to the stage so i can call a function or just paste a MC onto the stage? I'm at my wits end after about 10 hours of exhausting everything the internet seems to have to offer on the subject.
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Nov 24, 2010
I got a Website.as file that loads 4 library's movie clip's on the stage in certain positions.. Clip_A Clip_B Clip_C Clip_D
Clip_A loads on the top left side , Clip_B on top right , Clip_C in Middle and Clip_D low right position.
What i need to do and understand is how can i tell that class to find a button inside Clip_B and play a certain frame in Clip_C?
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Sep 3, 2009
I've recently designed some menu buttons each one gets highlighted on mouse over and defaults back on mouse out. On Mouse click the button remains highlighted and when another button is clicked the current button goes back to its default state and the new button is now highightedI know this has been asked before, and I know how to do this using a timeline and having flags marking the 'start' 'end' and 'highlight' states on the timeline. My original code uses IF and gotoAndStop statements...But recently I've been getting into tween classes using as2 and would like to know how to achieve this effect using _alpha values within tween classes.To me it seems easier to do this purely with code, i.e _alpha is 0 then tween to 100 on rollover. On rollout it reverses, and on click the alpha immediately goes to 100 and stays at 100 until another button is pressed
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Feb 25, 2009
I'm working with an ActionScript Classes file for some MovieClip buttons to animate In and Out. Everything is working the way it should but I would like the button to stay indicated once clicked on and then animate out once a new button is selected. The way I set it up in the past isn't very efficient and the next project I'm working on is going to be a lot of buttons. Trying to learn something more efficient.
Here is the AS class code:
class ButtonClass extends MovieClip {
public function ButtonClass() {
this.onRollOver = this.Over;
this.onRollOut = this.Out;
} private function Over() {
this.gotoAndPlay("Over");
} private function Out() {
this.gotoAndPlay("Out");
}}
And then for the MC button in the FLA:
b1.btnMC.btnText.text = "PORTFOLIO";
b2.btnMC.btnText.text = "CONTACT";
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Nov 2, 2009
I had to create a menu using array and I had to animate it. With some great expertise from people, I've accomplished that. But now I have a question about OOP, because I'm trying to add functionality to the buttons to load swfs into my main movie. Even though I strictly follow tutorials and exercises, I can't figure out how to reference a variable made in one class to another. For instance, I have index.as, navbar.as, and menubutton.as. I assume I need to add a loader to my index.as. But I can't trace the loader in my other classes. I've been told to effectively accomplish this, it is best to use custom event dispatchers. But I'm lost on how to use them.
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Aug 23, 2011
Is there any way to auto-import as3 classes (internal/intrinsic Flash Player classes at least) using Emacs ?
Looked for as3-mode and actionscript-mode but nothing working was found. as3-mode can import class if it is opened in buffer (but not *.mxml files)
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Jan 9, 2010
The examples I'll use don't do anything - they're classes without ANY members - no variables, methods, anything.
Let's say I extends Sprite and call it MySprite.
I save it in test.core
[code]...
Now I create another custom class called MyWindow that extends MySprite.
I save it in test.windows
[code]...
Then I create another class that extends MyWindows (the example I'll use is a document class - but that doesn't matter - I've tested using an instance too).
[code]...
Notice that I'm not even trying to instantiate the helper classes - just having them there throws the error.
If there is only a single helper class, everything runs fine.
Also note that - as far as I can tell - this only happens when extending one class from another package, then extending that class with more than one helper object.I'm pretty sure there's no namespace bumps or typographical errors, as this is a very pared-down version of the original application.
EDIT: seems the problem exists even without the crossing packages - even extending MySprite in the document class with multiple internal classes generates this error.
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Feb 3, 2012
I am creating a library in AS3. Inside the library I make use of a bunch of classes/packages that need not be exposed to the end user of my lib. I want to only expose one of these classes.
I guess my questions are:
1) How are libraries commonly distributed in AS3?
2) Is there a .jar equivalent in AS3 that developers can include, but will only have access/knowledge of the classes I've declared as public?
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May 6, 2011
I have an actionscript project which uses visual symbols from an SWC. I have a CheckoutButton which has the following class associated with it (compiled into the SWC in Flash CS3).
[Code]...
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Feb 8, 2011
I'm trying to import a class from a class that is located in another folder. How do you move up a directory? Using./ or ../ doesn't seem to work. Essentially I want to access a TweenLite Class but not from the document class. My class is at com/myName and the class I want to access is at com/TweenLite. import ../TweenLite doesn't work... I realize I could just copy and paste the entire Tweenlite folder again, but there's got to be a less duplicative way of doing this..
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Feb 4, 2009
inheritance and building classes from other classes.
I have 3 classes:
gfxRoomText - changeable colour
gfxRomInter - changeable colour - interactive
gfxRoomImg - interactive - only image / no colour
The first two incorporate the same text field and functions to change colour. The second and third incorporate another class to interactive with. What is the best way of creating these classes using inheritance and how?
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Dec 21, 2005
I have to use many custom classes for a project, each class includes lots of elements(methods,properties) and I generally forget their names when coding. Is there any editor which I can enumarate the elements of my classes after pressing "." like Flash's built in classes?
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Nov 30, 2009
how to pass one class that holds all my math for a betting game though all my other classes that hold the pages.
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Sep 15, 2011
I am new to classes and I am just starting to follow tutorials on how to assign classes and sub classes and I am wondering when you assign a base class or class to an object(Symbol e.g movieclip) through the properties, are all instances on the stage no matter how many and what they are named influenced and is the Stage/main timeline always the parent? and just one more question, is the parents objects display list all the movieclips that are used on the stage or all the instances on the stage?
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Oct 18, 2006
I am not sure how to import multiple classes into an AS3 class. Also I am bit confused on how "package" works now.[code]
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Jun 19, 2011
I am doing an Actionscript 3.0 project which involves introspection. I am wondering if there is a way to get all the classes within a given package structure.
[Code]....
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Jun 25, 2009
I've created a base class to house some basic functions I'd like to have across several movie clips in a game I'm making, however, when I link a custom class to the same movie clip I get the message; "The base class will not be used because the class specified is already defined and extends its own subclass. If you wish to use the base class, specify a class name in the Class field that will be auto-generated or enter the default base class 'flash.display.MovieClip' in the Base Class field." I removed the 'extends MovieClip' inside the Class but it still shows the message. Does this mean that I cannot use a custom class and a custom base class on a movie clip?
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Aug 1, 2011
how to get a Class file up and going in Flash and that works fine but say I want to import other classes. I try "import testCass" above in my import statements section of my as file and that doesn't work. What do I have to do to get that to work?
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Feb 27, 2007
I have a menu designed in Flash which has to pull back database records, how do I go about that? Every tutorial seems to be different and none are exactly what I am looking for.
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Jan 28, 2009
I was wondering if it is possible to "connect" Flash to C#.Would be that flash would send variables to C# and then the same C# return some variables to flash.
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Jun 22, 2009
I want to create a login page in Flash, containing two text fields (username password) and an Enter button. The database I am using is MYSQL where is a table with username and password elements. For the connection I must use ASP.NET and not PHP.
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Apr 10, 2009
How to connect the sql database to retrieve and send the data from flash application? Is there any possbile of two tier concept in flash?
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