ActionScript 3.0 :: Access Library Of Externally Loaded Swf?
Jan 17, 2010
I have a swf file which contains in its library couple pictures.After it is loaded using preloader I would like to be able to create couple instances of them and add them to the stage
If I use swc approach and import it in library path I can not preload it but instancing is very simple i.e [code]...
View 4 Replies
Similar Posts:
Jan 17, 2010
I have a swf file which contains in its library couple pictures. After it is loaded using preloader I would like to be able to create couple instances of them and add them to the stage
If I use swc approach and import it in library path I can not preload it but instancing is very simple i.e
Code:
public var pic:Pic1 = new Pic1();
and that's it, I can add it then to stage then.
How to access them when doing it with swf and loader class?
View 1 Replies
Aug 11, 2009
I'm slowly working my way through AS3, and have a question about how to do this. In as2, you could just load a swf file, then use attachMovie("itemLibraryLinkageName");. I know in AS3 you have to use addChild() to add items to the display list, but how would you go about adding the library items to the stage from an externally loaded swf in AS3? I've tried:
Code: Select allvar library:MovieClip;
var loader:Loader = new Loader();
loader.contentLoaderInfo.addEventListener(Event.COMPLETE, onComplete);[code].......
View 2 Replies
May 29, 2009
I have several SWF's (secondary) published that I want to load into a main (primary) SWF file when the corresponding button is released. I'm currently using loadMovie to load external SWFs into a container_mc on main stage of primary SWF. This works, the secondary SWF loads when it's button is released.But, the secondary SWF has items in it's library that Export for Actionscript, and they should load onto the secondary SWFs stage inside a container_mc (has a different instance name from the one used in main stage). These library items are not showing up. One should load immediately, the others after button releases. None are loading.Should this work? Will items in the library of the secondary SWF that are set to Export for Actionscript be available to load once the secondary SWF is loaded into the primary SWF? Do I have to share the library of the loaded SWF with the main SWF?
View 3 Replies
Jan 7, 2010
I have a site that I'm working on that I am loading an external swf page into a main one. The main one is based on a totally liquid state and stretches the background to fill the browser and the components are relatively position based on browser window dimensions.
Now inside of the main swf I load an external swf through the loader command. This swf has a set dimension and stays centered in the stage.
I am trying to make a button in this swf that loads yet another swf that is stretches the full browser. However I do not know how to access the properties of a main swf from this external one, or if this is even possible.
View 3 Replies
Sep 15, 2010
can anybody tall me how to access mc instance of externally loaded swf? in my as3 file i am trying to stop the animation of externally loaded swf. for that i have loaded the swf into mc sau current mc and i am trying to stop the swf by
currentmc.ballmc.stop();
where ballmc is the mc animation of the externally loaded swf.
View 2 Replies
May 12, 2011
I'm loading external swf's in a main swf, which are contained into a container "thisMC" which is a movieClip.
Now I've got various variables in these external swf's and I want to access these variables into my main swf.
eg - var myString:Variable = thisMC.myNumber;
trace("Whats the value "+myString);
o/p Whats the value undefined.so if myString is a variable that i've defined in the main swf and myNumber is a variable defined in the external swf, if I try accessing it like this , this is what I'm getting.
View 3 Replies
Sep 15, 2010
How to access mc instance of externally loaded swf? In my as3 file I am trying to stop the animation of externally loaded swf. For that I have loaded the swf into mc sau current mc and I am trying to stop the swf by
currentmc.ballmc.stop();
Where ballmc is the mc animation of the externally loaded swf.
View 1 Replies
Aug 27, 2009
I have a Flex project where I am loading in 3 external swf's. Each of these swf's represent their own projects, each with its own stage. In each of these sub-projects I reference their stage from within, but this does not work once they are loaded into the Main.
I eventually got the contents to display, realizing that stage will return null unless ADDED_TO_STAGE is complete in externally loaded swf's. Unfortunately the way I did it, I am now adding to the Main's stage instead of the swf's stage.
Code:
public static var mainStage:Stage;
public function Program()
{
[Code].....
I assuming that even though i'm in Program.swf, this.stage is still referring to the parent swf?
View 3 Replies
Nov 17, 2011
I know in AS2 I could do this pretty easily .. But am unsure of the syntax approach of AS3.
I want to have a main movie which will load in an external swf, which has AS code in its timeline. Then I wish to access the functions inside this external swf and control them from the 'controller' swf (the main movie).[code]...
View 4 Replies
Jan 7, 2010
I have an external swf file 'testSWF'loaded into a UILoader 'myLoader2'. The external swf has a textfield 'myText'. I want to retrieve the text from this external swf textfield into another textfield 'parentTextField' in my parent flash file. I can't work out how to do it, and I can't find a simple example.
[Code]....
View 1 Replies
Dec 28, 2006
I'm doing a flash site and it is now in it's critical stage. I have a main movie where i have links to different different sections wich have been loaded usind loadMovie concept. Now i have one requiremnt to access to attach a movieclip from a externally loaded .swf . My problem also will be solved if i can access a purticular scene of a external swf or purticular frame( level) of the loaded .swf.
Note: I want to jump to a purticular frame of one externally loaded movie when i click on button in the _root movie.
View 6 Replies
Dec 4, 2009
If it's possible to access the class library, i.e. instantiate custom classes, from a loaded external SWF file?
I have a sprite on the stage with the instance name "speakers". I've got this working so far[code]...
View 8 Replies
Jun 9, 2011
I have a movieclip with two frames. Each frame has externally loaded text with associated CSS. The first frame works fine. However, when I click the button that takes me to frame 2 I get this error:
[Code]...
View 4 Replies
Aug 30, 2005
I am in the process of building a site for an Architect... Jamie Fobert Architects (projects) I am useing transitions between the projects and am loading details/text and images externally through flashvars, php and a mySQL database. Within my transitions I have a a preloader on the forst 2 frames the code is as follows (taken from a Voetsjoeba tutorial):
[Code]....
This works pretty well if the content is within the .swf, but when it is loaded externally it doesnt preload it at all. Does anyone know how I can adapt/improve this preloader? or somehow ensure that all the content being loaded externally is loaded before the transition plays?
View 2 Replies
Feb 16, 2006
I am loading an externally loaded swf that uses a mask to transition in. When the user clicks a different button I am doing a gotoAndPlay that goes to a mask that "unloads" the content (it doesnt actually unload the info is just outside of the mask area. As soon As I jump to that section the movie is no longer loaded and just shows the container clip that I had created for it. The Container Clip is never changed and is the same throughout the whole process. The only thing that changes is the mask animation.I have tried both loadClip and loadMovie but no luck on keeping the clip loaded.
EDIT - I have narrowed it down. When I change the mask movieclip the movie unloads for some reason. Is there a way I can keep it loaded?
View 2 Replies
Sep 7, 2010
Trying to load images dynamically from library NOT externally since i want these images to be loaded when the site is launched. Basically i have several buttons, each button returns an event that throws a specific image name to grab. Here is the function;
function sendDisplayData(e:MouseEvent){
display_mc.displayName.text = e.currentTarget.parent.menuItemName.text; //name of image eg. "myImageName" in the library;
//create the image object
[code]....
So how can i make this function dynamic by using a String and then grabbing the image related to that string from the library.
View 2 Replies
Nov 8, 2011
I have a homepage with five "links" to each swf. Now the first swf I have a custom cursor that hides the mouse. When I click on that link it plays and when I quickly go to the homepage again it hides the mouse there when it's not supposed to do it.
Same with every other link. When I was busy with the first swf and want to go to the last swf of the five, my mouse just disappears! It is almost as if it keeps on "playing" without seeing the swf...
Here is the code that I have so far!
var currentpage:uint = 0;
//one loader object per project:
var loadingobject1:Loader = new Loader();
loadingobject1.x = 445;
[Code]....
View 1 Replies
Dec 23, 2009
i'm having some "big" issues with what seems like a pretty easy flash concept. But, im pretty green when it comes to coding in flash.
I have a SWF thats being externally loaded into another SWF file (see code below):
on(release) {
loadMovie("test1.swf",_root.dropZone);
}
(If i'm understanding the above code correctly...its loading the SWF into a blank MC i created called dropZone) This part seems to work correctly when tested.
I've got 4 different SWF's that need to be loaded seperatley when its coresponding button is clicked. The issue arises when I import the external SWF file...it resizes itself to the size of the flash stage. I need all the SWFs to be loaded and remain there original size (1257x847) or be scaled to the correct size. Then if I click another button it should load the new SWF and "unload" the old SWF.
View 3 Replies
Dec 2, 2009
if a loader can be added to let the user know the video is being loaded rather than a blank 20-30 seconds...
View 18 Replies
Feb 10, 2010
I'm loading swf's via an XML file. I'm wanting them to be added onto the stage in the same order that they appear in the XML. The problem that I'm having is that they are added to the stage only when they are fully loaded.
This is my xml (_config.xml)
<campaign>
<component SWFsource="logo.swf"/>
<component SWFsource="gallery.swf"/>
[code].....
View 3 Replies
Dec 2, 2009
I have a fairly chunky swf that I am loading through the loadMovie function. Just wondering if a loader can be added to let the user know the video is being loaded rather than a blank 20-30 seconds...
View 1 Replies
Aug 7, 2009
With the assistance of a very kind member of this forum, I have got as far as getting an .FLV to load into my API via its own .SWF.
[URL]
click on "Animalia - Verse from the Zoo" to load the VideoPlayer .swf which contains the .FLV
I will add more functionality when I've solved this. Now that I have a Video Player which closes, the next set of hurdles to overcome are these:
Click "Close" with the .FLV playing and the sound keeps playing because the .FLV is still playing. Click "Close" with the .FLV paused and when you call the player back, it plays from the same spot. So, my tiny brain says it's an "add/removeChild" issue. Obviously when happy user clicks "Close" and then re-loads by clicking "Animalia", happy user wants the video to play from scratch. That's what I want, anyway. Not from where it left off after clicking "Close". I've made several attempts at adding a "remove FLV" object to the function and Event Dispatch method, but what I did is wrong because the code I put in removed the .FLV permanently and when you call the player back by clicking on "Animalia", the .FLV does not play at all. I'm going round in circles looking for the correct NetStream/removeChild/unload.nsplay/etc/etc .. AS3 coding and where to put it.
My .FLV video load object on "NewPlayer.swf" is:
var myVideo:Video = new Video(360, 264);
addChild(myVideo);
var nc:NetConnection = new NetConnection();
[Code].....
My questions is:- What is the correct coding to get the VideoPlayer .swf to unload its .FLV completely, SO THAT when a user clicks "Close". Either with or without the .FLV playing, everything closes completely and when re-loaded, the video plays from scratch?
View 2 Replies
Sep 16, 2009
I am externally loading an flv into an empty movie clip container using loadMovie into a main swf. The flv is in a standard flv playback component and works fine on its own. But what I'd like to be able to do is pause the flv when any of the buttons in the main swf are pressed.
View 7 Replies
Jul 26, 2009
I'm working on an flash movie and the interface is a small town (simiar to "doritos.com" and "comcasttown.com") if you reference both the doritos and comcast sites their little movie runs smoothly. I have several elements in the town. For example, one of the elements is an airplane hangar. When you rollover the hanger, I created a movie, the doors open and an airplane flies out of the hangar. I have several little movies throughout the interactive such as this. I created the hangar animation as a seperate swf file. In my main movie I created a button, on rollover it loads the hangar swf into an empty movieclip. When I publish and view the swf it plays slow and choppy. First, is it possible to write actionscript to load the external swf ,but it stops on the first frame of the animation and when you rollover it continues to play.To put it all in a nutshell, I want to create several buttons throughout the movie with loadmovie functions, once the swf movies are loaded I want them to stop on the first frame of the animation and when you rollover loaded swf movie I want it to continue to play the animation. Should actionscript be applied to the swf movies first and preloaded into the main movie. And what will make the movies run smoothly once it's published and viewed in a browser.Also if this makes a difference, I created the animations in after effects, exported them as FLVs imported them into flash and exported them as swf. Again it runs really slow and choppy
View 1 Replies
Jul 30, 2009
I was wondering if there was a way in Flash to preview externally loaded images in Flash while still working.I am loading images externally to keep the file size down on a piece of elearning but now I'm afraid maintenance will be a nightmare since you don't actually see the screens until you publish. I have interactions on the screens so I need to see them for their placement on screen.
View 5 Replies
Aug 3, 2010
I have the action script that loads external SWFs on a button click, but I don't know how to make it so that the slides switch after a few seconds on their own as well as on a button click. I know it has to do with a timer - but I have no idea how to do that (i'm super new to AS) Can someone please either tell me what code I need there or direct me to atutorialHere's the code I'm using so far:
var Xpos:Number = 0;var Ypos:Number = 0;var swf:MovieClip;var loader:Loader = new Loader();
var defaultSWF:URLRequest = new URLRequest("swfs/one_btn.swf");
[code]......
View 12 Replies
Mar 30, 2011
So I have an SWF that I've made and I need to appened some instructions to the beginning of the project. I figured the easiest way to do this was to make the animation in a separate SWF then import it to the start of the first one. My problem is that I can't find a reliable way to tell when the first SWF is finished playing. I've googled the heck out of this but I can't seem to find anything that works. For some bizarre reason, no matter what I do the program seems to think that the external SWF only has 2 frames, if I put an ENTER_FRAME listener and trace externalSWF.currentFrame I get "1, 1, 2, 2, 2, 2, 2, 2..." My code looks something like this.
[Code]...
Also, for the record, the external SWF plays properly when I add it as a child. The problem is removing it from the stage when it's done playing. It's interactive so I can't just do a frame count.Edit: So I tried doing a getQualifiedClassName() call on extSwf and I got "Instructions_fla::MainTimeline_Preloader_" which could explain the frame discrepency. How can I have access to the actual timeline?
View 2 Replies
Jan 14, 2009
on frame one of the main timeline I am loading an external movie. When that movie gets finishes playing, I want to jump back to the main timeline, to frame 2.
What actionscript do I put at the end of the externally loaded movie?
stop();
this.parent gotoAndPlay(2); ?????
View 2 Replies
Jan 30, 2009
Can anyone explain the model for actionscript in externally loaded SWF assets? For example, suppose the stage owner uses methods from Class1 and that it loads an SWF file with an asset that also uses methods from that class. This means the code for Class1 is included multiple times in the application?
View 3 Replies