Actionscript 3.0 :: Accessing Library Items From An Externally Loaded SWF?

Aug 11, 2009

I'm slowly working my way through AS3, and have a question about how to do this. In as2, you could just load a swf file, then use attachMovie("itemLibraryLinkageName");. I know in AS3 you have to use addChild() to add items to the display list, but how would you go about adding the library items to the stage from an externally loaded swf in AS3? I've tried:

Code: Select allvar library:MovieClip;
var loader:Loader = new Loader();
loader.contentLoaderInfo.addEventListener(Event.COMPLETE, onComplete);[code].......

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IDE :: Accessing Library Of Externally Loaded Swf?

Jan 17, 2010

I have a swf file which contains in its library couple pictures. After it is loaded using preloader I would like to be able to create couple instances of them and add them to the stage

If I use swc approach and import it in library path I can not preload it but instancing is very simple i.e

Code:
public var pic:Pic1 = new Pic1();

and that's it, I can add it then to stage then.

How to access them when doing it with swf and loader class?

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ActionScript 2.0 :: Library Items Exported For As In Externally Loaded SWF Not Showing?

May 29, 2009

I have several SWF's (secondary) published that I want to load into a main (primary) SWF file when the corresponding button is released. I'm currently using loadMovie to load external SWFs into a container_mc on main stage of primary SWF. This works, the secondary SWF loads when it's button is released.But, the secondary SWF has items in it's library that Export for Actionscript, and they should load onto the secondary SWFs stage inside a container_mc (has a different instance name from the one used in main stage). These library items are not showing up. One should load immediately, the others after button releases. None are loading.Should this work? Will items in the library of the secondary SWF that are set to Export for Actionscript be available to load once the secondary SWF is loaded into the primary SWF? Do I have to share the library of the loaded SWF with the main SWF?

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ActionScript 3.0 :: Accessing Library Items In Loaded SWF From A SubClass?

May 6, 2010

how to access library items in the main SWF directly from a SubClass by doing this:
 
package{ import SubClass; public class Main extends MovieClip{public var mySubClass:SubClass = new SubClass;this.addChild(mySubClass); }//class }//package
 
package{ import Box; public class SubClass extends MovieClip { public function SubClass():void{var train:Box = new Box;this.addChild(box);}//SubClass constructor function }//class }//package

But how do I access library items of a loaded SWF in the same fashion? Importing is different from loading and I'm not sure how or where to piece instances together at runtime.

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Actionscript 3.0 :: Accessing Library Items From Other Classes?

Aug 28, 2009

How do you access Library items from classes other than the document class?For example, if I create a movie clip in Flash and Export it for Actionscript with the name Foo, I can do this in the document class:

Code: Select allvar f = new Foo();
this.addChild(f);

And it appears on the stage, as it should. But I need to be able to create other instances of this object from other classes. If I use the same code above in SomeOtherClass.as, I get nothing on the stage, obviously because this class doesn't know about the Foo object in the library.

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ActionScript 3.0 :: Accessing A Subclass (swf)'s Library Items?

Jun 15, 2009

I'm using a preloader to load an external SWF then initiating it through its document class using this code:

Code:
private function loaderCompleteListener(event : Event) : void {
var loaderInfo : LoaderInfo = event.target as LoaderInfo ;

[Code]....

The problem i'm getting is that the Flash that is being loaded has a lot of classes exporting on the first frame, which now cannot be accessed, and therefore I get "The definition of base class cannot be found" errors.

How do I ger the items in the library that export to AS accessible by the parent loading SWF.

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ActionScript 3.0 :: Accessing Library Items From External SubClass?

May 4, 2010

I've been working with/around and dodging a situation where I'm trying to access FLA library movieclip assets, but NOT from the document class. I capitalize this because this is my 4th forum posting. I know the answer to that one:

instanceName:ClassName = new ClassName();
 
The easiest solution for accessing library items from a SubClass looks to be this:

// at topimport TestLocalMC;// in constructorvar box:TestLocalMC = new TestLocalMC();addChild(box);

However, it doesn't show up. I tried a fake non-existent class. It gave me an error so I know it's referencing a Class in the library that I supplied. If I trace the object, it shows up. If I trace the X value, it says 0. So logically, it should be right in front of me..but it's not there! .Am I on the right track? Is this familiar at all to anybody? Is there something I'm missing?
 
if I could reference FLA library items with a bit of freedom from the document class. Having to go up the hierarchical class tree everytime to retrieve a movieclip is getting rather painful.

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ActionScript 3.0 :: Accessing Library Items Outside The Document Class?

May 3, 2010

I've been running circles around this preloader I have for days now. There's a number of problems, but the main one I can't seem to figure out is how to retrieve a library asset from an external class that's not the document class.I have a Preloader_mc class in the library. But the Document.as class doesn't need it really. I only need it once I instance the actually Loading.as class. So I'm trying to access it from the Loading.as and I'm not getting anywhere.I also gave up by instancing it in the Document.as and then referencing it by:

Code:
Master.preloader_mc
or

Code:
Master(root).preloader_mc

Static or not, I just wanted access to the thing for once. Which worked until I had to remove it from the Loading.as. Then it wouldn't budge no matter what I typed.

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ActionScript 3.0 :: Air 1.0, Externally Loaded SWF Accessing Camera

Jan 21, 2011

I am building a touch screen kiosk Air App using Flash CS3 and Air 1.0.
 
I have my application downloading external SWFs for different advertisements, one of which will need access to the webcam built into the kiosk.
 
By itself, the advertisement accesses the camera just fine, however Camera.getCamera() returns null when it the SWF loaded into the kiosk app. Both the main kiosk app and the advertisement app are compiled using Air 1.0.
 
It appears that I'm getting a security sandbox violation, however I'd like to avoid completely rewriting my app using the sandbox bridge architecture just so one of my ad pieces can access a webcam.
 
Does anyone have any suggestions or know of any work-arounds for allowing webcam accesss from within an embedded SWF in Air?

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Accessing A Class From An Externally Loaded Flex SWF?

Apr 23, 2011

Using Flex 4, I have created an SWF that has the following code:

<fx:Script>
<![CDATA[
import mx.events.FlexEvent;
import com.Index ;
protected function start(event:FlexEvent):void

[Code]...

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ActionScript 2.0 :: Accessing Movieclips In Externally Loaded .swf

Aug 10, 2009

I am a newbie to AS 2.0..I only have basic actionscript 2.0 knowledge."I have one main .swf file and several external .swfs which I am loading through this code.[code]Now my problem is that I would like to access one "close_mc movieclip" in ourGroup.swf ...so that clicking that clip, I can exit the externally loaded .swf from the main .swf file."

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ActionScript 3.0 :: Accessing Buttons On Externally Loaded SWF

Feb 22, 2012

I have loaded an external swf into loaderTopBanner. It works to manipulate that, but not the individual buttons within it. (e.g. btn_Home, btn_Info)
loaderTopBanner.btn_Home.alpha = 0;

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ActionScript 3.0 :: Accessing Stage Of Externally Loaded Swf?

Jul 22, 2009

I am loading an SWF created in Flash CS4, using the 3d translation tool.The SWF is being loaded into an application being build in as3 in flex builder 3.I can manage to load the movie however the stage has disappeared. All of the objects that exceed the boundaries of the (banner) remain visible instead of being cropped by the stageI attempted to mask the swf before publishing which did not work, and I attempted to programmatically assign a mask once it was imported which also did not work.None of these options threw errors, in most cases they either had no effect whatsoever or the movie simply disappeareI've read numerous posts on this and the answers always seem to be vague.Based on my research I need to access the stage properties of the SWF being loaded, but am unsure how to go about it.Do I need to compile the movie, export a swc and add it to the build path for the project?Do I HAVE to use a document class for the SWF I want to load in order to access it?Do I need to add anything else to the source or build path for the project in Flex Builder?

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ActionScript 3.0 :: Accessing Properties For An Mc In An Externally Loaded Swf?

May 24, 2010

I am trying to set a couple of properties (specifically width and height) for an mc within an externally loaded swf but am having bigtime troubles. Keep getting the 'Error #1010: A term is undefined and has no properties'. The code is attached below. I have tried to figure this out and searched for solutions but could not resolve this myself.

import flash.display.MovieClip;
import flash.display.StageAlign;
import flash.display.StageScaleMode;

[code]......

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ActionScript 3.0 :: Accessing Parent Variables In Externally Loaded Swf?

Jun 24, 2009

here's what I have (simplified to only show necessary code):

Main Timeline:
var currentItem:String = 'applesauce';
(then some code to load an external swf)

[Code].....

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ActionScript 3.0 :: Accessing Document Class Of An Externally Loaded Swf With AS3

Aug 5, 2010

I have loaded one swf externally in my main class. and there is one button in loaded swf suppose its name submit_btn. i have to do that when i click on submit_btn, this loaded swf should be removed. what is the code for that

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ActionScript 3.0 :: Accessing Superclass Methods On An Externally-loaded SWF?

Jul 27, 2009

I'm trying to set up a large project that has a "shell" application that preloads and eventually displays a bunch of SWFs as a "slideshow". Each SWF could be authored by different people but will reference a base document class so they exhibit consistent behaviour. One of these behaviours is to be able to localise the slideshow into different languages. Since each SWF could have a different number of textfields that need to be localised embedded into their main timeline, the SWFs each must declare their stage instances in their document class. In order to implement the common functionality (such as a "localiseText()" method), I have decided to package all common functionality into a superclass (what I'm calling "Base Class" in this example) and using a subclass as each slide's document class.

This Example:This is a simple example I set up because in my actual project my compiler was throwing a coercion error when I tried to cast the Loader.content as my external class. The structure of this example is the following:

+ loader.fla : this is the main "shell" application.
+ SWFLoader.as : the Document Class for loader.fla
+ external_1.fla : this is the external SWF file that will get loaded and displayed

[code]....

I've set it up this way because a hypothetical external_2.fla might have different public variables to declare its stage instances so would need a separate implementation of ExternalBase (presumably External2.as).

The code (in reverse):

base/ExternalBase

[code]....

This just sets up the localiseText() method which is used in this example to change the contents of the text field. Since we don't know the name of the text field in the particular slide's timeline, we have to ask for it from the subclass' implementation of getLocalisableTextField(). We declare an abstract function here that needs to be overridden in the implementation.

[code]....

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ActionScript 3.0 :: Flash - Accessing Classes From Externally Loaded Swf's?

Apr 30, 2011

I have a document class which links to several classes, one of which adds a container onto the stage and loads external .swf's into it.Q: How do I access the various classes loaded in the document class from the external swf timeline?For instance, when you click a button in the loaded swf it changes the soundtrack from the soundtrack class. I have tried dispatchevent from the external swf timeline, but I still can't seem to get it to work. Is this supposed to work, or should I be doing something different?

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ActionScript 3.0 :: Access Library Of Externally Loaded Swf?

Jan 17, 2010

I have a swf file which contains in its library couple pictures.After it is loaded using preloader I would like to be able to create couple instances of them and add them to the stage

If I use swc approach and import it in library path I can not preload it but instancing is very simple i.e [code]...

View 4 Replies

ActionScript 3.0 :: Accessing Variables And Functions From Externally Loaded Nested Clip?

May 23, 2009

How would you go about accessing a function or variable from a parent clip if the clip accessing has been loaded using the Loader() constructor in AS3?

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ActionScript 3.0 :: Accessing Stage Items, Through A SWF File Which Is Loaded Inside The Stage

May 14, 2011

- I have A.fla.

-  A.fla includes buttons, movie clips and also B.swf is loaded in A.fla using a LOADER

- i want to access elements in A.fla, from the actionscript codes inside B.fla to modify those movie clips and buttons based on actions going on in B.swf
 
for instance, lets say there is a button X in A.fla, and there is a button Y in B.fla,  B.swf is loaded into A.fla, and I want the button Y to erase button X when clicked.
 
general question:  accessing elements in a stage, through a SWF file loaded into that stage.

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ActionScript 2.0 :: Preloading Flashvars - Ensure That All The Content Being Loaded Externally Is Loaded Before The Transition Plays?

Aug 30, 2005

I am in the process of building a site for an Architect... Jamie Fobert Architects (projects) I am useing transitions between the projects and am loading details/text and images externally through flashvars, php and a mySQL database. Within my transitions I have a a preloader on the forst 2 frames the code is as follows (taken from a Voetsjoeba tutorial):

[Code]....

This works pretty well if the content is within the .swf, but when it is loaded externally it doesnt preload it at all. Does anyone know how I can adapt/improve this preloader? or somehow ensure that all the content being loaded externally is loaded before the transition plays?

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ActionScript 3.0 :: Accessing Externally Defined Variables?

Aug 22, 2009

Here is the problem:I have 2 external as3 files in a "com" folder next to the FLA within which i am working. The first of these ( "Main.as") is the document class. The second ("events.as") contains variable definition "myVar:Number = 0" which i want to be able to access and change inside Main.as. I am sure that this is possible, but i can't get it working (flash very keeps pointing out that I have made an error. Specifically that old classic: "1046: Type was not found or was not a compile-time constant: myVar." which has puzzled me since the dawn of time.

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ActionScript 2.0 :: Externally Loaded Swf Does Not Stay Loaded?

Feb 16, 2006

I am loading an externally loaded swf that uses a mask to transition in. When the user clicks a different button I am doing a gotoAndPlay that goes to a mask that "unloads" the content (it doesnt actually unload the info is just outside of the mask area. As soon As I jump to that section the movie is no longer loaded and just shows the container clip that I had created for it. The Container Clip is never changed and is the same throughout the whole process. The only thing that changes is the mask animation.I have tried both loadClip and loadMovie but no luck on keeping the clip loaded.

EDIT - I have narrowed it down. When I change the mask movieclip the movie unloads for some reason. Is there a way I can keep it loaded?

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Flash - Load Images Dynamically From Library Not Externally?

Sep 7, 2010

Trying to load images dynamically from library NOT externally since i want these images to be loaded when the site is launched. Basically i have several buttons, each button returns an event that throws a specific image name to grab. Here is the function;

function sendDisplayData(e:MouseEvent){
display_mc.displayName.text = e.currentTarget.parent.menuItemName.text; //name of image eg. "myImageName" in the library;
//create the image object

[code]....

So how can i make this function dynamic by using a String and then grabbing the image related to that string from the library.

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ActionScript 3.0 :: Accessing Items Created In Loop?

Mar 14, 2012

If you have a series of sprites created in a loop:

ActionScript Code:
for (var i:int = 0; i < numItems.length(); i++) {
var mySprite:Sprite = new Sprite();
}

Which you added event listeners to, in the same loop:

ActionScript Code:
for (var i:int = 0; i < numItems.length(); i++) {
var mySprite:Sprite = new Sprite();
mySprite.addEventListener(....
}

How can you remove those listeners, then add them again? I need to kill and re-enable the listeners of many sprites which were created that way.

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ActionScript 2.0 :: Accessing Next/previous Items In Array?

May 27, 2005

This is probably something very simple, but I'm not too sure of the code used to access items within an array.Suppose I have an array like this (using Kirupa's Arrays example):

grocery = ["bananas", "oranges", "apples", "kiwis"];
trace(grocery);

And we've loaded up the corresponding variables/text for "bananas", thus the current item = bananas.Therefore the next item would be "oranges". How can I tell Flash that I want to access this next item?? (I'd like to be able to access it through a variable so that the same action can be applied when the item is "oranges" to move to the next item, which would now be "apples").

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Way To Combine Library Items

Aug 21, 2009

Say I create a symbol, and then another inside the symbol. In the library I now have 2 symbols. Is there a way to combine these into just one library item?

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Possible To Tell Which Library Items Aren't Used?

Apr 12, 2011

I have a flash file, which is a header for a website. I inherited it from my company's previous webmaster. I was looking through the library items & see alot of images & graphics that I don't see in the finished product on the webpage. The guy worked really sloppy so it's possible there's alot of unused items. Is there anyway to easily tell which items are not used in the final exported flash file so I can clean it up?

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ActionScript 3.0 :: Accessing Child Properties Of Items In A Container?

Jun 8, 2011

Basically, I have a menu created using XML. Each menu item has a fill that fades in and out as the user scrolls over them. What I want to happen is that when an item is clicked, it stays highlighted. The problem comes when I click on the second item. I can't get the first item to "unselect."Here is the menu code and functions.

Code:
var menuHolder:MovieClip = new MovieClip();
menuHolder.x = myMask.x;

[code].....

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