ActionScript 3.0 :: Adding Code To FLV File
Jan 14, 2011
I'm trying to add code to some videos that I have already exported out as FLV for tracking purposes. How does one go about this the correct way? I have the code snippet already, just don't know if I open the FLV in flash and add the code to the first frame, then re-export it or is there another way of doing it?
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Similar Posts:
Mar 3, 2010
for first time decided to start using Classes to add my code instead of adding it directly in Flash and I really thought I knew how to handle this since I have created some re-usable classes before where you target an object by passing parameter etc,I thought that if I had one function (method) in my class and I wanted to call it from my .fla file all I needed to do was to create an instance of the class and then call my method.[code]But this doesn't work I get a message that says that it is missing arguments.how to use my code directly on a class and what are the differences of doing this versus putting the code directly on my .fla file and if it's even a good practice to do this?
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Mar 16, 2010
I am trying to find out how to make one .as file code interact with another .as file's code.like, if I had one .as file that specified options of movies and then when the user clicks on a movie (loaded through xml) it uses code from another .as file to load the correct movie.
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Dec 27, 2010
Is there a way to make code on the timeline and code in a separate AS file communicate with each other?I have two buttons, a yes button and a no button.I have a confirm box which is a movie clip. In the movie clip I have the two buttons on it and code so that every time one of the buttons is clicked it runs a function.I have the rest of my code for the movie (so the code to make the confirm box appear) on a separate AS file.Is there a way I can define the functions on the movie clip and run the functions with the separate AS file?
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Feb 4, 2010
I am trying to write a class file using a .as file instead of writing code into the script tab of a .fla file.When I write stage.addChild(img); I get an error that stage is null. When I take out stage, and just write addChild(img); the code runs fine, but nothing appears on stage. Do I need to do something to set a stage active?
Is this because I don't have a Main class? My class is named after the file and I don't have a file named Main.Here is the code. As it is, it runs and I get the two trace outputs, but no graphic on my screen.
package { import flash.display.DisplayObject; import flash.display.Sprite; import flash.display.Loader; import flash.events.*; import flash.net.*; public class HelloWorldImage extends Sprite { private var background:DisplayObject, foreground:DisplayObject; private var url:String = "hw_jpg.jpg"; private var loader:Loader = new Loader( ); public function
[code].....
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Dec 5, 2007
I am working on an online poker game for a client. I am in charge of the design phase and somebody else is involved with the back end. He sent me an group of API formated to fit in to Action Script. I am not sure how to proceed. What would you need from me on this post to see what is going on?
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Aug 16, 2006
I have a move that has a bunch of boxes that drop into the screen and bounce with a little gravity at the bottom of the window.
Code:
for (i=0; i<4; i++) {
var clip:MovieClip = attachMovie("circle", "circle"+i, getNextHighestDepth());
[code].....
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Dec 22, 2009
I have an older program that I need to update. In it I there is a movieclip that displays text. Embedded in that movieclip is a timer that makes the text disappear after a few seconds. Everything worked fine before when I was using flash to put the clips on the stage. Now I need export the symbols and use addChild to display them. My problem is that the timer is starting when I assign the clip to the variable (frame 1), not when I need it to; which is after I add the child (frame 70-ish). If I were starting over there is probably a million simple solutions to this, but I am trying to not rework everything I already made to fix this seemlingly small problem.
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Jun 27, 2011
I am having trouble accessing this movieclip and adding it to the stage.I have just started using external .as files to code game characters and this is the only part that gets me at the moment.The character works completely fine if they are already on the stage when the frame loads, but I cannot figure out how to access this movieclip and place it on the stage from the MAIN timeline, where I plan on running the main game code.I have tried tons of variations, is there anyone that can please tell me the proper way to do this with this linkage?
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Dec 1, 2010
I'm new to as3 and programming and I'm trying to add a bitmap to a movie clip in codeHowever, I'm having trouble getting the bitmap location to go where I want it because it's inside the movieclip and it just shows up at 0,0 of the movieclip instead of the coordinates I want it to be: Here's some of code so you can see what I mean:
imageBitmapData3 = new Lander(63, 53);
_player = new Bitmap(imageBitmapData3);
_gameLevel.addChild(_player);
[code].....
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Jan 13, 2011
I need to find out how i can add those same movie clips on the main timeline with code..So i need to figure out how to take objects from the library and add them on stage (main timeline) using code..
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Aug 24, 2011
I want to use my own .swf button for PayPal payments with a "hidden format", but when adding the generated PayPal Website code to my html page, only a red X and the alt PayPal text is showing where the button should be. I have changed all Active X controls to Enable.Every time I contact PayPal I get a different reply. The last one was that I have to add a "static" image, but I really want to use my own button.I would rather find a way to paste the PayPal code into my buttons action script and then I only have to paste the Flash button to the html, but don't know how to manipulate that because the only code generated by PayPal is a "form" in html format. I am also adding text fields and guess that's why I don't get an generated email code from PayPal which I get if I don't add text fields.
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Jun 20, 2009
I created a new actionscript project using Flex Builder 3 and tried to run the following file. I get this error : Definitions: fl.controls:Button could not be found.All I want to do is, to add a button to the application.How could I do it?
package {
import PaperBase;
import org.papervision3d.objects.primitives.Cone;
import fl.controls.Button;
[code].....
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Mar 16, 2010
I want to make a movieclip invisible initially but i dont want to set it manually within the properties in flash because i cant then see it on the scene.i could add some code like so:
MC Frame one.
this.onClipEvent(load)
{
this._alpha = 0;
}
but I cannot. How can i set the MC _alpha to 0 for all instances without adding it manually to each instance or setting it in the properties?
edit: or creating a class for it just to set the alpha.
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Oct 20, 2010
I have a flash project that requires a swf file with over 300 textfields i.e a datasheet like in excel.i use actionscript 3 to dynamically add them at runtime.However I have a function calculate() that references them at compile time.So i think the problem is the caluclate() cannot find the textfields because they are still not added to the stage.How can i create them dynamically and after that add a function caluclate that will surely find the textfields?
Here is a code example of my work:
//add 50 textInput components
for (var intr:Number=1; intr<=50; intr++) {
var intTextField:TextInput=new TextInput();
[code]....
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Jun 14, 2009
need a variable, need to add numbers to the variable when conditions are met, need to display the variable.The display part is giving me fits and to put it simply, every tutorial I've looked at is mega lame.1. How do you create a dynamic textbox/field/whatever ENTIRELY out of code. Now I could just click, drag and make one, but then it would be stuck on the screen all the time, no good for startup menu, etc.
2. How do I update the Dynamic text box, now I could use an eventListener ENTER_FRAME, but that seems a tad intensive, their must be a way to only update when new value is passed to it?I've got this code that creates a whole bunch of moving objects in the background, when the level ends I want to remove them all. HOW do I remove this heaping load of objects?
Code:
public function columnMaker(){
for(var i=0; i<550; i+=35){
var testObject:Circler = new Circler();
[code]...
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Sep 23, 2009
I have a chunk of Code which Flash confirms is without errors, but when I either compile the program or click the AutoFormat Button, Flash puts a curly bracket at the end of it and then has the audacity to complain that there are "extra Characters found at the end of the programm."I have to have this running to go online on Sunday the very latest.[code]
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Jul 7, 2010
I would imagine it's a simple enough bit of additional code, but I'm no programmer, and trawling the Web has proved fruitless to date...ithin Flash CS5 and using AS 3, I'm attempting to create a series of drag-and-drop interactions for a learning exercise where items must be dragged into the correct box with positive and negative feedback being generated as a result of where the learner drops the item. All I need is the code to link the drag and drop code snippet (which I have working) to a specific object/location on the stage (which I cannot find nor figure out for the life of me)
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Jun 13, 2006
all I want to do is add a variable to a getURL line of code.EG:getURL("/index.asp", "_self");I need to add a variable (_root.myvariable) to the end of the link so that it goes to:index.asp?myvar=thevalueofmyvariable
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Mar 6, 2009
Code:
var menuArr:Array = [home_mc, menu1_mc, menu2_mc];
when I iterate with a for loop to add event listeners
Code:
var i:uint;
for (i=0; i<menuArr.length; i++)
{
[Code].....
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Oct 4, 2006
Is it possible to add code (...html or php?) to an html link (i.e the link will be featured in an html website) that passes a variable into the flash site it links to (just something simple like '_root.pageChoice = "home3" '? So when the site opens the swf turns to a certain page?This will be necessary as there will be links to the site from different html sites and each will need to see a different version of a certain page.
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Jan 19, 2012
I will try to be as clear as I can. I have an existing swf file that I want to add Play,Pause, FF and Rewind via an externally loaded swf file that has the controls contained in it.I am loading an external swf file that has all of the controls on it via this code:
// Set up the Mouse to use a listener
var mouseListener = new Object();
Mouse.addListener(mouseListener);
[code].....
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Mar 25, 2012
I have an existing swf file that I want to add Play,Pause, FF and Rewind via an externally loaded swf file that has the controls contained in it.
I am loading an external swf file that has all of the controls on it via this code:
// Set up the Mouse to use a listener
var mouseListener = new Object();
Mouse.addListener(mouseListener);
[Code]....
I am doing this so I can rollover the viewing window and have it appear. I cannot get any code to work to control the timeline (which is broken down into sections with individual MC's in each section.
What I am looking for is the code to apply to the buttons on the external swf file that has the controls to control the playing of the movie.
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Oct 26, 2009
Can the clickTAG code in a flash banner be changed if you only have the .swf file and not the .fla file?
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Sep 19, 2010
I have trouble passing a variable from HTML to Flash.I use swf-object2.2.how to code the variable in the html-file and how to receive it in the as-file?Its a simple shopId = 110
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May 24, 2010
So I have this code which loads an xml file
[Code].....
I want to have several buttons however load a different xml file, not just use one file. Would this mean I would have to recreate the above code for every button, or is there anyway I could reuse it?
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Mar 1, 2011
I have one designign query in need the code of Swf file so first i need to convert it to fla then i need a script code of it.but didnt fine it on internet.
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Jul 24, 2011
I'm trying to fetch some data from php to flash and print it in a dynamic text field. I know this might be a silly question but i cant seem to work out how to get flash to process the code text_field.text = data.return_msg; without it needing an event listener.So i want the code to be processed as soon as flash discovers it basically.this is what i have at the moment:
var variables:URLVariables = new URLVariables("get_blog_info.php");
// Build the varLoader variable
var varLoader:URLLoader = new URLLoader;[code]....
a
nd i get this error:
"1120: Access of undefined property event."
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Mar 11, 2010
I've seen some discussion on how to load a child swf using swfLoader and accessing it's variables but I am wondering if it is possible to do this without adding any code to the child swf.Either accessing public vars or listening for funciton calls would work fine
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Feb 24, 2010
Recently I found out that event experienced flash developers do not know that it is possible to get "trace" content of flash movies outside of Flash IDE. This was kind of a surprise for me because I was using flash tracer for years already and I know what a pain it is when your flash application works fine in IDE and then fails fo load in browser.Are you still reading trace statements of your flash movies and applications from Flash IDE? Then this tool is for you.http:[url]....
It allows you to read all the "trace" statements of SWF files without adding any extra code! It works in Firefox, IE, Chrome, Safari, Flash IDE, Adobe AIR. Vizzy runs out-of-the-box and configures your environment for you to start debugging your flash applications immediately (automatic mm.cfg file creation, determining location, debug flash player detection, etc.)More features
* Allows you to watch trace outside of Flash IDE
* Allows you to see trace in all browsers like Internet Explorer,Firefox, Safari, Chrome, Opera and others * Allows you to see trace in AIR applications
* Cross-platform (Windows, Mac, Linux) * Customize font and font size * Automatically creates mm.cfg file * Automatically detects flashlog.txt file location * Comma separated filtering * Allows to set max limit of bytes loaded from the end of flashlog.txt * and much more...
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