ActionScript 3.0 :: Apply Scale On A Collection Of Thumbnails?
Jun 3, 2010Is there a way to apply scaleX,Y dynamically on a collection of thumbnails while resize in a browser?
View 0 RepliesIs there a way to apply scaleX,Y dynamically on a collection of thumbnails while resize in a browser?
View 0 Replieshow to control a row of thumbnails in a way that they appear smaller at the edges of the stage and bigger in the middle.
View 1 RepliesI'm working on one current project, I don't have any issues to load a SWF into a main SWF but I can't figure out how to apply dynamically the scale down and up into a thumbnail images size while using the Resize event handler to fit in any browsers sizes.
I load SWF into a Loader object then add it into a container => currentMC. I want to size it and keep all the pieces inside this container. Therefore no matter browser size, I just want to be able to apply scale on it to fit it.
Does anyone know how to do that? How would I deal with stageWidth and stageHeight?
I've been looking for a JSFL command that might do this, but haven't come across anything even remotely similar to what I'm trying to achieve. Perhaps there is another solution besides JSFL that someone might know of.Question: Is there a way that I can select multiple symbols (either in a single frame or across multiple frames) and apply a scale transform that will adhere to each symbol's registration point?
Scenario:In an animation sequence, a movieclip of a tall rectangle is tweened on the timeline using "classic" tween. There are 20keyframes, where the mc changes position and rotation.In a duplicate of that animation sequence, I want to change the height of all instances of the mc in the animation, but keep the position and rotation. The rectangle should stay a rectangle, only shorter.I go to a keyframe, select the mc, and enter the desired scale percentage for the height in the transform pane. Then I repeat this for the other 19 keyframes. Imagine the pain and suffering I go through when this is done for several sequences!
Ideally,I would want to use the "edit multiple frame" mode in the timeline, select all instances of the mc across all 20 keyframes, and apply the height transform to all mcs via JSFL or dark magic.Flash's default behavior transforms multiple objects as a group,so not only will it squash and shear the different mc instances(creating diamonds),it will also shrink the distances between the different positions(changing the path of the tweens).I'm looking for a way to apply the transform so that each instance scales to their own registration point,preserving their position and respective of their rotation.
I'm using a thumbnail gallery, but I just saw an effect that I like on another thumbnailgallery at [URL].
View 9 RepliesLinkeSetFx has its own CollectionEvent, but I don't know how to map the LinkedSetFx event to mx.events.collectionEvent(I want use it in ComboBox). LinkedSetFx is in AS3Commons-collection framework.Here is the url, choose the as3commons-collections-1.0.0.zip, you'll find LinkedSetFx in srcorgas3commonscollectionsfx
View 1 RepliesWhen I get a collection back from the service tier, I create an ArrayCollection and apply a sort. When I add an item to the collection later on, the sort is still in place? It seems to be the case. I thought I was only sorting it once, not applying a sort that will stick??Here is the method for adding an item:
private function onAddNewClick():void
{
var fileTemplate:FileTemplateDetailDTO = new FileTemplateDetailDTO();
[code].....
I have an array, crewPositionsAC that contains a list of position abreviatations - EP, PR, DR, WR, and so on. These positions are read in through an XML file each time my flex application loads. Also being populated from an XML is a project. Within a project, there are positions (a student assigned to a type of position listed within crewPositionsAC). These positions are not necessarily in the correct hierarchy order dictated by crewPositionsAC. I have all the positions within an ArrayCollection (positionsAC) with the following structure:
positionsAC (arrayCollection)
[0] = Array
[0] = startOffset
[1] = numDays
[code].....
Then, the user can click a button to add another position. When the "Add Crew Member" button is pressed, the user is presented with a list of possible positions to add. Currently, I simply add another array to positionsAC. This results in the recently added crew member to placed on the bottom of the list. I need to take positionsAC and reorder it based on it's [2] item (role) based on the hierarchy defined in the crewPositionsAC. crewPositionsAC has the following structure:
crewPositionsAC:
[0] = EP
[1] = PR
[2] = DR
[3] = WR
* continue until all possible position types are listed
Haven't been here for a while and I'm really rusty using Flash. I looking for a tutorial or some information on how to scroll thumbnails by scrolling the mouse left or right over the thumbnails.
View 3 RepliesI used the tutorial "Adding Thumbnails" to build a fotoshow. Adding another xml-file I have the problem,that I cannot reload(?) the thumbnails correctly.[code]Then I do not see any thumbnails,if(!) the new thumbnail list contains fewer elements than the old one and if the old thumbnail list was scrolled over the hit_right field before.It is seemingly necessary to reset the internal state of the movieclip. But how can I accompish that?
View 1 RepliesI've got a website with three links to three different thumbnail galleries. When I click the link to a gallery that has a lesser number of thumbnails, it fills the difference in numbers in with thumbnails from the previous gallery.
View 1 RepliesScenario: main moveiclip with 4 other clips in it. I want the rolledover clip to scale up and all the others to scale down and blur.
Question: What is the most effiecent way to code this. Would it be a "for in loop"? I am trying to minimize the code and would rather not use a whole bunch of if then statements.
I want my flash content to scale when I scale my browser window.
View 5 RepliesHow can I convert the current scale of the instance to 100% so I can easily "visualize" and manage the instance when I modify its scale? Here's the actionscript, it works, but I just want the temp._xscale and temp._yscale to be in percentages, not real numbers.
Code:
USflag.onMouseDown = function ()
{
var temp = USflag;
onEnterFrame = function ()
[code]....
One last thing, what's the tag you have to put that is designed for boxing actionscripts? I'm suing [ code ][ /code ]
My Flash image will not scale.if you zoom in, it gets chopped up. if you zoom out, it has a big blank area.What should I change in order to have this Flash image scale just like the rest of the site? [URL]It is the Flash in the center.
View 1 RepliesIn my flex application im using two datagridfirst datgrid is for items collectionssecond is for bank details.if i click one row in first datagrid (which has the items collections)...a unique code is taken from the grid(which is primary key).then, i have to select two or more banks using itemrenderer checkboxes in second datagrid(which has the bank details)ow, have to bind the bank details(one or more banks) with that one primary key in first datagrid. to an single array collection... and have to show it in another new datagrid(thirdone)
View 1 RepliesIt is known that a display Object removed from the display list will be garbage collected only if any event listener associated with it is removed.What I would like to know, but could not anywhere find an answer to, is that for a class that we create which extends, say Sprite, and uses and manipulates various other display elements within it, while removing an instance of this class from the display list is it sufficient to remove the event listeners associated with the instance of the class, or do we necessarily have to remove all internal event listeners of the class definition associated with the display objects that the class uses and manages.
View 1 Replies/*
[Bindable]
public var rows1:ArrayCollection=new ArrayCollection([
['Google', [{Projectname:"1", Client:0},
{Projectname:"2", Client:1},
{Projectname:"3", Client:2},
[Code]...
[code]At the time when Camera.getCamera(1) is attached to vid1, is Camera.getCamera(0) destroyed internally or still in memory?
View 2 Repliespublic function MovePath(ob:MovieClip)
{
ob.x = 458;
ob.y = -5;[code]....
in the tweenmax there is a variable container "{x:458, y:-5},{x:458, y:153}, {x:212, y:254}, {x:208, y:606},{x:208, y:1000}".but i want it to work like this:
public function MovePath(ob:MovieClip,path)
{
ob.x = 458;
ob.y = -5;[code]....
I understand that Objects not referenced by anything are garbage collected, and have been making sure to null out referenced to objects when I'm done with them. What I want to know are a few things:Do only Objects need to be null-referenced?How often does garbage collection usually run? Does it tend to run when processor demand is low? Is there a way I can tell garbage collection to run manually, such as when I'm done with a playing field full of sprites? This is not really needed if garbage collection tends to run when processor use is low, since it will run anyway at the times I'd like it to.Objects created just for the scope of an if or for statement etc, unless they are assigned a reference elseware, are eligible for garbage collection, right?
View 2 RepliesI have a question about garbage collection: I am using a MVC pattern for a photo gallery website.Every view displays a thumb viewer/controller and an image loader. Each view extends an abstract class that has a close() method that looks like this
PHP Code:
//AbstractViewer class
public function close():void {
[code].....
How do I write a combination of XML declarations and Actionscript classes such that I can initialize each of my three lists from XML?
note that I am not trying to populate a Flex UI element (such as a DataGrid) with the various number-name pairs. I'm just trying to read the data into a plain old vanilla collection. (Once I've got my collections initialized, I can populate DataGrids or whatever at my leisure.) I can't find any documentation of how to address this super-simple case. The documentation all assumes that I'm trying to do something much more complicated, such as accessing a remote database, which confuses the issue tremendously.
Can you list your favourite royality free photo CDs/sources ? As in for hi res jpgs which we can use as backgrounds for websites ?Do most of you use CDs or do you rely primarily on webbased sources ?Can you list cheap priced CD titles, Websites or any free image sources online with no strings attached?
View 2 RepliesI have to create a set of dvd's for children viewing. I was wondering if there is a collection of flash file where i can get premade graphics like the trees, waterfalls, flowers, hills, sun etc. Since that would make my work a hell lot easier.
View 2 RepliesWhile doing a tutoral it wants me to go to the library and select a pre-installed graphic.When I go to Window and open the Library it is empty. And under Window/Common Library's to submenu has three choices, Buttons, Classes, and Learning Interactions. Does Flash have a gallery of sample graphics and animations installed in Flash Professional 8? If so how do you open it?
View 4 RepliesNo matter what I do I cannot solve a tween AS3 Garbage Collection problem I am having that is wreaking havoc on my tween instances working correctly/consistently. Some Sprites never tween at all, some do but only part way. And it effects different ones almost each time.
I have read a fair amount recently on AS3 Garbage Collection and improperly referenced Tweens and other asynchronous instances getting picked up in mid process. I am experiencing the signature inconsistent behaviour that the I have read of.
I have tried using class level Static and non static properties to store references to my Tween instances so they will not be marked for GC. No luck. I have placed references to them in Class level Arrays, I have also used TweenMax's static to() Method that insures that it will shield it from GC and its alt. non Static
constructor instantiation, with persist:true. I also implemented another custom package; GCSafeTween(), other users said it does as it should, but it's not working in my case.
To test the GC problem, I edited the two eventListerners() in the Adobes' fl.transitions.Tween so that their default weakReference property was false. Doing this made the Tween work correctly. But that's a terrible solution.
A flash file loads a swf that has flash video using a loader request, which once loaded, wont unload and slows things unbearbley. I understand that once unloaded the flv will keep playing until Flash disposes of it.
View 2 RepliesI have a collection in Flex and I have sorted it by a date field, so the latest elements appear first in my view.
In order to do this I have applied a sort field like so:
var articleSort:Sort = new Sort();
articleSort.fields = [ new SortField('published', false, true), new SortField('id', true, true)];
articles.sort = articleSort;
articles.refresh();
Now I want to be able to use a cursor to findFirst() in that collection based on the id. However in order to do that I have to also pass through the published date in the findFirst() method. This is a real pain as I don't have the published date at that time, (or it's expensive to get).
articleCoursor.findFirst({ published: modelLocator.articles.getArticleById(event.newArticleId).published, id: event.newArticleId });
As you can see I am having to get it from the modelLocator in my application, and basically look up the item...
Ideally I would like to pass a wildcard though for the date in the FindFirst() function, as the id is the only thing I care about when searching. However it seems it Flex I can't do that.
The other option that occurred to me is to resort the collection before searching, but that would cause my view to re-render (as it's bound to the collection) on the collections refresh event. Plus it seems rather silly to have to resort in order to search.
How does one initialize a collection instance from MXML in Flex/Actionscript?[code]...
View 1 Replies