ActionScript 3.0 :: Applying A Blurfilter To A Mask?
May 18, 2009
I have a sprite called MaskSprite, and another sprite called PhotoSprite, with this relationship:
PhotoSprite.mask = MaskSprite;
Now MaskSprite contains a bunch of sprites as children...basically, what I have is a bunch of rectangles spaced apart, so that only strips of PhotoSprite are revealed. This works fine. But I want to blur each of these individual child sprites...but the revealed parts of PhotoSprite aren't blurred in any way. Isn't it as simple as:
Code:
for(var i = 0; i < 10; i++){
var s = new Sprite();
MaskSprite.addChild(s);
s.graphics.drawRect(etc etc etc);
s.filters = [new BlurFilter(10,10,1)];
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Jun 19, 2008
I have a movieclip, "clip1", that is being masked by "mask1". the mask starts as a small circle and grows into a big one, gradually showing the screen. However, the sharp corners on the mask are bugging me and I want it to have soft corners as it goes across the screen. I've read around, and it seems like a blurfilter may be able to do the trick. However, I can't seem to tell any difference; the corners are not softened whatsoever. I can't post the actual code, but here's what the important snippet of code looks like:
ActionScript Code:
var clip1:MovieClip=new MovieClip1();
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[code].....
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Jun 20, 2009
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Sep 10, 2010
I have a startDrag function set up on a loader and mask that when the mouse is down on the loader it drags, when not it doesn't. There is also 2 buttons that control whether mask1 or mask2 is used. What i would like however is when the mouse is down - the area of the loader outside of the mask is visible but only by about 10/20% alpha, that way the user can see where all the image is while dragging. Is this possible? Full code can be seen below and i have attached the zip with the .fla file:
[Code]...
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Dec 4, 2009
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Apr 8, 2010
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package
{
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[Code].....
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Nov 26, 2009
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Code:
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CSS:
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[Code]....
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var myXML:XML = new XML();
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Code:
private function toggleFullScreen(fullScreen:Boolean, stg:Object):void {
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Code:
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Applying class to an instance on the fly?
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ActionScript Code:
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[Code] .....
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Applying tint to movieclip is just changing the color transformation of movieclip.
The easiest way is the Color class of fl.motion package.Just make the object of Color class, call setTint function and assign the object to movieClip.transfrom.colorTransform just find the attachment and do yourself. Cheers
visit this following link for more details and example [URL]...
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[Code]...
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[Code]....
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here is the source [URL]
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