ActionScript 3.0 :: Applying Smoothing To XML Images
Feb 12, 2009
Ive searched and found this property .smoothing = true; But since im not using any bitmap vars i dont know where to put it, or maybe is it impossible to smooth images from my code and i need to rewrite it with bitmap stuff?
PHP Code:
var myXML:XML = new XML();
var XML_URL:String = "newsXML.xml";
var myXMLURL:URLRequest = new URLRequest(XML_URL);
var myLoader:URLLoader = new URLLoader(myXMLURL);
myLoader.addEventListener("complete", xmlLoaded);
[Code]....
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Similar Posts:
Feb 12, 2009
way to smooth my images via ac3. Ive searched and found this property .smoothing = true; But since im not using any bitmap vars i dont know where to put it, or maybe is it impossible to smooth images from my code and i need to rewrite it with bitmap stuff?
ActionScript Code:
var myXML:XML = new XML();
var XML_URL:String = "newsXML.xml";
[Code].....
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Nov 18, 2009
How do I turn that on with actionscript when I load several images in my flashmovie?
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Mar 10, 2010
Okay, so this little peice of code works perfectly. The author of this code has set the code up so it loads the file you want, and scales it to 150% and rotates it 15 degrees, the problem is, I cant see where in the code you can set what to scale it by or rotate,
Actionscript Code:
]_global.smoothImageLoad = function(imgURL, targetMovie) {var i=0do { i++ } while (eval("_root.smoothImageLoadTemp"+i) != undefined)tmc = _root.createEmptyMovieClip("smoothImageL� _root.getNextHighestDepth())tmc.createEmptyMovieClip("ti", tmc.getNextHighestDepth())tmc.tm = targetMoviewith(tmc) {tmcl = new MovieClipLoader()tmcl.onLoadComplete = function() {ti.onEnterFrame = function() {pixelData = new [code]....
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Sep 8, 2011
I have a loop which is trying to load a folder full of images into my scene, the images are going to be scaled to roughly 80% of their original size (they get scaled back to 100% so they need to stay at their current size) the loop will always get the right amount of images for the images in the folder so there isnt going to be any problems about it not not finding or loading pictures etcWhen i have tried doing it recently I have my loop load my images, once the image has finished loading it calls a function which takes the data and adds it to a bitmap, which is then smoothed. The problem seems to be it only adds one of the images to the stage when its done, does anyone know the specific way of adding a large amount of images to the stage, do you have to add all the images to a list and then run the bitmap smoothing on each item in the list?
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Mar 5, 2010
In Flash, I can go into the properties of an image in the library and check 'allow smoothing' to enable resampling when the image is scaled or rotated.
How can I achieve the same effect for images loaded dynamically by the SWF from an external URL?
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Aug 18, 2009
as you surely know, setting a picture in your library to "allow smoothing" makes it high quality while resizing, rotating, etc with it on the scene.
Now I'd like to know how to set this to a picture you externally load while playing, cause obviously you can't set its parameter "allow smoothing" to true in the library, it'll never be in your library...
I found one thing that draws a bitmap, copies the pict, etc, but it's very slow at usage. I need something faster but the quality of the image must be perfect.
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Feb 17, 2009
i m loading images dynamically from a folder and i want when they show on the stage they retain their quality for that purpose i use 2 things first is
stage.quality = StageQuality.BEST;
and the second is with bitmap class after loading the images in loader i write..
PHP Code:
Imageload.load(new URLRequest ("images\"+xml.images[k]));var image:Bitmap = Imageload.content as Bitmap;image.smoothing = true;
[Code]....
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Jul 28, 2009
I bought and installed a component and now the place I got it from is not giving support and their site has been pulled. The issues is that I can't figure out how to convert the loaded images into bitmaps in order to apply smoothing. Can someone look at the code in the attached .fla and give me a heads up as to where to add i
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Feb 23, 2010
I'm trying to dynamically resize a set of images that are being loaded through the MovieClipLoader class. The code below seems to work, except that the images do not appear to be 'smoothed' at all...
[Code]....
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Nov 19, 2011
I'm trying to make smoothing for images which loaded with loadclip(). I found function for smoothing and it works but only for movieclips located in _level0, for example _level0.mc, but I want to smooth children MC, for example _level0.parent_mc.children_mc and then image just disappears. Smoothing function:
here = this; // trace(here) == _level0
bg_smooth = function (bg):Void {
var bg_depth:Number = bg.getDepth();
var bg_name:String = bg._name;
var bg_parent = bg._parent;
[Code] .....
Also tried to write _level0.parent_mc['children_mc'] instead of parent_mc.children_mc and to make here == _level0.parent_mc - still no luck. If I remove bg_smooth (element) on load complete then all works fine but of course smoothing disabled.
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Mar 12, 2007
When you load an image into a MovieClip then use that as the data source to draw() into a BitmapData object, the documentation says "Optionally, you can specify whether the bitmap should be smoothed when scaled. This works only if the source object is a BitmapData object." To me that implies that a second BitmapData object is needed in order for the optional [smooth:Boolean] parameter to work when set to true.
We found we didn't need to "double buffer" in this way when using MovieClip.attachBitmap() with the [smoothing:Boolean] parameter set to true. We did run into another problem though. This problem only manifests itself when you run the SWF as part of an HTML file running from a local web server like http://127.0.0.1. Here's the problem: images are loaded dynamically (URL's pulled from assets.xml) and the ones that are loaded locally from a directory on the same machine load and are smooth and distortion free. Other URL's point to a remote host. The images loaded via a remote source (example) do not "smooth nicely" running the exact same code as the local images. The remote images are shimmery and exhibit update artifacts. If you run the exact same page not via an http:// web sever i.e. - just loading the html page into the IE, then the remote images do get nice smoothing when animated.
Is there some magic to get BitmapData loaded from a remote source to smooth correctly when run from a local web sever? For our internal demo we removed any remote URLs so we could demonstrate that Flash does provide the ability for nice smooth animations but it would be a good problem to solve.
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Mar 20, 2010
I have a MovieClip in my library called WindowHider. The timeline for WindowHider contains a frame-by-frame animation that is made up of individual PNG images that I imported. Each of the 10 or so PNG images sits on it's own frame within WindowHider.I can successfully create an instance of WindowHider within my Document class and add it to the display list.
Question: Is it possible to access the smoothing property of the PNG images within WindowHider's timeline, from the Document class? The WindowHider class is animated and rotates, thus the pixels show and the image is jagged. I know if I could access the smoothing property it would solve the issue.
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May 7, 2011
I am writing an application that looks into an XML file and pulls out the images within. I would like to pull out the raw images and apply a mask to them dynamically.As you can see below i create a blank movie clip and put the images into it.. At this point i want to create the mask.
var thumbLdr:Loader = new Loader();
var thumbURLReq:URLRequest = new URLRequest(galleryDir + thumb);
thumbLdr.load(thumbURLReq);
[code].....
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Nov 3, 2010
I have a scrolling/zoom in animation done in as3. At times the animation is jerky. I am wondering how I can possibly smooth this out. I am using several quite large mc's that are all being manipulate at the same time. Would it help to make mc's that are off the screen invisible until they are visually needed? I am very new to flash/as3 so I don't know a lot about what might slow down the animation. I am working in cs4. Here is a link to the page I am working on. It is mostly the "Harman" button that I am getting this jerkiness on and then only sometimes. Hover over the logo to expand the menu. I wonder if I just have too much going on at the same time?
[Code]...
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Mar 13, 2012
I made a navbar that you can see here: http:[url]....If you hover over you see the effect that happens and when you mvoe off it jumps back to frame 1. How to I make it so it smoothly goes back into frame 1 without jumping? Or at least fake it so it looks the same and goes smooth.
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Feb 15, 2010
I am having problems with the images being smooth.I have edited the code throughout with forceSmoothing = true and _quality = best.It all works and looks smooth if I test the file in the preview window and if I run the HTML file. But as soon as I put the file under IIS the smoothing stops.All my flash players are v10+ . I have turned the IIS compression off but no luck.
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Jun 25, 2009
I'm loading an external .jpg and moving it across stage.if I was to do this with a .jpg already in the Library, the movement would look much better if I manually activated "allow smoothing" from the .jpg's properties.so I'm trying to do the same for the loaded picture.what I've done so far is loading the picture, wait until it's completely loaded and then convert the content of the loader to bitmap and setting the smoothing property of this bitmap to true....OR, this is what I'm trying to do.here's my code:
Code:
var _loader:Loader;
var _loaderArray:Array = [];
[code]......
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May 11, 2010
i have made a bitmap over a menu and the only problem is that I made a scale and a rotation over that bitmap and it gets distort and I don't know why, because I use this:
ActionScript Code:
attachBitmap(b, 2, "always", true);
when i attach the bitmap.
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Mar 19, 2009
I'm building an app that will load a series of jpegs over the internet. Setting an exact size for the jpegs is a problem because it's set up to play full screen and we have no control over the machine it will play on.I just realized that the "Allow Smoothing" option is not available for jpegs loaded this way! Is there any way to optimize the appearance of jpegs with action script?
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Aug 3, 2010
I just upgraded to CS4. I'm working with sprites and using the properties of the images I've turned off smoothing to get that retro gaming feel. However, when viewing the sprites on the stage, everything is smoothed over which makes things difficult for me to animate. When I render everything, it looks perfect, just the way I want it with smoothing off, but how do I turn off the smoothing on the stage?
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Mar 31, 2009
I'm building textbox dynamically as i normally do, i'm importing a font to the library and embedding the font to the textfield. However for some reason when the text is White it doesn't antialias correctly. I'm using white, pink and bronze text, when it's bronze or pink it is fine but when it is white or even a colour close to white then it blurs and looks messy.
here are my text box and format settings are attached.
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Oct 18, 2010
I'm doing a simple bkend admin using php for the client to upload images to be displayed on their flash website. ideally if they upload at the correct size, no problem, but sometimes they don't. So my problem comes in when the uploaded images are very big. When they are scaled down, the smoothing makes no difference at all.
I was wondering if there is a work around?
Code:
import flash.display.*;
loadMcListener.onLoadinit = function(){
var bitmap = new BitmapData(mc._width,mc._height,true,0x000000);
[Code].....
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Jul 14, 2009
I am loading in external jpg's and I was wondering whether it is possible to apply smoothing to them so they are not so jagged.
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May 23, 2007
see the attached file for reference. A couple of things :I have a selection bar moving down or up 25 pixels on press, but it seems to be adding 2 pixels on each successive move, how do I get it to respect the 25 pixel movement restriction?
While the selection bar is moving, you can press the button again, breaking the code and sending the bar off the screen. Ive tried to solve this with a boolean (var moving) to tell whether the bar is moving or not, and thus prevent the movement code from running. However, once the bar has stopped, I cannot get it out of the moving = true state, to move the bar again.
edit: "I'd like to add a movement tween to the bar..." There is a thread above about this, plus millions of examples around the web.
[Code]...
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Jun 5, 2007
I have made a noticeboard that loads jpegs dynamically. Problem is that if I need to resize the noticeboard the jpegs are no longer smooth or even readable.I've already posted about using the new force smoothing in CS3 but it seems to have no effect.Here are the examples of the noticeboard at 100% and then resized.
Original size
Shrunk down
As you can see the notices degrade pretty quickly.Here is the actionscript that generates the notices:
Code:
myNv.sendAndLoad("noteboardread.php", myNv, "POST");
myNv.onLoad = function () {
var x:Number = 0;
[code].....
However, it still doesn't seem to be smoothing the jpegs - is there anything else that can be done to make these more readable.
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Nov 18, 2008
I imported an external jpeg.
Code:
target.loadMovie("image.jpg");
Now, I would like to SMOOTH this image.
Since it does not appear in the library. I don`t know how.
Is this possible?
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Jun 5, 2009
I come across this again and again in flash. Using the default timeline based tweening (with the FPS set to 24)...is there any way of smoothing out the jerkiness? any AS i can add on frame 1 for example?
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Aug 3, 2010
I would like to use the smoothing function for my code here below.This is just a slideshow gallery that resize the photos at 100% full page with scaling proportions.=
2 - Another problem issue: this has a little movement effect that moves the photo when the mouse moves. To do this i scaled the images at 110% but it looks a bit streched here.
Code:
// import tweener
import caurina.transitions.Tweener;
import flash.events.Event;[code]....
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Jun 15, 2011
I have a problem with embedded FLVs: if I have a player I can apply the smoothing easily, but if I have a timeline-embedded FLV without a player? How can I smooth it?
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