ActionScript 3.0 :: Flash Smoothing On Embedded FLV

Jun 15, 2011

I have a problem with embedded FLVs: if I have a player I can apply the smoothing easily, but if I have a timeline-embedded FLV without a player? How can I smooth it?

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I've got an animation with an embedded flv video in a graphic on my main timeline. The embedded video has been scaled down as I enlarge to its full original size later on in the animation. I've been racking my brain and looking all over the place for a possible solution but is there a way to switch smoothing to true for an embedded video? I've tried the old smoothing = true for the embedded video instance but it has no effect. Annoyingly the video is smoothed out nicely on the stage but when I create a swf the smoothing switches off.I don't want to separate the flv from the main fla for numerous reasons .

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I'm doing a simple bkend admin using php for the client to upload images to be displayed on their flash website. ideally if they upload at the correct size, no problem, but sometimes they don't. So my problem comes in when the uploaded images are very big. When they are scaled down, the smoothing makes no difference at all.

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Code:
import flash.display.*;
loadMcListener.onLoadinit = function(){
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[Code].....

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I'm creating an aerial view style game with the flash player 10 built in 3D, but Some of my sprites are very small, like 32x32 pixels, and when they are placed into the 3D world they become very blurry.

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I have a short flv I want to play on my website. I use the below actionscript 2 code to play the video, but the anti-aliasing of text is really poor quality. I added a line to introduce "smoothing" to the video, but it appears to have no visible effect.

var my_video:Video;
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Incidentally, I am exporting the flv video from aftereffects, and when I export the movie as a (larger) "lossless" quicktime movie, the movie looks perfect when played in quicktime, but has the same poor anti-aliasing when viewed in adobe media player, VLC, or mplayer.

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I think that Tweener is not using fractions of pixels on x,y movement, but that exactly what I need. I read about rounded parameter (default:false), that would round pixels, to reduce problems with text, but I want to slowly pan an loaded image, so I don't want to use a rounded value. My code:

var bmp = Bitmap(loader.content);
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Image smoothing works fine, but it slides choppy. It looks like moving 1 pixel at seldom frames, not some fraction of px per frame. I'm considering that flash image smoothing has to deal with fraction of pixels. I searched over stackoverflow, and all I could find was about image smoothing, and not about x,y movement smoothing.

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What I am doing now is loading a .png image with a Loader object. After loading the file I cast the loaderInfo's content to a bitmap and set the smoothing value to true. This works without a problem until I reach a ScaleX and ScaleY value less than 0.5.

For example, if I have a 1000x1000 object, scaling it down to 200x200 causes the bitmap smoothing to no longer work.[code]...

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AS3 :: Flash - Bitmap Object Not Smoothing At Low Scale Values?

Dec 9, 2003

getting a bitmap to apply smoothing properly after being scaled very small.What I am doing now is loading a .png image with a Loader object. After loading the file I cast the loaderInfo's content to a bitmap and set the smoothing value to true. This works without a problem until I reach a ScaleX and ScaleY value less than 0.5.

For example, if I have a 1000x1000 object, scaling it down to 200x200 causes the bitmap smoothing to no longer work.I can reproduce the problem using all of the following Sizing methods:

Change the scaleX and scaleY properties on the bitmap. Directly change the height and width properties of the bitmap. Add the bitmap as a child of another sprite and change the scaleX and scaleY properties of the sprite. Add the bitmap as a child of another sprite and change the height and width properties of the sprite. Creating a new BitmapData object with a matrix scale and then drawing the original BitmapData onto it.I've also tried some other workarounds that I found when searching, such as:setting the scaleX of the image to 1.001 or 0.999 forcing the height and width of the Bitmap object to be even numbers.

Below is some sample code for reproducing the problem. (I am running this locally so I have a copy of testimage.png in my bin-debug folder)

public class MainObj
{
public var comp:UIComponent;
public function MainObj()

[code]....

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Looking at the attached file, why does bottomScrollV give me the wrong value when the text is dynamically embedded and correct when manually embedded?

Here's the code:
ActionScript Code:
var loader:URLLoader = new URLLoader();
loader.addEventListener(Event.COMPLETE, onLoad);
loader.load( new URLRequest("info.xml") );

[Code]...

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[Code]...

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ActionScript 3.0 :: The Right Way To Allow Smoothing For Loaded .jpg's?

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Code:
var _loader:Loader;
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[code]......

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ActionScript 2.0 :: Smoothing A Bitmap?

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i have made a bitmap over a menu and the only problem is that I made a scale and a rotation over that bitmap and it gets distort and I don't know why, because I use this:

ActionScript Code:
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when i attach the bitmap.

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I'm building an app that will load a series of jpegs over the internet. Setting an exact size for the jpegs is a problem because it's set up to play full screen and we have no control over the machine it will play on.I just realized that the "Allow Smoothing" option is not available for jpegs loaded this way! Is there any way to optimize the appearance of jpegs with action script?

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IDE :: CS4 Turn Off Stage Smoothing?

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I just upgraded to CS4. I'm working with sprites and using the properties of the images I've turned off smoothing to get that retro gaming feel. However, when viewing the sprites on the stage, everything is smoothed over which makes things difficult for me to animate. When I render everything, it looks perfect, just the way I want it with smoothing off, but how do I turn off the smoothing on the stage?

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ActionScript 3.0 :: Applying Smoothing To XML Images

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Ive searched and found this property .smoothing = true; But since im not using any bitmap vars i dont know where to put it, or maybe is it impossible to smooth images from my code and i need to rewrite it with bitmap stuff?

PHP Code:
var myXML:XML = new XML();
var XML_URL:String = "newsXML.xml";
var myXMLURL:URLRequest = new URLRequest(XML_URL);
var myLoader:URLLoader = new URLLoader(myXMLURL);
myLoader.addEventListener("complete", xmlLoaded);
[Code]....

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ActionScript 3.0 :: Text Isn't Smoothing Correctly?

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I'm building textbox dynamically as i normally do, i'm importing a font to the library and embedding the font to the textfield. However for some reason when the text is White it doesn't antialias correctly. I'm using white, pink and bronze text, when it's bronze or pink it is fine but when it is white or even a colour close to white then it blurs and looks messy.

here are my text box and format settings are attached.

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ActionScript 3.0 :: Applying Smoothing To XML Images?

Feb 12, 2009

way to smooth my images via ac3. Ive searched and found this property .smoothing = true; But since im not using any bitmap vars i dont know where to put it, or maybe is it impossible to smooth images from my code and i need to rewrite it with bitmap stuff?

ActionScript Code:
var myXML:XML = new XML();
var XML_URL:String = "newsXML.xml";

[Code].....

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ActionScript 2.0 :: Loaded Images Allow Smoothing?

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How do I turn that on with actionscript when I load several images in my flashmovie?

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Actionscript 3.0 :: Apply Smoothing External Jpg

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I am loading in external jpg's and I was wondering whether it is possible to apply smoothing to them so they are not so jagged.

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ActionScript 2.0 :: Smoothing Out Menu Navigation?

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see the attached file for reference. A couple of things :I have a selection bar moving down or up 25 pixels on press, but it seems to be adding 2 pixels on each successive move, how do I get it to respect the 25 pixel movement restriction?

While the selection bar is moving, you can press the button again, breaking the code and sending the bar off the screen. Ive tried to solve this with a boolean (var moving) to tell whether the bar is moving or not, and thus prevent the movement code from running. However, once the bar has stopped, I cannot get it out of the moving = true state, to move the bar again.

edit: "I'd like to add a movement tween to the bar..." There is a thread above about this, plus millions of examples around the web.

[Code]...

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ActionScript 2.0 :: Loaded Movie Smoothing?

Jun 5, 2007

I have made a noticeboard that loads jpegs dynamically. Problem is that if I need to resize the noticeboard the jpegs are no longer smooth or even readable.I've already posted about using the new force smoothing in CS3 but it seems to have no effect.Here are the examples of the noticeboard at 100% and then resized.

Original size
Shrunk down

As you can see the notices degrade pretty quickly.Here is the actionscript that generates the notices:

Code:

myNv.sendAndLoad("noteboardread.php", myNv, "POST");
myNv.onLoad = function () {
var x:Number = 0;

[code].....

However, it still doesn't seem to be smoothing the jpegs - is there anything else that can be done to make these more readable.

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ActionScript 2.0 :: Smoothing An External Jpeg?

Nov 18, 2008

I imported an external jpeg.

Code:
target.loadMovie("image.jpg");
Now, I would like to SMOOTH this image.
Since it does not appear in the library. I don`t know how.
Is this possible?

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