I need to create dynamic arrays with field names loaded from a database. So, the names for the fields will be always different.Then, suppose I have the names "product" and "color" to create the following array structure dynamically:var myarray:Array = new Array;myarray[0] = ({product:undefined,color:undefined});But in other ocasion, the names may be say "brand" and "model", so the array will be:myarray[0] = ({brand:undefined,model:undefined});
Then you could use this array to reference clips dynamicly or on stage to do stuff.I was trying to do the same with AS3 but came across a problem I've not found an answer to yet. I created the following code:
Code: Select allvar letterArray:Array=new Array("A","B"); var buttonArray:Array = new Array(); //
I get: Type Coercion failed: cannot convert []@369e8581 to flash.display.MovieClip.but if I remove that line, it works. My problem is that I need to make it a "var" of type movieclip before I can assign a listener to it. Why can't I build an array of movieclip names using:
I've been seaching on how to get the key names of a flex Array as there is no such function in the Array class. Here is my answer that may be usueful to any of you.
var urlRequestArray:Array = ["home.txt", "contact.txt", "about.txt"] var reqNameArray:Array = new Array("homeReq","contactReq", "aboutReq") for (var i:uint; i < buttons.length; i++){
I have an Arrays that contains the names of MovieClips:
Code: var MyMCs:Array = ["A","B","C","D","E"];
The actual MovieClips names are "MC_A", "MC_B", etc..., I use this method so I reuse the same Array for multiple tasks, I simply add what ever it's needed to the name to match the task at hand. On this case I add "MC_".
Then I have multiple Arrays, with the same names of the values of MyMCs. The values of each these Arrays are the names of buttons that are inside the movieclips of MyMCs:
Code: var A:Array = ["RR","TT"]; var B:Array = ["YY","UU"]; etc...
My problem is that i want it to be done dynamically, using the Arrays values in a loop to add Listeners to the all buttons. The loop system is not a problem for me... my real problem is in the dynamic attribution itself. Here is what I have:
Code: //'i' and 'j' have previously been created for(i=0; i<MyMCs.length; i++){ for(j=0; j<this[MyMCs[i]].length; j++){
[Code]....
I know that this is correct since I tried them separately and I can trace the proper values.
I know that my problem is in the "this" since I get an error message stating: 1084: Syntax error: expecting identifier before this.
I suppose it should state something else... I tryed with "root", "parent", "child", "MovieClip"... with no luck...
I have been working on a Flash movie that loads variable data from an external XML file and dynamically displays the item names in a menu which may then be clicked to display other dynamically-loaded content that corresponds to the menu item that was clicked. I have now come to a standstill in the project as there is something I'd like to achieve but simply cannot work out how. This is my first attempt at working with XML in Flash and one of my early attempts at using variables. What I'm trying to achieve is; once the user has viewed the item's content, they can simply click "next" and "previous" buttons to display all of the content for the next or previous items in the XML document.
I know it probably sounds simple and I'm sure some of you could achieve this in 5 minutes (!) but I can't get my head around some of the coding. I assume previousSibling and nextSibling would come into play here as well as some sort of functions which access arrays of data for the previous and next items, but I'm just not sure how to correctly put these things to use. Rather than post my code and example images of the stage up here on the forums, I've created an html page here: [URL]
So my website was created in FLash CS4 which is AS3. I did a tutorial online recently to create scrollbar for dynamic text; but sadly I didn't realize the code I had copied was AS2! I tried to import the scrollbar.swf into my website and it gave me this message:Text field variable names are not supported in ActionScript 3.0. The variable 'txt' used for the text field 'txtBox' will not be exported.[code]
Ok, Background. I have two objects both of which im spawining in though code. We will call them bullets and wolves. They have their own .AS files which tells them everything they need to know about themselves. I figured i would do most of the hit testing on the bullet.AS file, hit testing against the wolves as there were going to be a set number of wolves but not a set number of bullets.o, I named them by running a loop and putting the linenewWolf.name = i.toString();Yes, new wolf is a declared variable, and i is the name of the variable that makes the loop run. I also have a test in it, and it works fine.
However, The hit testing is where i come into an issue. Remember, its on a seperate .AS file. The wolf maker and namer is on the main flash page.The hit testing function isif(this.hitTestObject(a)){i changed up my variable name to run a second loop. first variable name is "i" and the second variable name is "a"And for some reason i get a type error 1034, which from what i understand is an error that you get when two instance names are the same. Also, If possible, i would like to add letters to the name of the object, but im not sure if flash will let me as i belive the code would look something like this
I have a dynamic text on the stage which gets updated (shows numbers) when some buttons are pressed.I just need to know if it is possible to show the first dynamic textfield in another dynamic textfield.Lets say the first dynamic textfield called "price" and the second one called "price2". when a button is pressed, the first dynamic textfield "price" will show a number. is it possible to show whatever is shown in the "price" in "price2" ?
I'm creating an XML-driven pie chart in AS3 with 2 text boxes in each pie slice. Both text fields are dynamic in the sense that they are populated by the XML doc and then told where to place themselves in the AS3. I've got them both using the same x and y position to place themselves at the moment (which of course puts them right one top of each other), but I'd like to make one of the fields (which acts like a label or a title to the larger number and % text field) place itself in a particular spot around the other text field. The result I'm looking for is to have the smaller "title" text field appear approximately 5 pixels above and left-justified to the larger "percentage" field.
Anyway, here are two sections of code that I've currently got. The first chunk, for the Tags portion, sets the position for the "percentage" text field using a good old x and y method. The second chunk, for Titles, is setting the position for the smaller "title" text.
//evaluate tags private function evaluateTags():void{ for (s=0; s
is there a way to make it so when you are done putting something into an input field it will automaticly add/subtract from a dynamic field.Dynamic1 + Input = Dynamic2where each time you change the input text it will readd dynamic1 and input show it on dynamic2
Is it possible to login through flash using one Dynamic Text Field and one Input Text Field and no buttons? If so how? I have seen many tutorials dealing with logging in to PHP using flash but it requires you to make your own php scripts which i am not familiar with. Can some one tell me how to do this with PHPBBs existing php scripts... I want to be able to login thorugh a Input Text Field box and have it verify it in PHP and also be able to register and view other PHP info such as users online and FAQ..
I am trying to create a pretty simple image script for a flash website. What it does is to create a container named mc and then loads in an image into the mc from XML. It goes through the XML file like in a for each loop. But the problem I have is that every image container then gets the name mc. So then now when I try to build the function which makes it possible to press on one of the image containers to enlarge them, it only makes the last image larger since that is the last one to be created with the name mc. So how do I give every movieclip that I create a different name such as mc1, mc2 etc.[code]
I have 2 input textfields on the stage and 1 dynamic textfield.
-input1 is for quantity
-input2 is for page count
When a user enters a number into the page count it makes a calculation and places the outcome into the dynamic textfield. This textfield is for the individual price.All of this so far works. What I want to do now is create another dynamic textfield for the total. So the individual price is multiplied by the quantity and this result is put in the new dynamic text field. I have the code for that working but here is where it gets tricky (for me anyway).The total price is to start off invisible. When I roll over the individual price the total price is to appear (For a test lets just say when I roll over an area the total price appears).To stop cursor flickering this should be done inside a movieclip. So... I have create a movieclip and placed a dynamic textfield inside it. They all have instance names BUT how do I reference it in script?I need to tell the resulting calculation to be placed inside the textfield which is inside the movieclip. If it isn't inside a movie clip I can do it. But how to I reference it when inside one?
I'm trying to input a dynamic text field into many dynamic movies. I use a for loop to successfully create 18 movies. I can't seem to get the text to be input dynamically however. The dynamic text field in the dynamic movies is named eventText. This code in the for loop successfully creates 18 movies:
I was wondering if it was possible to create the name of a NEW array dynamically. I have tried the following with no success. Does anyone know if this can be done?
Actionscript Code://Tried and failed_global["newArray"+newArrayNumber] = new Array();//Tried and failed_this["newArray"+newArrayNumber] = new Array();//Tried and failednewVariable = _this["newArray"+newArrayNumber];newVariable = new Array();
I have an array that houses the names of six movieclips. I randomly select three of them. I am trying to get my randomly chosen movieClips to do what I want them to do. I have tried the following code to get the first to fade in:
[Code]...
But it does not work. The trace comes back with the full movie clip name ex: mcTom, but even though that value comes up in the trace, the AS doesn't see it as a movie clip. Any thoughts on how I can correct this?
I am trying to simplify things by using dynamic MovieClip names. I have three MovieClips on the stage.
1) mcPage1 2) mcPage2a 3) mcPage2b
But my code isn't working. I'm guessing the "this" part is what is messing it up. Thinking that the computer doesn't know which MC is "this". It traces fine outside the function, but inside the function it traces undefined.[code]
Is it possible to have dynamic sprite names? For example if I am constructing a tile map from an array how can i give each sprite object a different name and referense it later?
All the nav links are correct but i am having problems with the background color and placing the submenu nav links.For the background color i am have created a function drawBG. At the moment i have set the name static, but i realise that sometimes i have 3 submenu.So i can't use the same name over and over again. How do i create the names dynamicly for say 3 submenu'sso i have something, likemainMenuBG - submainMenuBG - subsubmainMenuBG - subsubsubmainMenuBG
I am using buttons with a dynamic textfield and a function to set the label for various different buttons:
public function setLabel(thisLabel:String) { visibleLabel.text = thisLabel; }
I set a label for each button:
btn_mc.button1.setLabel("2 | Al Sabkha Bus Station - Al Qusais Police Housing");
I have a dynamic textfield ... myText ... which I would like to use as a page title ... so once the button has been clicked, the dynamic textfield should update with the label of the button clicked.
This should be simple but I can't come up with or find the answer anywhere. All I want to do is create a series of Arrays with instance names generated on the fly. I then want to reference these later. I have a "for" loop with a variable "count" that I want to add to a base name of rowArray and use the result to create an Array. I would think that it would look something like this: