ActionScript 1/2 :: Using Dynamic Names For MovieClips
Jul 3, 2009
I am trying to simplify things by using dynamic MovieClip names. I have three MovieClips on the stage.
1) mcPage1
2) mcPage2a
3) mcPage2b
But my code isn't working. I'm guessing the "this" part is what is messing it up. Thinking that the computer doesn't know which MC is "this". It traces fine outside the function, but inside the function it traces undefined.[code]
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Jun 22, 2010
Ok, Background. I have two objects both of which im spawining in though code. We will call them bullets and wolves. They have their own .AS files which tells them everything they need to know about themselves. I figured i would do most of the hit testing on the bullet.AS file, hit testing against the wolves as there were going to be a set number of wolves but not a set number of bullets.o, I named them by running a loop and putting the linenewWolf.name = i.toString();Yes, new wolf is a declared variable, and i is the name of the variable that makes the loop run. I also have a test in it, and it works fine.
However, The hit testing is where i come into an issue. Remember, its on a seperate .AS file. The wolf maker and namer is on the main flash page.The hit testing function isif(this.hitTestObject(a)){i changed up my variable name to run a second loop. first variable name is "i" and the second variable name is "a"And for some reason i get a type error 1034, which from what i understand is an error that you get when two instance names are the same. Also, If possible, i would like to add letters to the name of the object, but im not sure if flash will let me as i belive the code would look something like this
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Mar 4, 2009
I'm rewriting a game that came from AS2, and passing it to AS3. The problem is that I have several different MovieClips in the Library, with a sequence name ("s_0", "s_1,...).
how can I use the addChild to instantiate these movieclips, using these names, sequencially, using a FOR loop?
I'm trying to get a way, that I don't have the remake all movieclips, or else I'll be stuck on the desk for a week :P
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Mar 23, 2011
I'm trying to track down some bugs in my code and need to see what movieclips and sprite are creates at runtime - is there a way to see a list of those with properties in flash?
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Dec 14, 2011
Since the demensions of some of them, i.e. phones as opposed to tablets, have a much smaller screen, wanted to use different sets of mc's depending on screen size (device dimension wise, not resolution).So a smaller device would use the mc's with larger gfx so they would still be decipherable and the larger devices could use smaller gfx so to be abale to get a larger part on the screen at the same time- I could just scale the entire screen clip all the time, but this will slow it down too much i think- I could create multiple instances and use different names and then sort them out run time in AS, but this would also steal processor time. Im not really for that.
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Oct 28, 2010
cat 1 and cat2 are the instance names of the movieclips when using the trace command to find out the values of the array this returns both movieclips undefined.Is that correct output window (undefined; undefined)how can trace name of movieclips in the array.[code]
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Dec 17, 2006
I have a flash movie with a lot of linked movieclips in my library (mc's with linkage names). I have a preloader in the beginning of the flash movie. However, the preloader doesn't show until (I guess) all those linked movieclips are downloaded first. Then the preloader starts showing, starting at something like 40% . How can I include the linked movieclips in my preloading, such that the preloader shows straight away, from 0% ?
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Mar 21, 2009
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[code].....
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Jun 28, 2011
I'm creating a pacman game and basically I'm having trouble coding the enemies (ghosts), the code works perfectly with just one ghost, as soon as I add another it starts to go wrong.Firstly I've got this function which places the enemies:
Code:
//places the enemies
function placeEnemies() {
[code].....
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Oct 28, 2011
I have a movieclip that I need to duplicate dynamically based on an outside variable.e.g. clip1, clip2, etc This variable changes so I can't hardcode the number of times it occurs.Is there a way to dynamically create this movieclip multiple times and align it according on the screen?
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getting angles, of two movieclips that are on my stage. With instance names: circle1,circle2. I read that I should use the function Math.atan2 to get the angle, in radians, then I convert it to degrees, but it doesn't make sense, the angles aren't correct.. Here I paste the code I use (its AS not PHP don't know how to add the AS tags):
[Code]...
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Nov 12, 2004
I have an actionscript that controls the movieclips _alpha through instance names. The problem is: I habe a lot of movieClips and I will use the same action in all of them. The same action, just changing the instance name.
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Oct 2, 2006
Right check this:
/////////////////////////////////////
/////////////////////////////////////
///////////////FUSE//////////////////
/////////////////////////////////////
import com.mosesSupposes.fuse.*;
[code]....
But the problem is the thumbMov movies will obviously have a uniquely generated instance name i cant target directly due to the "for" loop..How can i modify what ive done to target any of the thumbMovs with the FUSE functions?
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Mar 3, 2008
I am using attachMovie in a for(var i=1; i<50; i++) loop.Everything loads fine, but I am having difficulty referencing the dynamically created instance names.I don't want to reference individually ie movieclip1, movieclip2 etc.but more by movieclip[i].Basically - if movieclip instance 1 is rolled over I want to display image 1, and so on?
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I'm trying to make an array of movieclips (on stage with instance names);My code:
PHP Code:
var regions:Array=new Array("britain.eastAnglia","britain.eastMidlands","britain.ireland");
[code]......
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May 28, 2011
I am trying to use a for loop, to place 5 instances of the same movieclip on the stage. In the loop I used .name to give each movieclip a unique instance name. But when I try to reference one of those instance names in an event listener I get an error. Here is an example of what I am trying to do:
Quote:
var xPos:int = 120;
var yPos:int = 60;
for (var i:Number = 1; i<=5; i++) {
[Code].....
This code generates an error saying that the cStar2 property is undefined. In the example above, does the for loop create 5 copies of the movieclip starC_moov, and give them unique instance names cStar1, cStar2, cStar3, cStar4 and cStar5?
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May 28, 2011
I am trying to use a for loop, to place 5 instances of the same movieclip on the stage. In the loop I used .name to give each movieclip a unique instance name. But when I try to reference one of those instance names in an event listener I get an error. [code]...
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Sep 26, 2008
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Code:
this.holder_mc.onEnterFrame = function() {
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trace(_root.edges[1]._width);
};
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I am trying to create a pretty simple image script for a flash website. What it does is to create a container named mc and then loads in an image into the mc from XML. It goes through the XML file like in a for each loop. But the problem I have is that every image container then gets the name mc. So then now when I try to build the function which makes it possible to press on one of the image containers to enlarge them, it only makes the last image larger since that is the last one to be created with the name mc. So how do I give every movieclip that I create a different name such as mc1, mc2 etc.[code]
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Actionscript Code://Tried and failed_global["newArray"+newArrayNumber] = new Array();//Tried and failed_this["newArray"+newArrayNumber] = new Array();//Tried and failednewVariable = _this["newArray"+newArrayNumber];newVariable = new Array();
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[Code]...
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Aug 1, 2005
I've got this code but apparently the reference to the button doesn't work since i get an AS error upon execution.
PHP Code: [code].....
I've already tried without the brackets but that yields the same result.
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Nov 27, 2006
Is it possible to have dynamic sprite names? For example if I am constructing a tile map from an array how can i give each sprite object a different name and referense it later?
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Code:
function generateMenuNew(container, name, xPos, yPos, depth, node_xml, bgMenuDepth, bgName) {
[code].....
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Jun 22, 2010
Is there a way to make dynamic var names? Cant remember how to do this.
Something like:
NameCount = 1;
Obj.eval("Item" + NameCount)) = "hello world";
Obj.Item1 // trace "hello world"
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May 28, 2009
This should be simple but I can't come up with or find the answer anywhere. All I want to do is create a series of Arrays with instance names generated on the fly. I then want to reference these later. I have a "for" loop with a variable "count" that I want to add to a base name of rowArray and use the result to create an Array. I would think that it would look something like this:
[Code]...
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Apr 6, 2009
the error I recieve i:Instantiation attempted on a non-constructor.
Relevent Code:
private var hoverText:MovieClip;
private function createTexts():void{ for (var i:Number=0;
[code].....
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Jul 8, 2009
I have an array of data that I'm using to create thumbnails and labels I'm using "Loader" to load the thumbnails (sample code below) but what I'm wondering is how I can make the name of the loader dynamic so that each child gets named "image1, image2, ...". I tried adding "[i]" after the "image" for each item in the code but it complained about missing semicolon before left bracket.
var image:Loader = new Loader();var target_image:URLRequest = new URLRequest("images/" + xmlData.Product[i].id + ".png");image.name = "image_"+[i];
image.load(target_image);
[code].....
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Sep 20, 2009
How do you make a new instance of a class with a dynamic name.
var dynamicname = new dynamicname()
i try something
var this["test"]:Class = new ["Test"]()
but offcourse its not this...
I need this couse i have a librairy with SWC fonts they are only reference.. I get the font name from a CSS file and after i need to make a instance of the SWC file so the font is embedded.
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