Actionscript 3 :: Dynamically Creating And Assigning Names To Movieclips?

Oct 28, 2011

I have a movieclip that I need to duplicate dynamically based on an outside variable.e.g. clip1, clip2, etc This variable changes so I can't hardcode the number of times it occurs.Is there a way to dynamically create this movieclip multiple times and align it according on the screen?

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ActionScript 3.0 :: Creating Instance Names For Dynamically Created Movieclips?

May 28, 2011

I am trying to use a for loop, to place 5 instances of the same movieclip on the stage. In the loop I used .name to give each movieclip a unique instance name. But when I try to reference one of those instance names in an event listener I get an error. Here is an example of what I am trying to do:

Quote:

var xPos:int = 120;
var yPos:int = 60;
for (var i:Number = 1; i<=5; i++) {

[Code].....

This code generates an error saying that the cStar2 property is undefined. In the example above, does the for loop create 5 copies of the movieclip starC_moov, and give them unique instance names cStar1, cStar2, cStar3, cStar4 and cStar5?

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ActionScript 2.0 :: Dynamically Assigning Variable Names?

Mar 29, 2007

dynamically assign variable names from XML? For instance, if I have an XML file with a list of variable names and their respective values, can I make my Flash movie create these variables?

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ActionScript 3.0 :: Dynamically Assigning Instance Names To TextField

Mar 31, 2011

Is it possible to add a textField dynamically but have different instance name each time this is created? In other words if I have a button that whenever its click it will add a textField to the stage and assigns a new instance each time this is added.

ActionScript Code:
button.addEventListener(MouseEvent.CLICK, addField);
var inputWidth = 200;
var inputHeight = 20;
function addField(event:MouseEvent):void{
[Code] .....

Something like this but instead of textFieldName this would be different each time.

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ActionScript 3.0 :: Assigning Variables Into Dynamically-created MovieClips And Indexing Them

Apr 27, 2010

I'm having a problem while assigning variables into dynamically-created MovieClips. Here's a pseudo-code of what I'm trying to achieve.

[Code]....

I need the movie clips to contain their index values as a variable within them. I've tried several approaches, including declaring the variable names within the MC itself, but that doesn't work either.

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Flash :: Creating Varying Number Of Parameters In An Object By Dynamically Assigning Their Name?

Aug 4, 2011

How would I write a procedure that would build this array such that I could choose as many parameter names such as KBP? I wanted?

public var expenses:ArrayCollection = new ArrayCollection([
{Impact:"A", KBP1:1, KBP2:0, KBP3:0, KBP4:0 },
{Impact:"B", KBP1:0, KBP2:0, KBP3:0, KBP4:0 },
{Impact:"C", KBP1:0, KBP2:2, KBP3:3, KBP4:0 },
[Code]....

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ActionScript 3.0 :: Dynamically Creating Variable NAMES?

May 8, 2009

use a loop to create a set of variable names. The forums have figured out how to do this in AS2. This works in AS2...

PHP Code:

for(var x=0; x<3; x++) {    this["var"+x] = x;}trace(var1); // 1trace(var2); // 2 

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ActionScript 2.0 :: Dynamically Loaded MovieClips And Instance Names

Mar 3, 2008

I am using attachMovie in a for(var i=1; i<50; i++) loop.Everything loads fine, but I am having difficulty referencing the dynamically created instance names.I don't want to reference individually ie movieclip1, movieclip2 etc.but more by movieclip[i].Basically - if movieclip instance 1 is rolled over I want to display image 1, and so on?

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ActionScript 3.0 :: Dynamically Creating Objects With Unique Names

Sep 13, 2009

I want to create object instances based on user input but I can't figure out how to get a unique variable name for each instance (I want to be able to get at and manipulate them later). In other languages I would usually just use an eval() function to pull this off.

[Code]....

Code: 1119: Access of possibly undefined property charlie through a reference with static type poundConuter. poundConuter.mxml

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ActionScript 3.0 :: Create Instance Names For Dynamically Created Movieclips?

May 28, 2011

I am trying to use a for loop, to place 5 instances of the same movieclip on the stage. In the loop I used .name to give each movieclip a unique instance name. But when I try to reference one of those instance names in an event listener I get an error. [code]...

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ActionScript 3.0 :: Dynamically Creating MovieClips?

Sep 5, 2009

Is there any way to create dynamic animations? Say if I'm creating a game and there might be multiple sprite sheets for different NPC's, would I have to manually create the walking/whatever other animations manually?

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ActionScript 3.0 :: Dynamically Creating & Removing Movieclips?

Dec 16, 2009

Alright, So i have a function which generates alot of the same MovieClip on the stage, however i need to be able to both Hitcheck this MovieClips and Remove them in other functions, so somehow ( what i have attempted here and isn't quite working yet :confused: ) is putting each MovieClip in an array slot, so if you needed to remove them it would be as simple as a For Loop to run through the Array.
Also, when i hittest them, optimally since they are all in an array, i could just reference them via MovieClip.Hittest (movieClipArray[i]) i being the instance to remove.

Background for the project, adding and removing colored MovieClips Which are all systematically distributed on the stage. When the player Pushes the # Keys color it would run the construct function creating the MovieClips on screen. After that if the player hit the same color key again, before generating a new layout it will remove the previous first.

Also a key is to be able to hittest the colors against other MovieClips on stage so it needs to be linkable. Right now im attempting that by containing all my generated colors in

ActionScript Code:
"ColorContainer"

Currently my color Remove Function has Children Being removing which aren't referenced to the Array, i realize this... But want to get the generation of the Array down before i start cutting away at it.

Here is the code i have so far: For some reason i keep getting:

ActionScript Code:
TypeError: Error #1007: Instantiation attempted on a non-constructor.
at ColorantConfusion_Current_fla::MainTimeline/frame1()

[Code].....

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ActionScript 2.0 :: Creating Textfields Dynamically In Movieclips?

Dec 8, 2004

I'm trying to create 10 empty mc using a for loop, with each mc containing a textfield. Below's how i've done it...

Code:
yPos = 0;
for ( i = 0; i < 10; i++ )

[code].....

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ActionScript 2.0 :: Creating Textfields Dynamically In Movieclips

Dec 8, 2004

I'm trying to create 10 empty mc using a for loop, with each mc containing a textfield. Below's how i've done it...

[Code]....

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ActionScript 3.0 :: MovieClips - Creating Custom EventListeners Dynamically

Nov 14, 2009

I'm trying to create a series of scripts that will create some custom event listeners. I have three movie clips on my stage. One is a movieclip who's sole function is to hold array's and the event listeners. A second which moves around the screen. And a third that is motionless. The problem is that the argument I want to test (which activates the custom event) is held within a string. What I want to know is, how do you test to see if the string argument is true?

Is it something similar to this:
var myCode:String="1<0";
if(myCode){
trace('one is smaller than 0'); //Strangely apparently one IS smaller than 0!!!
}

I think I'm going about this in the wrong manner, however this is the only way I can think of this working... (since I need to be able to dynamically create these events).

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ActionScript 2.0 :: Creating MovieClips From Dynamically Loaded JPEGs

Mar 31, 2010

How to load a series of images locally from a folder and create a movie clip for each one dynamically?

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ActionScript 3.0 :: Dynamically Creating And Adding Movieclips To Stage In 'for Each' Loop

Dec 2, 2009

I am reading in collection objects from an XML file. Each collection has an img field that stores a URL to the collection image. So I am trying to load the images of each collection, storing each image in a MovieClip, and add these MovieClips to the stage. However, my problem is that after adding a MovieClip (with the collection image) to the stage, when a new MovieClip is created in my 'for each' loop it overrites the previous MovieClip. So the images I am adding to the stage are being replaced by the following collection's image on each loop iteration. What can I do to avoid this?

Here is my code...

var collXML:XML = IXml(assets.collections).xml;
var collNodes:XMLList = collXML.children();
for each (var collInfo:XML in collNodes)
{

[Code].....

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ActionScript 2.0 :: LoadInit Function When Dynamically Creating Movieclips In A Loop?

May 29, 2008

I using a loop to dynamically create some movieclips and then position them using the ._height and .width values.

When they are created I use a Listener and LoadInit, to check that everything has loaded. I do this because I want to be able to access the ._height properties of the movieclip in order to place them next to each other and centre them vertically.

If I place the following 3 lines outside the function:

inBead._x = currentPosition;
//gets the start position
currentPosition = currentPosition+Number(mainLoader._width);
//gets the position and adds the width of the movieclip

[Code]....

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Shortcut To Assigning Instance Names?

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I have a 4x4 set of square buttons that I need to give instance names to. They will be named 'btn_1' thru 'btn_16'. Is there any shortcut to assigning the names or do I have to go through 16 times clicking on the button and clicking down to the 'instance name' text box?

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Actionscript 3 :: Instantiating Movieclips From Library And Also Creating Them Dynamically Is Stop() Needed?

May 2, 2011

In the past, we've put a stop() action in the timeline of movieclip symbols so that the timeline would not play and we would control all animations via code. We've also done that to the main timeline as well. Is this still needed for performance reasons? Is this needed for dynamically created movieclips? I know that the Sprite class should be used if there is no timeline associated with it.

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ActionScript 3.0 :: Assigning Names To Movie Clips In Loop?

Mar 21, 2009

im trying to run a loop and assign all my new movie clipswith different names. i have tried .name and ._name they dont seemto be working..

for (var i = 1; i<=5; i++) {
imageName = new ImageMovie();
this.addChild(imageName);

[code].....

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ActionScript 3.0 :: Assigning Frames To Movieclips

Oct 17, 2010

I need to set movie clips at specific frames from an existing array. For example, if I have the array [4,7,3] and three movie clips, I want the first clip to be at frame 4, the second at frame 7, and the third at frame 3. Except I have 100 of these, not just three.

Here's the code I'm using to test it out on a single movie clip. It isn't throwing up any error messages, but it isn't working, either, and the movie clip remains stubbornly set on the first frame. 'Randomorderlist' is the array, which is working perfectly. The trace is also working correctly and displaying the number of the frame I want for the movie clip.

function assignframe():void {
boxsymbol(gotoAndStop(randomorderlist[0]));
trace(randomorderlist[0]);
}
assignframe();

I think I might know why it isn't working, but I'm not sure. 'boxsymbol' is the class name rather than the instance name. I first tried the instance name, but it came up with a 1180 error and stuffed up the whole SWF badly. This was the only way I could fix it. Also, Flash wouldn't let me use the same name for the class and the instance. It forced me to use classes, even though I don't really want to.

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ActionScript 2.0 :: Assigning Instance Names For Clips After "LoadMovie" In A Button Script?

Oct 30, 2003

I'm a second day action script student with a specific goal. I would like a button to load a movie clip to a specific place. I have a button with the "LoadMovie" script and it loads the movie onto level 1, but I don't know how to give whatever it loads an instance name so that I can direct it specifically where to load.

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ActionScript 2.0 :: Assigning Instance Names For Clips After "LoadMovie" In A Button Script

Oct 30, 2003

I'm a second day action script student with a specific goal. I would like a button to load a movie clip to a specific place. I have a button with the "LoadMovie" script and it loads the movie onto level 1, but I don't know how to give whatever it loads an instance name so that I can direct it specifically where to load.

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ActionScript 2.0 :: Assigning Events To Dynamic MovieClips?

Mar 23, 2011

I load an XML file and through it create several Movie Clips. I want each movie clip to have a rollover and mouse click event, yet assigning the events does not seem to work at all. Here is how I create everything:

ActionScript Code:
var parsed_obj = new Object(); //This will hold the parsed xml data (once the XML loads and gets parsed).
XMLParser.load("xml/test3.xml", onFinish, parsed_obj);
function onFinish(success_boolean, anXML, xml) {
//This function gets called when the XML gets parsed.
if (success_boolean) {
LoadImages(anXML);
CreateAlphabeticalArray();
[Code] .....

When the XML successfully loads, we put it in a global variable and then create images based off the xml data. It might be a little verbose, but it gets the job done for now. I tried several methods creating objects to hold the events and attaching them, just using .onRollOver = function() { trace("whatever") };, etc. The code is on Frame 1 of the time line and not attached to anything. I experimented attaching it to a movie clip and doing onClipEvents, but that breaks the rest of my code because there are various sorting functions and button presses that don't get called.

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ActionScript 2.0 :: Assigning Actions To Dynamic Movieclips

May 12, 2009

[code]When I run the file the image appears but isn't clickable.The full code is below.[code]

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ActionScript 3.0 :: Assigning Movieclips To Characters In A String/array?

Dec 22, 2010

I'm trying to make a Welcome ("User") animation for an eLearning template, and was asked to do it in AS3, which my team and I don't really have experience with (most of us stick w/ AS2 cos we're timeline oriented people), but the manager figured the best way would be to dive right in.The goal is to have handrawn letters w/ vignettes behind (like medieval books have) display a user's username (8-10 characters), which will be stored in one of two javascript variables, depending on which LMS the course is loaded into (one SCORM 2004, and one AICC).

I am able to get a loop to trace one letter at a time, which is a good start, I think, but getting the drawn object to go into an MC based on the characters is beyond me. I am also having trouble finding out how to check for the existence the vars on the HTML page.I have 10 empty MCs on the stage, with instance names of b0-b9, and the MCs with the images in them (yeah, they could just be graphic objects, but whatever) are titled iA-iZ and i0-i9.All I have thus far is

Code:
stop();
import flash.events.*

[code].....

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ActionScript 2.0 :: Dynamically Assigning MC Positions?

Jul 25, 2005

I have a navigation section built in Flash and am trying to position headers dynamically, based on variables passed from each page.

For example, the HTML on the HOME page, will have an swf with a variable like : nav.swf?dynHEAD=home

and NEWS will have a variable like : nav.swf?dynHEAD=news

then in flash, I guess something like this should work - but doesnt!

dynHEAD._x = 27;
dynHEAD._y = 211;

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ActionScript 2.0 :: Creating Variables In A Loop And Assigning Them Non Empty XML Values

Jun 1, 2011

Here is the structure of the XML file: PHP Code: <xmlfile><page></page><page> <source></source> </page></xmlfile> Some "page" nodes contain the extra "source" node. What I'm currently doing is looping through all the page nodes and looking for any source nodes. If there is a source node, I create a variable, and want to assign it a value of the contents of the "source" (HTML).

[Code]....

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ActionScript 2.0 :: Dynamically Assigning Hyperlinks To Buttons

Jul 22, 2005

I have some basic knowledge in PHP and am learning XML, and basically have decided to prepare my site for the future by switching to strict XHTML / php (plus it needs to be updated anyway). It is a hybrid site with HTML and Flash elements, and each HTML (soon to be .php) page has a single .swf as the nav bar. Is there a way to externally assign hyperlinks to the nav buttons within this .swf? I've done basic external assigns (with .txt files into dynamic text boxes), but this seems a bit trickier. Basically, I want to be able to update the .swf without opening flash, changing the links, and then publishing a new .swf.

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