ActionScript 3.0 :: Away3D And Resize Stage - Keep The Globe In The Same Relative Spot With The Graphic Behind It
Dec 10, 2010
I made a spinning globe with Away 3D which sits in front of a 2D graphic in a specific spot. The swf is going to exist as part of a web-page. When a user hits "zoom in" or "zoom out" on there browser (looked at FF and IE) and refreshes the page, the 2D graphic is zoomed and stretched. The spinning globe is also magnified, but falls out of position... in this case, down and to the right. I put my original re-jiggering steps to put the globe in place in an onResize() method, called by stage.addEventListener(Event.RESIZE, onResize);
[Code]....
Even if I wanted the globe to stay dead center on the stage, I don't know how to do this. What kind of calculation do I need to make in my onResize() method? Do I move the view or do I need to move something else? Can someone explain what is happening to the viewport or the camera when the stage is resized?
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Jul 10, 2006
my boss gave me the difficult project. he wants me spin the globe.now i can spin the globe forward and backward. but has one error that the globe cannot play backward continuous when my mouse is move more than 1/2 of stage width.it's should be
forward :: frame 1, 2, 3, 4, ..., 24
backward :: frame 24, 23, 22, 21, ..., 1
no have error when play on frame 1 - frame 23
find the error when play frame 24
it is forward :: frame 1, 2, 3, 4, ..., 24 and not play backward and the problem can found when play until the last frame.here is code
Code:
stop();
//forward
MovieClip.prototype.playForward = function() {[code]........
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Aug 25, 2011
I am adding MovieClips in columns and rows according to the main container with static width and heightnow if user wants to enter for more rows and columnsHow I should change the Moviclips size that can adjust within main container ( Blue Box as in image )Image 1 : I am adding small white movieClips with default width and heightImage 2 : its required , small movieClips resized according to main container, when Rows and Cloumns are increased
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Dec 13, 2009
I am having problems changing text x,y position in a browser window as the browser is resized. Ultimately I plan on positioning an image but just using the text for now. I use the following code:
Code:
stage.addEventListener(Event.RESIZE, wResize);
function wResize(e:Event):void {
[code]......
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Jun 23, 2009
Is there any way for me to move the mouse to a spot on the stage and determine what the x/y coords are? It's really hard writing some action script and just continually guessing what x/y coord i want until i get it close enough.
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Mar 8, 2004
How can i dynamically resize a graphic like a rectangle.
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Mar 8, 2004
How can i dynamically resize a graphic like a rectangle.
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Apr 3, 2011
I am wanting to have several separate blocks of text appear in the same spot on my stage. Here are the specifics. I have 8 buttons each controlling their own block of text. When one of the buttons (button1) is clicked its text appears. When the user clicks another button (button2) button1's text goes away and button 2's text appears. The text boxes are sitting in my library and not on the stage. What AS functions do I need to get this to work? A Case/switch or For/while or just an if else? I would like to keep from using event listeners(which may not be AS 2 anyway).
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Sep 7, 2010
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Actionscript Code:
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Oct 27, 2009
I have a movieclip thats inside another movieclip..lets call them mc1 and mc2..
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Aug 10, 2011
way to position an array containing movie clips relative to the stage? Here's what I was trying...
import flash.display.MovieClip;
var one:MovieClip = new One();
addChild(one);
[code].....
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Jan 30, 2009
how to proportionally scale multiple movieClips relative to the stage size.
I understand movieclip placement relative to the stage, and I have been using a code to scale MovieClips as a fullscreen background (also proportionally)
But
I can not figure out for the life of me how to scale other movieclips in relation
to the stage size.
for example I have a background_mc that proportionally scales with the stage
to fill without distortion.
HOW do I then place another MC say center aligned (I know how to do that) that will scale with the background without distortion?
Ideally I would like to place several MC's on my stage all scaling in proportion with the stage yet independently.
I have not been able to find any documentation on this. lots of tutorials on backgrounds and color fills and the like but nothing on proportional scaling of independent mc's
this is the code I use for my background_mc (can it be modified or should it be thrown out the window to achieve independent scaling?)
Code:
import flash.display.Sprite;
import flash.display.StageAlign;
import flash.display.StageScaleMode;
import flash.events.Event;
[Code]....
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Jul 8, 2009
I am building a project where I have 15 'islands' inside one big 'ocean' movie clip. I created navigation buttons so you can explore the Ocean movie clip and look around the islands. my problem comes when i want to 'zoom into an island'
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[Code]...
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Mar 1, 2011
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package {
import flash.display.*;
import flash.events.*;
public class myMC extends MovieClip {
var star:myMC=new myMC();
public function myMC() {
[Code] .....
As I am placing the two variables origin_x and origin_y inside the constructor, I'm expecting to get 250 and 200 respectively. After drop the star, I want to send it to it's original place, and that's why I need to keep this values. And here's the problem, origin_x and origin_y are both ZERO, instead of 250 and 200... The value is not relative to stage. I managed a little bit and I found this post : [URL]. Unfortunately I tried to replace by the suggested code, but both values remain zero. An interesting thing, is that if I put the star directly in the stage instead of calling it from the library as I am doing, I get correct values in origin_x and origin_y.
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Aug 5, 2011
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May 17, 2011
If I have a rectangle on the stage, how do I find its top left tip (x,y) and the bottom right tip (x,y) in relation to the stage?
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Jan 30, 2009
I need some assistance on how to proportionally scale multiple movieClips relative to the stage size. I understand movieclip placement relative to the stage, and I have been using a code to scale MovieClips as a fullscreen background (also proportionally) But I can not figure out for the life of me how to scale other movieclips in relation to the stage size. for example I have a background_mc that proportionally scales with the stage to fill without distortion.
HOW do I then place another MC say center aligned (I know how to do that) that will scale with the background without distortion? Ideally I would like to place several MC's on my stage all scaling in proportion with the stage yet independently. I have not been able to find any documentation on this. lots of tutorials on backgrounds and color fills and the like but nothing on proportional scaling of independent mc's this is the code I use for my background_mc (can it be modified or should it be thrown out the window to achieve independent scaling?)
[Code]....
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Dec 26, 2010
exactly as the title says, or is there a way to call up its original x,y coordinates like box_MC.originalX or something?
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Oct 19, 2011
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Feb 27, 2006
i saw a thread while ago .. that always position a movieclip in the middle of the stage even if the stage or window resize any1 can point me to it
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May 10, 2008
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Stage.align = "TL";
var numberOfGalleries:Number = 20;
var thumbMarginX:Number = 163;
var thumbMarginY:Number = 109;
[Code].....
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Sep 9, 2009
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Here's the AS3 code in the 1st frame of my swf:
import flash.display.Stage;
import flash.display.StageAlign;
import flash.display.StageScaleMode;
[Code]......
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Jan 8, 2012
All though I can scale down the size of my objects and can shift them to their correct positions when scaling. I cannot shift them to the correct relative positions, relative to the screen centre.
Code:
level=1; //starting scale level
public function scaleOut(level:int) // scale to a level 1-4{
for (var r = 0; r < Main.ballArray.length; ++r){
// scale radius
Main.ballArray[r].bRadius *= (oldLevel / level);
[Code] .....
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Mar 15, 2011
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[Code]...
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