ActionScript 3.0 :: Calculate Input Text Fields And Display On Another Frame
Aug 12, 2010
I'm building a calculator in AS 3.0. On frame 1, the user inputs data into the input text boxes and hit's the "calculate" button (also located on page 1).The calculations are displayed in the dynamic text fields on frame 1but aren't appearing on frames 2 and 3. Anyone know how to get the calcs to show up on frames other than where the calculation button is located?
I wanted to make a book with flash where each page is a frame in the file. I have successfully made the next page and previous page buttons, but I was wondering how to get started on making an input field that lets users put page numbers that go to the specific page / frame.
So, what I'm trying to do can't really be that hard, I still can't get it to work properly...
So, I have two textfields and one button. Whenever I type a set message into one of the textfields and then press the button, I want the other textfield to return another set message. Probably the trickier part: this should work both ways.
I am embarrassed to admit that I am still working in Flash 6. But I am. I do not have the ability to upgrade at this point. I have created a contact form and all is working, but the input text is invisible to the end user. Oddly, anything that is typed is sent ok, they just can't see anything they are typing!
This is about fill in the blanks in flash 8 as2. In this i used input text fields and three buttons.In first frame i used multiple input text fields and a submit button. After filling all the blanks we click on submit button then in the second frame we will show the result like if the blank is correct it should change the color to green and if it is wrong it should change to red.and in the frame i have check button when we click on it will display all the answers. And when we click on analyse button we have to display the answer which the user types and the correct answers.And my problem is when we click on submit there is no difference in the blanks color all are in black only.
I'm doing a project for an education company that requires the use of a cursive font. The cursive font has many glyphs so that the characters can connect with each other. There are several versions of each letter so that they connect correctly to whatever letter is beside it. The glyphs work fine in InDesign and Illustrator, but not Flash. I tried embedding the entire Glyph set but that doesn't work.
I'm creating a form that runs from an external AS file. The code works when placed on the main timeline but not in the AS file where I want it. Here's the code.
var myvar:TextField=new TextField(); myvar.type=TextFieldType.INPUT; addChild(myvar);
I was wondering if anyone could please send me info user input text fields. I was wanting to set up a section in my flash site where the user
a) types in their name in first field b) second field they type in their email address c) third field they type in their email message and then hit a submitt button to make their message reach me!
I am trying to create a TextField, set its type property to "input," set its format via the TextFormat object, and allow the user to add a label to a movieclip.
Assume you have a button named b_add, and you assign it this code on the main timeline:
The TextField that gets created loses all of its formatting once the user starts typing. It reverts to Time New Roman and doesn't wrap. Do I have something out of order? Should I approach the problem with another solution?
I'm creating a simple quiz which has 3 questions. Each question has an input text field next to it for the user to type their answer. There is also one submit button underneath the 3 questions.
What I'm needing is some actionscript so they can only progress to the next frame by clicking the submit button once ALL 3 text fields have text in it. It doesn't have to detect any specific text, just that there is something put into each one. If there hasn't been, then it'll pop up with text asking them to complete all the questions first.
Trying to connect an input text field to a dynamic text field - each with different formatting (font, size and justification). So far I'm just using the properties box to format the text. Using a.2.0. It works easily in a small test, but in a larger .fla, the results dynamic text field retains the formatting of the input field.
I am wondering if there is a way to fill out fields in another website with the input text (or dynamic text) fields from my flash page.
I want to be able to have a sort of 'auto fill' function, where the 'username', 'password' etc. fields in my flash page get transfered to the other website's fields. I had the actionscript set up that looked like:
I am having some trouble figuring out how to work auto-tabbing between input text fields when a user inputs a character. I have a series of text boxes with maxChar set to 1, and when the user inputs a character, I would like it to auto-tab to the next one. I'm putting together a crossword-style banner ad so the auto-tabbing willtremendously. All the input text fields are instanced on the stage as input1, input2, etc; not called in from a custom class.
I can not for the life of me figure out how to change the background color of my input text field,I can change the type and stroke color but in cs3 I see no option for background color, and at the same time have the background opacity lowered so the background of the site can be somewhat showing through. like have the opactity of the background color be at 70-80%.
Just wondering where I find a list of what can be error checked in input text fields?I'm looking for things like...- checking that letters and not numbers are entered- checking that an entered number is in a certain range
When changing wmode to transparent or opaue, or just by default, some browers change the @ to a " ... so you have to use the opposite button, ie shift-2.The only fix I know is to run a listener and switch double quotes for @ symbols...
I am wondering if there is a way to fill out fields in another website with the input text (or dynamic text) fields from my flash page. I want to be able to have a sort of 'auto fill' function, where the 'username', 'password' etc. fields in my flash page get transfered to the other website's fields. I had the actionscript set up that looked like: getURL("[URL]" + userName + "&password=" + passWord) Anyways, some fields (like email and username) worked, but some (like password and 're-enter email', did not work.
I have an input text field with embedded fonts together with embedded special characters. I published my app on MAC, when I use my app on mac - all is fine all special characters are displayed correctly - but when I test it on Windows - special characters do not appear or I get wrong characters when I type. I'm confused - becase I have embedded fonts etc - and all should work but for some reason it does't...
I have some input text boxes on a form. The text within those boxes is appearing in the top left, so looks kind of stupid. I thought this would be easy to correct by moving the text away from the edges with some coordinates something like in the following:[code]Unfortunately myTextBox.text is a string so won't allow x and y values to be applied to it. Can anyone tell me how I can use actionscript to move the text around within the Input text box?
I'm creating a simple quiz which has 3 questions. Each question has an input text field next to it for the user to type their answer. There is also one submit button underneath the 3 questions.
What I'm needing is some actionscript so they can only progress to the next frame by clicking the submit button once ALL 3 text fields have text in it. It doesn't have to detect any specific text, just that there is something put into each one. If there hasn't been, then it'll pop up with text asking them to complete all the questions first.
I am encountering this problem where I need a user to enter data in a text field but I can't invalidate their input if they just enter spaces. What I mean is that right now I can alert the user to enter the data in the text field (required field in form type of situation) if they don't enter any characters but the glitch of my system is that it goes through if they just enter spaces with the space bar. QUESTION: Can I find out that the characters in my text field entered by the user are not SPACES??
I am encountering this problem where I need a user to enter data in a text field but I can't invalidate their input if they just enter spaces. What I mean is that right now I can alert the user to enter the data in the text field (required field in form type of situation) if they don't enter any characters but the glitch of my system is that it goes through if they just enter spaces with the space bar.
Can I find out that the characters in my text field entered by the user are not SPACES?
I'm trying to pass text from an input text in frame 1 to a dynamic text field in frame 10. Thus when the user enters text and clicks the submit button it takes them to frame 10 and shows them what they typed. It's not working but I'm not getting any errors. Here's the link:
If it's possible to restrict hard returns in text input fields? I've tried something like this: my_txt.restrict="^u0013", and a bunch of variations thereof, but nothing seems to keep the Enter key from doing it's thing. Second best would be to traverse through a string a user has entered and replace hard returns with a space or dash, but again I've had no luck looking for or I've tried entering text and hard returns into a dynamic textfield set to input, but when I try this: var n:Number = my_txt.indexOf(" ")... trace("n: "+n) //traces "n: -1"
it's possible to restrict hard returns in text input fields? I've tried something like this:my_txt.restrict="^u0013", and a bunch of variations thereof, but nothing seems to keep the Enter key from doing it's thing. Second best would be to traverse through a string a user has entered and replace hard returns with a space or dash, but again I've had no luck looking for or . I've tried entering text and hard returns into a dynamic textfield set to input, but when I try this:
var n:Number = my_txt.indexOf(" ")... trace("n: "+n) //traces "n: -1"
I am just trying to check the contents of text field that the user can enter text into. Here's the code: btn_check.addEventListener(MouseEvent.CLICK, checkAnswer); function checkAnswer(evt:MouseEvent):void { if (answer.text=="48%") { messageBox.text="CORRECT"; } else { messageBox.text="INCORRECT. TRY AGAIN."; }}
I'm pretty new to AS 3. I've been tasked with converting an online calculator from AS2 to AS3 and am having trouble figuring out how to get one of the functions to work. There are several input fields, restricted to numbers, which are ordered by tabIndex. When you enter a value and hit the 'Enter' key, it deletes the numbers the user just typed and focuses in on the now blank text field. What I need it to do is focus on the text field, and instead of deleting the text, select it.
I am designing a roulette wheel type game. I am using a variable, "_global.myMoney = 0; " to keep track of the total money the player has. When I built the prototype, I used a dynamic text field on the stage with an instance name of "myMoney_text" and a variable of "_root.myMoney"
Now, I need to move this text box into a movie clip with an instance name of "winnings_mc"
When I test the movie, it looks like it showing the style sheet (font size, font, etc...) inside the dynamic text box. If I change the variable of the box to "_root.winnings_mc.myMoney" it seems to track initially, but now my updateMoney function in my main script does not work. The function is called like this: