ActionScript 3.0 :: Call Dynamically Created MovieClip From Within A Package Class?

Oct 12, 2009

I'm dynamically adding to the stage a series of mc from a MovieClip class contained in the library(instance.name: "btn_1", btn_2", etc..) and trying to call them from a method within my Main.as class. What's the best way to do this. I can't seem to reach these dynamically created MCs.

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ActionScript 3.0 :: Access Dynamically Created MovieClip From Class?

Sep 11, 2009

I have created Movieclip in main actionscript file main.as :

var drawingSign:Movieclip = ne MovieClip();
drawingSign.x = 40;
drawingSign.y = 40;

How could I access it (add listeners etc.) from a class file?

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Actionscript 3 :: Scope Dynamically Create A New MC In A Package/class?

Feb 9, 2010

public function addNewMc():void{
var newMC:MovieClip= new MovieClip();
this.addChild(newMC);
}
public function removeOldMc(newMC):void{
this.removeChild(newMC);
}

How can I create a new MovieClip within a method, which can be used throughout the class, without defining it at the top of the class? And for extra points, without using return. I can get it to work, if the first function addNewMc returns the value newMC, and passing that to any other methods.

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Dom :: Call Dynamically Created Flash External Interface In IE?

Jan 28, 2010

What I have:A swf exports a function via ExternalInterfaceJavascript creates new embed object and adds it to the documentCalling flash functions works fine in other browsersCalling flash functions will fail in IE 8Example of exporting functions in swf:

flash.external.ExternalInterface.addCallback("isActive", ...
Example of creating the embed object:
var b = document.createElement('embed');

[code].....

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ActionScript 2.0 :: Assigning Movieclip To Dynamically Created Movieclip

Oct 24, 2006

In part of my actionscript i'm using: thumbnail_mc.createEmptyMovieClip("t"+k, thumbnail_mc.getNextHighestDepth()); to create a seperate movieclips for ewach image in my xml file. How would I then attach another movieclip to each of the newly created ones? ie thumbnail_mc.t0, thumbnail_mc.t1, thumbnail_mc.t2... is there a way to do it automaticall7y or do i have to assign it to each one individually? "thumbnail_mc.t"+k.attachMovie obviously doesn't work

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Actionscript 3.0 :: Assign A Class To Already Created Mc Dynamically?

Jan 16, 2010

Write well let me see if i can explain this:I have created a class that will create a movie class colour block:

Code: Select allimport com.si.mc. CreateBlockClip;
import com.si.mc.newClass;
var myBar:CreateBlockClip = new CreateBlockClip("bar",300,5);

[code]....

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ActionScript 2.0 :: MouseDown On Dynamically Created MovieClips (with Class)

May 7, 2010

I am working on a tile based game in which you will be able to slide the tiles back and forth, up and down along a grid.

I have created a Class called Tile and have dynamically added the movieclips to the stage in a grid like so:

Code:
for(i=0;i<7;i++){
for(j=0;j<7;j++){
var t = _root["gameboard"].attachMovie("Tile", "tile_" + i + "_" + j,

[Code].....

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ActionScript 3.0 :: Package Class That Opens A MovieClip On A Button Click?

Jul 13, 2009

I have a timer on my main flash document, and a package class that opens a MovieClip on a button click.
 
I want to stop the timer when the user starts the movieclip and then restart it when they close the movieclip. I don't know how to send information back to the main flash document from the package though.
 
Calling an object's method from the main flash doc is object.method(); But I need to do the reverse. I know this a low level super easy question, but I cant find the answer. Something like _MainDocument.function(); would be my guess. Or is there a addEventListener(class Deconstructs, doSomethig) ?

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ActionScript 1/2 :: Use A Dynamically Created Movieclip

Nov 19, 2009

I have a function that appends 7 movieclips to the timeline in a loop. The name of the clips is generated automatically:
 
[Code]...

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ActionScript 2.0 :: Load One Class From That Package In Another Class In The Same Package

Dec 14, 2004

I have classes witch resides in this package :com.network.interface_as. When I try to load one class from that package in another class in the same package like this:

[Code]...

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Flash :: Get Am Instance Name Of A Dynamically Created MovieClip Or Name?

Dec 4, 2009

For AS 3

I have a class which crate a panel with close button. and i create an instance of this class like this

function _smallThumbClick(evt:MouseEvent):void {
var _popup:Popup=new Popup( square.width ,evt.currentTarget.y, evt.currentTarget);
addChild(_popup);
}

and this mouse event from the thumbnail(suppose), so if i click on the thumb it will create popup. so i want to close all other or previously opened pop window.

How do u get the popup class object to close from another class..

or is there any alternate method for detect instance of the movieclip or class..

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ActionScript 2.0 :: Put A Rollover On A Dynamically Created Movieclip?

May 7, 2009

How do I put a rollover on a dynamically created movieclip?

I have several movieclips being placed inside a container movieclip and I need them to have onRollOver, onRollOut and onRelease events. The way I usually target and do this...

_root.mcContainerName.mcName.onRollOver = function() {
_root.mcContainerName.mcName.gotoAndStop("over");
}

...does not seem to work for whatever reason. However, if I put a named instance of the movieclip on the stage myself and target it in exactly the same way (with similar syntax), the rollover works fine.

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ActionScript 2.0 :: X Property Of Dynamically Created Movieclip?

Dec 5, 2009

I'm having trouble with how Flash sets the _x property of a dynamically created movieclip.If I create a rectangle on the stage using the Drawing API:

Code:
//for the purposes of this example, assign a value to i
var i:Number = 0;

[code]....

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ActionScript 3.0 :: Dynamically Created MovieClip Never Displayed On Stage

Jul 15, 2009

I'm trying to build a Flash-based controller application to go on the web interface for the rack-mounted units which my current employer builds.  The interface is defined in an XML file which is parsed and processed when the Flash application is started.

I've created some library symbols which act as various controls - sliders, toggle buttons, etc.  I can add these fine to the stage. What I would like to do is group them together in a container of some sort so that I can show and hide them en masse without having to loop through all the controls. All library symbols I'm using are linked to ActionScript classes.

If I use a symbol I created earlier and added to the library as this container, everything works fine and the controls display correctly on the stage.

However, if I dynamically create a MovieClip and use that as the container, it never appears on the stage.  The code is identical in both cases except for the class names being used.  I am calling addChild() on the MovieClip instance to add the controls to the MovieClip, and then call addChild on the document class to add the MovieClip to the stage.  As I mentioned above, this all works perfectly if I use a pre-created symbol from the library as the container.[code]...

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Actionscript 3 :: Get Name Of MovieClip On Flash Stage That Was Created Dynamically?

Aug 17, 2010

There are multiple MovieClips that will be dynamically placed on stage. These MovieClips are coded to be buttons. I'm trying to figure out--when a user clicks on the MovieClip...figure out which object on the flash stage the user clicked on.Inside function toggleClick I put the trace statement: trace("movieClip Instance Name = " + e.target.name);

In the OUTPUT window:
movieClip Instance Name = instance5
movieClip Instance Name = instance12

[code].....

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Actionscript 3 :: Access The Methods Of A Dynamically Created Movieclip?

Jun 28, 2011

How do I access the methods of a dynamically created movieclip/object?

For simplicity sake I didn't post code on how I dynamically created the movieclip. Instead, assume its already created. It is an object. It is called field_2. Below it is referenced by using getChildByName('field_' + field.id);

Check_box_component.as

public var testVar:String = 'test';
public function testReturn()
{
return 'value returned';

[Code]...

When I trace temp.testReturn, why does it show "function Function() {}" instead of "value returned"?

This link below helped me get this to this point.

[URL]

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Flash :: CreateEmptyMovieClip Inside Another Dynamically Created MovieClip?

Apr 1, 2012

I'm trying to create a movieclip and load a "frame" image inside of it, then create another movieclip inside of the first, and then load another picture inside of the second. Something like this:

var thumbFrame;
var thumbPicture;
thumbFrame = container_mc.createEmptyMovieClip(thumbFrameName, 1);[code]..........

But it doesn't seem to work the way I want: the "thumbPicture" doesn't appear on top of the "thumbFrame" as I expected... only the "thumbFrame" shows (with it's image succesfully loaded). Am I missing something?

EDIT: If I comment this: //thumbFrame.loadMovie("thumbFrame.png");

The thumbPicture.jpg shows inside of the first movieclip, so maybe the issue is with the .loadMovie?

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ActionScript 3.0 :: Make Instances Of A Dynamically Created MovieClip?

Jul 17, 2009

How could you do something like this? [code]...

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ActionScript 3.0 :: Getting Dynamically Created MovieClip Names During Runtime?

Nov 8, 2010

Is there a way to obtain a reference name of each item on the stage. A reference name that can be then used to manipulate the object? (and how would one do that if successful in obtaining the name?)

As an example that is not working for me, if I drag to stage two movie clips and dynamically include 5 additional movie clips at runtime, this [code]...

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ActionScript 2.0 :: Scrolling Dynamically Created MovieClip (Rollover)

Oct 24, 2005

Any examples on creating the horizontal scrolling menu with dynamically attached clips? the style where if the user mouses over the right hand side of the menu it slides left, etc? There's lots of tutes out there for simple scrolling but not much that take a dynamically sized clip into consideration!

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ActionScript 2.0 :: Remove A Movieclip That Is Dynamically Created In Another Function?

Oct 19, 2006

[code]Then in another function, where I handle a rollover events for the Main Menu, where I want to remove the movieclip "target_mc" after a certain rollOut event [code]doesn't work.Now, I realise this is probably cause it's not in scope, but how would I remove a movieclip that is dynamically created in another function?

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ActionScript 2.0 :: Use BitmapData To Capture A Movieclip That Has Been Created Dynamically?

Apr 23, 2007

I'm trying to use BitmapData to capture a movieclip that has been created dynamically.

Here's my code:

Code:
on(release)
{
import flash.display.BitmapData;

[Code]....

As u must have noticed, the movieclip i wanna draw, namely _root.VESSEL, itself contains several other clips (eg _root.VESSEL.db). The problem is that the clip doesnt get drawn at all! All i get is a white rectangle of the size i've created the bitmapData. But nothing of that movie clip has been captured.

is it that the BitmapData cannot capture the details of a clip if it has child clips?? Coz here, VESSEL itself was created empty, and all the new shapes are actually being placed as movie clips inside other empty clips that were created in VESSEL.

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ActionScript 3.0 :: Placing Elements Into A Dynamically Created MovieClip?

Jun 24, 2010

I am trying to create a navigation element. The items in the navigation are created dynamically from data in an XML file. What I would like to do is create a new movie clip then place all of the navigation elements into that movie clip so I can move it around as one piece.

Here is a simplified example of my code:

Code:
var navContainer:MovieClip = new MovieClip(); //clip to add elements to
addChild(navContainer);
//Create nav elements that I want inside navContainer//

[Code]....

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ActionScript 2.0 :: Removing A Dynamically Created Movieclip After Time Interval?

Jul 13, 2011

every so often a movieclip is dynamically created using actionscript from the main timeline. It has the instance name of

Code:
["spark" + i]

each time one is created "i" goes up 1. so I end up with spark1, spark2, spark3, spark4 etc. etc.What they need to do is play through an animation (about 4 frames) and then destroy themselves.

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ActionScript 2.0 :: Flash 8 - Setting X Property Of Dynamically Created MovieClip

Feb 28, 2007

Long time listener, first time caller here. I'm having trouble with how Flash sets the _x property of a dynamically created movieclip. If I create a rectangle on the stage using the Drawing API:

Code:
//for the purposes of this example, assign a value to i
var i:Number = 0;
//assign var squareName
var squareName:String = "square" + i;
//create an empty movieclip named [squareName] at depth 1
this.createEmptyMovieClip([squareName], 1);
[Code] .....

I'm not new to Flash by any stretch of the imagination, but I have never come up against this problem before. For context, I'm actually getting my feet wet with the Tween class, and am having trouble animating dynamically created movieclips due to this confusion with coordinates. When I tween a dynamically created clip from one set of coordinates to another, they are offset by the movieclip's _x and _y properties starting at 0, 0, rather than their actual position on stage.

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ActionScript 2.0 :: Setting Component Properties Of Dynamically Created Movieclip?

Mar 2, 2008

I created a movie clip symbol with a user interface in it, using the standard components. It contains various components that I draged on the stage. I named the instances (e.g titleLabel). Then I created an ActionScript class for that user interface. Under the linkage properties of the symbol I specified that class. In the class itself, i declared the attribute "var titleLabel:Label". I thought this would be the same instance from the symbol? But: Trying to set the text of the Label AFTER the movie was dynamically added to the parent does not work. I cannot access any properties.

Here is the example:

My Class for the user interface:

Code:
import mx.controls.*;
class Information extends MovieClip {
var titleLabel:Label; //this is the same instance name as in the symbol

[Code].....

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ActionScript 2.0 :: Centering Content Inside A Dynamically Created Movieclip?

Mar 17, 2008

I'm having trouble to center any dynamic content (movieclips, textfields...) inside a dynamically created movieclip, which has a default point of interested in the top left corner.

PS: Just as an example, I have a dynamically created text field inside a dynamically created movieclip....and when I try to scale that movieclip I need to scale it from its center

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ActionScript 2.0 :: Referencing/loading A Dynamically Created Movieclip Variable?

May 23, 2008

I am trying to load an image in to a dynamically created movieclip, which is:

_root.mySlider."+stripX2(band[i][0])+i

but I can't seem to reference it. I can load the movie into _root.mySlider, but if I add the dynamic element (stripX2(band[i][0])+i) without quotes it it doesn't load. If I load with quotes i.e.

"_root.mySlider."+stripX2(band[i][0])+i

flash doesn't allow strings in movieClip variables.The code I'm using is belowm, it's the second to last line thats causing the problem:

var loadListener:Object = new Object();
loadListener.onLoadComplete = function(target_mc:MovieClip):Void {
trace(">> target_mc._width: "+target_mc._width);[code]......

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ActionScript 3.0 :: Call A Class Constructor Dynamically Using Factories?

Jan 20, 2011

I'm attempting to call a Class constructor dynamically using factories:

ActionScript Code:
public function construct(classRef:Class, initArgs:Array):* {
var factory:ClassFactory =  new ClassFactory(classRef);
var classInstance:* = factory.newInstance();
return classInstance;
}

This works just fine, except when the constructor of the classRef being passed in requires arguments, as in the sample class below:

ActionScript Code:
public class Foo
{
public function Foo(arg:String) {

[code]....

Is there any way I can call construct(Foo, "Hello World") and have it properly pass the parameters to Foo's constructor? (I'm not locked in ClassFactory, by the way, I also tried classRef.apply(initArgs) and a few other hacks to no avail.)

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ActionScript 3.0 :: Call Function Of Document Class From MovieClip Class

Aug 8, 2008

How can I run function of the main document class from a class of a MovieClip? I usually just used MovieClip(parent).function(), but now my MovieClip has another parent. Or what do I have to pass to the MovieClip class when creating the MovieClip to acess the main document class?

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