ActionScript 2.0 :: Remove A Movieclip That Is Dynamically Created In Another Function?

Oct 19, 2006

[code]Then in another function, where I handle a rollover events for the Main Menu, where I want to remove the movieclip "target_mc" after a certain rollOut event [code]doesn't work.Now, I realise this is probably cause it's not in scope, but how would I remove a movieclip that is dynamically created in another function?

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I have added a listener function for mouse event

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i wanna write a function for the onPress handler for a movieclip that will be created dynamically.. how do i do it? this is what i'm doing:

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Code:

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For AS 3

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I'm trying to build a Flash-based controller application to go on the web interface for the rack-mounted units which my current employer builds.  The interface is defined in an XML file which is parsed and processed when the Flash application is started.

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How do I access the methods of a dynamically created movieclip/object?

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Check_box_component.as

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When I trace temp.testReturn, why does it show "function Function() {}" instead of "value returned"?

This link below helped me get this to this point.

[URL]

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Flash :: CreateEmptyMovieClip Inside Another Dynamically Created MovieClip?

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I'm trying to create a movieclip and load a "frame" image inside of it, then create another movieclip inside of the first, and then load another picture inside of the second. Something like this:

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Jul 17, 2009

How could you do something like this? [code]...

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I have created Movieclip in main actionscript file main.as :

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ActionScript 3.0 :: Getting Dynamically Created MovieClip Names During Runtime?

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Is there a way to obtain a reference name of each item on the stage. A reference name that can be then used to manipulate the object? (and how would one do that if successful in obtaining the name?)

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ActionScript 2.0 :: Scrolling Dynamically Created MovieClip (Rollover)

Oct 24, 2005

Any examples on creating the horizontal scrolling menu with dynamically attached clips? the style where if the user mouses over the right hand side of the menu it slides left, etc? There's lots of tutes out there for simple scrolling but not much that take a dynamically sized clip into consideration!

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ActionScript 2.0 :: Use BitmapData To Capture A Movieclip That Has Been Created Dynamically?

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I'm trying to use BitmapData to capture a movieclip that has been created dynamically.

Here's my code:

Code:
on(release)
{
import flash.display.BitmapData;

[Code]....

As u must have noticed, the movieclip i wanna draw, namely _root.VESSEL, itself contains several other clips (eg _root.VESSEL.db). The problem is that the clip doesnt get drawn at all! All i get is a white rectangle of the size i've created the bitmapData. But nothing of that movie clip has been captured.

is it that the BitmapData cannot capture the details of a clip if it has child clips?? Coz here, VESSEL itself was created empty, and all the new shapes are actually being placed as movie clips inside other empty clips that were created in VESSEL.

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ActionScript 3.0 :: Placing Elements Into A Dynamically Created MovieClip?

Jun 24, 2010

I am trying to create a navigation element. The items in the navigation are created dynamically from data in an XML file. What I would like to do is create a new movie clip then place all of the navigation elements into that movie clip so I can move it around as one piece.

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Code:
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[Code]....

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ActionScript 2.0 :: Dynamically Remove 'onPress' Function

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I have a movieClip in which by default it does not have an 'onPress' function applied to it. However, I have a button on the stage that the user can press to 'unlock' that mc, and when they unlock it, it sets a 'locked' variable to false, calls a function which checks the 'locked' status, and if it is false, it that sets the onPress for that movieclip (which makes it draggable)If that button is clicked again, 'locked' is set to true, and that same function is called again, and then the status is recognized as locked...but I need it to somehow remove/delete the 'onPress'function. I know the first thought would be to just set 'enabled' for the mc to false...which I tried at first.... but the problem is that some of the mc's are transparent in the middle, and there can be other items below them...and those items below need to be 'clickable'. Even though the top mc is not enabled, it still recognizes that it has had an 'onPress' function applied to it, and thus won't let anything below it be clicked. (When the movie first launches, the function setting the onPress has not yet been set, and so the items below it are therefore clickable).

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