ActionScript 2.0 :: Calling A Numbered Function From Dynamically Created Buttons
Jan 28, 2011
Im having a problem where I have a set of numbered functions and I need to call them from the dynamically created buttons but I need to make sure the numbered functions are relative to each button..so button 1 will call function 1.
Code:
info1 = function () {
var1 = "blablabla"
var2 = "blablabla"
[Code]....
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Mar 17, 2010
Now I've dynamically created some buttons using XML. They're spread around the stage and I've modified a tooltip script to give each button a tooltip on Mouse_Over. But to se the logic and make it work using AS3 is hard (for me). I want a function that accept to parameters: Tooltip text and Object to tooltip. In my code I get this error msg when initiating the function on dynamically created buttons: 1118: Implicit coercion of a value with static type flash.display:Sprite to a possibly unrelated type flash.display:MovieClip. I beleive there are more than one thing here needing a fix.
[Code]....
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Aug 6, 2011
I am dynamically creating panels based on information i get from an XML file but i'm having a problem with adding buttons to these panels. These buttoms are also created based on information taken from the XML file. The problem seems to be in the way i give the panels an Id name.[code]...
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Jan 16, 2008
I have started to create my buttons dynamically. When doing so, I would like to have a number for each, that I can use to then call other things, such as text from an array, images, etc. All my assets in this file are numbered. For example, the button that I am creating with the following for loop, will have a string from an array, and a jpg that will load when it is clicked.
This is how I am creating the buttons.
for(var i:Number = 0; i < thumbs; i++){
var ref:MovieClip = thumb_scroller.all_thumbs["thumb" + i];
ref.onRelease = function():Void {
clickAction();
}
};
For example, "thumb_scroller.all_thumbs.thumb5" will, when clicked, load a jpg, called 5.jpg and reference a string from an array, at the 5 place in that array. So, if I could somehow, send the number 5 as a parameter with the clickAction();, I could then do what I want. I had tried something like this clickAction(i); but it did now work, because i got updated until the for loop was done and so had the same value for all buttons created by it. How is this done? Is there a way to create dynamic variable that I can send as a parameter with the clickAction()?
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Dec 14, 2007
I have 3 objects: obj1, obj2 and obj3.[code]...
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Oct 4, 2009
I have created a class that creates a button with a bitmap underneath, and dynamic embedded text on the top. The buttons upState has a drop shadow on it, the overState, changes the Text from a dark to a light color, and the down moves the buttons image and text by a couple of pixels down and across. All this works fine, however when I click on the button, I get a very quick flicker of my text field, which was not my intention. I am a complete newbie to Action Script, and can not find any solution to this unwanted flicker. My Class is as follows:
ActionScript Code:
package Classes {
import flash.display.SimpleButton;
[code].....
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Mar 5, 2005
In the there is a dynamically created movie clip a navigation menu but i just can't find out how to give URL to the buttons dynamically created can someone show me how?t
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Aug 3, 2004
I'd like to be able to call a function dynamically, ideas?I saw an example. It doesn't work, but perhaps it's a starting point:[code]
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Aug 3, 2004
I'd like to be able to call a function dynamically,?I saw an example. It doesn't work, but perhaps it's a starting point:
myFunctionName = "myFunction";
_root[myFunctionName](myParams);
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Jul 18, 2011
My app has buttons that users press to insert predefined strings into a textarea. I'm now making it load in the button values dynamically so users can define their own buttons.I'm using a buttons.txt which contains a different label on each line (button1, button2,button3 etc). I loop through the text file and add the buttons to a group. This all works, but now the hard part. How can I assign an eventlistener to these buttons so that they output text to the screen?
protected function view1_viewActivateHandler(event:ViewNavigatorEvent):void
{
var path:File = File.documentsDirectory.resolvePath("buttons.txt");
[code]......
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Jul 19, 2011
I have a txt file structured like this:
button1_label
button2_label
button3_label
[Code]....
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Mar 27, 2008
I am having problems with this and I can't quite figure out what I am doing wrong.I have the following AS inside a function in my movieclip.
this.attachMovie("team_" + whichProfile, "team_" + whichProfile, this.getNextHighestDepth());
var teamProfile = ["team_" + whichProfile];
[code]......
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Aug 4, 2010
i have a swf file which is a framework file done in puremvc and i m loading multiple swf files. one of the swf file loaded into the main swf file loads multiple sub swf files in it. works fine but in the loaded swf file which loads multiple swf files in it.. button dosent work at all. i m not able to click on any button. i m jst making a tree structure so can be easily understood..
container swf -> external swf -> miniSwf file and in miniSwf dynamic button are not clickable but they have all the Mouse eventListeners.
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May 23, 2005
I'm using Flash Remoting to grab a result set from a SQL Server database. Then, using the total records in the result set, I'm creating the respective number of movie clips on the stage. Each of these movie clips is an instance of the "button_mc" movie clip I have in the library, named "button_0", "button_1", ..."button_n". The library movie clip that I'm using to create the instances contains a standard Flash button.
Anyway, that part is working fine. What I want to do is dynamically generate the onRelease event handler for each of these unique buttons. When I try to do this within the for loop, it sets all the event handlers to the last item in the list. What I want to do with the event handler is change the text of a dynamic text field based on the button name.
e.g. buttonName.onRelease = function() {
myDynamicTextField.text = "button_"+i;
}
In some ways it makes sense that the event handler is always going to be the last available in the loop, as the handler is called after the loop is completed. However, I'm hoping there's a way to make the handler "stick" after the loop is completed.
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Mar 23, 2011
I'm working on a slide show that auto plays but I want the user to be able to click the numbered buttons to go to that slide. See below link for the slide show.[URL] I know this is simple but I've tried on release gotoandplay and I tried some event handler code but don't know AS3 at all.
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Jun 6, 2006
importSubtemplate = new XML();
importSubtemplate.ignoreWhite = true;
importSubtemplate.onLoad = function(success) {
[code].....
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Oct 19, 2006
[code]Then in another function, where I handle a rollover events for the Main Menu, where I want to remove the movieclip "target_mc" after a certain rollOut event [code]doesn't work.Now, I realise this is probably cause it's not in scope, but how would I remove a movieclip that is dynamically created in another function?
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Apr 19, 2007
i wanna write a function for the onPress handler for a movieclip that will be created dynamically.. how do i do it? this is what i'm doing:
only the ending part of this loop is relevant, where i am writing the thisMC.onpress function. The trace text never appears..
Code:
for (var i = 0; i<galleryLength; i++)
{
var thisMC:MovieClip = this.createEmptyMovieClip("image"+i+"_mc", i);
loadMovie(gallery_array[i].src, thisMC);
[Code]....
this whole loop is inside the onClipEvent(load) of another clip. So when that clip is loaded, this code is executed..
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May 23, 2009
What I'm trying to do is setup a function that shoots through a set of buttons within a subset and creates click code for these buttons.
THe three variables are the identifiers for the actual keyframe i wish to jump to, the movieclip in which i want to perform the action and the actual button to go to the right frame.
Presently the problem I'm having is that the variables aren't stored when the onRelease functions are created, so they all are just calling the LAST variables declared.
Here's a sample of the code I currently have
Code:
//function to load canvas/acrylic
function setSwatches(mySwatchCount:Number, myContainer:String)
{
[Code].....
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Jun 27, 2007
I have a function gameTimerInterval() set to run every half second. Every x of those intervals (the value of x varies in this situation), it creates another interval that calls the function birdTimerInterval() every y of these new intervals. Basically, gameTimerInterval() determines when a new flock of birds will enter, and then birdTimerInterval() controls how each individual bird in the flock comes in (one at a time). The thing is, there can be multiple flocks coming on the stage at the same time, so birdTimerInterval() will need to receive a parameter so it knows which group of birds to control. The only way I could see achieving this is doing something like dynamically passing the name of the interval that's calling the function, as I don't know how I could use global variables or arrays to distinguish which flock should be moving.
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Jan 11, 2007
I have created an image gallery that loads from an XML file using mostly previous Kirupa threads. From Scotty's code (I think -- my head is moosh now) I got numbered buttons for navigating between the images.Each button is a movie clip with different labeled frames for "up", "active", "hover", and "down" states. I'd like to have the numbered button change color when its image is on view and then change back when a different image loads, and I can't figure out how to do that. I know part of the problem is that the onRollOut function overrides other changes, so I'm willing to give up the rollover effect if necessary.[code]
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Feb 17, 2010
I'm dynamically creating movieclips with dynamically created movieclips inside them and am having trouble with targeting them.Below is a simplified example of what I'm trying to achieve, in the real file there are a lot more movieclips and I'm creating and naming them with a for loop.
This one is just one Sprite created inside another sprite. I can target the top level sprite named "testname". However when i try target the nested MC it throws an error.The bottom couple of traces are just test MCs I've made to make sure i got the syntax right, on targeting nested movieclips.
PHP Code:
var holder:Sprite = new test1();holder.name = "testname";this.addChild(holder);var holder2:Sprite = new test2();holder2.name = "testname2";holder.addChild(holder2);trace(getChildByName("testname").x); //this one traces finetrace(getChildByName("testname").getChildByName("testname2").x);//this throws up an errortrace(testclip1.x);trace(testclip1.testclip2.x);
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Jan 11, 2012
I am trying to add multiple different versions of the same button to the stage and to be able to access them later on by assigning them an ID. The way I assumed this would be done is to have a class for the button where an internal static variable is defined so that the ID can be found in the next function. This does not seem to be working, as the ID is constantly showing as the last number given, so in this case 6.I assume that I am doing this wrong? Here is my code so you can better understand:
package src {
import flash.display.MovieClip;
import flash.events.*;
[code]......
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May 18, 2009
Essentially, I've got a MC container that's created dynamically based off an XML file (basically for every <title></title> I've got, it makes a new "card"). Now within the context of each <title></title> grouping I've got <imgs></imgs> in which I specify the path to images that are related.All of that works perfectly, save for the external jpg files actually appearing on the stage. The MC I add them to does, but the external image doesn't.My problem is- I can't add the external images until they're completely loaded (or so it appears). The thumbnail BG I use is blank. So I know for a fact that the thumbnail BG isn't occluding the loaded thumbnails.
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Mar 17, 2009
I am new to AS3 but not to AS2. I have written a simple class and when I import it, I don't see the object that should be created upon calling the constructor. Can you guys tell me where am I going wrong. And I am very puzzled about 'document class'. Yes, I have google numerous threads on "document class" but still very shaky on this matter. Here is my simple class which should place a button object on the stage when I create a new object of this class. Once I have created the BTN class, I have made sure that I have button component in my library, I then instantiate the object by creating a new CS3 file and importing my class:
import com.learning.as3.*;
var b:BTN = new BTN();
When I test the movie, I get the following errors:
1172: Definition com.learning.as3 could not be found.
1046: Type was not found or was not a compile-time constant:
BTN.
1180: Call to a possibly undefined method BTN.
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Nov 29, 2009
this is my first post on this forum so please take it easy on me as I am sure that this will be a simple answer for most of you out there. Here is what I am working with: I have dynamically added 4 buttons to the stage using XML data and a loop to place as many buttons as will allow per the data. Once the game begins, a MovieClip that I have also added to the stage will jump randomly from frames 1-16 and stop using a stage event listener. I need to have event-listeners on each of the buttons I have created using the XML data to check to see if the user has selected a correct answer. I had intended on using a function that would check to see which button was clicked and check to see what frame the movieClip was on when that button was clicked and judge right or wrong that way.
[Code]...
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Jun 16, 2011
I've always just developed my projects in as3 instead of mxml and I usually just setup my application to run a main actionscript file as my main doc root, sort of like how you do it in flash but in flash builder I do something like this:[code] how can I call place a call to that function hitme() within the call_from_outside() function between the <fx:Script> tags?The reason why I'm doing this is because I have some flash swfs that I load into another swf file and I can access the top level public functions of those flash swfs, however the top level of the flash builder/flex swfs is the main mxml file not my fake as3 class root. Of course I should think there is a way for me to access the as3 class methods of the mxml component but for keeping things with the same structure, I can bypass having to modify my loader scripts.
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Sep 23, 2011
I have an AS3 function that loads and audio file and then plays it. I have the pre-loader for the first audio file working - now I need to run the pre-load function before the 2nd audio file starts.
myMusic.addEventListener(ProgressEvent.PROGRESS, onLoadProgress2, false,0, true);
myMusic.addEventListener(Event.COMPLETE, playMusicNow, false, 0,true);
myMusic.load(soundFile, myContext); //This code works
[code].....
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Feb 26, 2010
i'm trying to modify some code and can't figure out what the issue i'm having it. this is the(shortened) code:
public static function Lose():void {
trace("OVER!");
Clock.stop();[code]...
this is the error i get: 1180: Call to a possibly undefined method OverIt.i just want to call a function from inside of the public static funtion.both function are inside this class:
public class Game extends MovieClip {
}
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May 12, 2004
Okay so I am reading through sens tutorial on OOP and updating my game that I am making. It is much easier to code this way (IMO) but still hitting snags.I am trying to get through this code:
[Code]...
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