AS3 :: Flash - Dynamically Adding Buttons To Stage And Accessing In Different Function?

Jan 11, 2012

I am trying to add multiple different versions of the same button to the stage and to be able to access them later on by assigning them an ID. The way I assumed this would be done is to have a class for the button where an internal static variable is defined so that the ID can be found in the next function. This does not seem to be working, as the ID is constantly showing as the last number given, so in this case 6.I assume that I am doing this wrong? Here is my code so you can better understand:

package src {
import flash.display.MovieClip;
import flash.events.*;

[code]......

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[Code].....

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[Code]...

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[Code]...

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[Code].....

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[code].....

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[Code].....

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[Code].....

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[Code]...

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[Code]....

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[Code]....

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Code:
package
{
import flash.events.Event;[code]....

Here's the code part in the dynamically added child(CustomEvent is imported):

Code:
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and here's the main timeline part of the code:


Code:
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Code:
if (! initialized)
{
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[Code].....

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