ActionScript 3.0 :: RemoveChildAt() - Dynamically Adding A Set Of Mc's On The Stage

Feb 5, 2009

I think removeChild() is the most confusing thing in my life at the moment when it really shouldnt be. I'm dynamically adding a set of mc's on the stage, im tweening them from alpha 0 to 1 with tweenlite, I then have a button to remove the items in reverse, but for some reason I can seem to get my head around tweening them back to alpha 0 in reverse order. I can remove them from the stage with removeChildAt(0), but I would like the animation. Any one have any solutions for this. I have attached the code and a test file =]

[Code]...

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[Code]...

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[Code]....

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[Code].....

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[Code]...

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[Code].....

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ActionScript 3.0 :: Adding Movieclips Dynamically Onto From A Class Stage?

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Code:
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[Code].....

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[code]......

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[Code]...

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[Code].....

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[Code]...

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[code].....

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[Code]...

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[code].....

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External swf (Teaser):
"...

[code]......

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[Code]...

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Pascal
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[Code].....

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