Flash :: Remove Dynamic Created TextField In Another Function
May 4, 2011
Im currently creating textfields in a for loop - though in this example only creating one TextField. My questions is, how do I remove the TextField child in another function? What im basically doing is, create a Textfield, addchild to a container - > then the container into another position - > then removechild and another text in the container. I've tried something like:
[Code]...
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Feb 14, 2011
I have added a listener function for mouse event
bar.addEventListener(MouseEvent.MOUSE_OVER,mouse_over_bar);
And defined the function
public function mouse_over_bar(ev:MouseEvent):void{
var hover:MovieClip=new Hvr();
var tween:Tween;
[Code]....
How i remove this child movieclip hover? I would like to remove the chil when i am roll out from the bar.
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Feb 9, 2009
I'm doing a website in flash and I'm creating sprtite to put image in it (child) when we clic on a link. But when we clic on another link, the child have to be removed but it doesn't. It doesn't reach theirselves (the child), so it can't be removed.em?This is my code:
Code:
function sectIllustrations(event:Event) {
contenu_mc.gotoAndStop("illustrations");
[code].....
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Oct 19, 2006
[code]Then in another function, where I handle a rollover events for the Main Menu, where I want to remove the movieclip "target_mc" after a certain rollOut event [code]doesn't work.Now, I realise this is probably cause it's not in scope, but how would I remove a movieclip that is dynamically created in another function?
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Jul 3, 2007
I can't seem to make this clip disappear. I've tried calling it from it's parent object and also tried putting this.removeMovieClip(); inside the clip itself, but it just won't go. I don't have the same problem with other clips in the movie. This is the only one that has a dynamic text field, but I don't see why that would make a dif.
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Nov 11, 2009
I am trying to remove a dynamic textfield when I click one of 2 buttons which moves to another frame.I can't seem to get it off the screen. removeChild works but it removes it totally and its not there when its suppose to be.
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Oct 28, 2010
I have a sprite menu which populates a dynamic textfield with textlabels as users click individual items in the menu in addition to ordinary actions(gotoAndStop). As these labels appear in the textfield, I want to be able to link them to the frames assosciated with the menu - item frames. As you can understand from this, I am working with the timeline. By enabling html rendering of text in the textfield, I have been able to link these output labels via a a href - tag, but I am not able to call a function from this html. The function I am trying to call uses a switch statement to take the appropriate actions according to which label is being clicked, but the only effect I get is the html opening a browser window...... Unfortunately I do not know how to explain this any better, but here is my code for the following:
[Code]....
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Oct 29, 2010
Tried several approaches for making this happen, but can't seem to do it. I could really use an example of how to do this in my particular case, since I'm not exactly a code - guru..... I have a sprite menu which populates a dynamic textfield with textlabels as users click individual items in the menu in addition to ordinary actions(gotoAndStop). As these labels appear in the textfield, I want to be able to link them to the frames assosciated with the menu - item frames. As you can understand from this, I am working with the timeline.
By enabling html rendering of text in the textfield, I have been able to link these output labels via a a href - tag, but I am not able to call a function from this html. The function I am trying to call uses a switch statement to take the appropriate actions according to which label is being clicked, but the only effect I get is the html opening a browser window...... Unfortunately I do not know how to explain this any better, but here is my code for the following:
Main Timeline, frame 1, actions layer:
ActionScript Code:
import flash.display.*;
import flash.events.*;
import flash.display.Stage;
var buttonTrace:TextField;
var sectionNames:Array = new Array("Frontpage","Introduction",
[Code] .....
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Feb 10, 2009
Is it possible to have a textfield created in the Flash CS4 IDE that is associated with a sub-class of TextField? Or do I have to instantiate the TextField in code?
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May 19, 2011
I want to remove an object that is created in a loop, with a timer.
var timer:Timer = new Timer(2000);
timer.addEventListener(TimerEvent.TIMER, voegtoe);
In function voegtoe I'm adding an Movieclip Object called man:
man.x=Math.random()*650;
man.y=Math.floor(Math.random()*(70))+350;
addChild(man);
I want to remove this object after 2 seconds. The problem is that there are multiple 'man' objects.
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Sep 3, 2003
I am making a Scrollbar component and I want a script to call a calculation function for resizing the scrollbar when a new data is loaded.I was experimenting with Object.watch but it's use is beyond me. I don't understand if its the thing I need.Can Object.watch call a function when say a dynamic textfield's data is changed?
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May 4, 2010
I have created the MainMovieClip and Scrollbar as follow ....
my problem is that when I input japanese characters,the characters display at the top corner of the swf until I confirm the input. if I install FlashPlayer "flashplayer10_1_rc2_plugin_041910", then the japanese characters display in the textfield normally....why is that???
with flash player 10.0, I can't input the japanese characters in the textfield.
var mcMain:MovieClip = this.createEmptyMovieClip("mcMain", this.getNextHighestDepth());
scrp.contentPath = "scrollMovieClip";
[Code].....
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Apr 21, 2011
Im creating a game in Flash and I have a class that have some text fields that I need to populate in this case a highScore. I get this error.TypeError: Error #1009: Cannot access a property or method of a null object reference.Meaning that the object doesn´t exist , for some reason.
if (highscore.data.hard != null){
highscore_txt.text= String( highscore.data.hard);.
}
[code].....
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Jun 2, 2009
I'm using the following to remove a textFeild from the stage I then need to add this textField back to the stage at a later time....i tried using addChild the problem is the text that was in the text field prior to the removal is still in the textfield when i re add it......How do i remove the textfield and replace it with a fresh textfield at a later time?....using msgTa.text =""; is not an option.
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Mar 12, 2010
I have MovieClip with TextField in, how can I dispatch when change text in TextField or remove TextField or add something else.
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Mar 25, 2010
I've created an button object in flash. The button contains 2 layers. One is the background image and on top of it is a textField. The textfield is dynamic. I use the button inside a movieclip and I export it in a SWC. The I'm trying to use it in flex.
I'm trying to do this:
var myComponent:MyComponent = new MyComponent();
myComponent.button01.theTextField.text = "Caption";
I get and instance of the button(myComponent.button01 is not null in Flex debugger), but the instance of the textField(myComponent.button01.theTextField) is null and I'm not able to change the text(but the default text appears onscreen). The code is compiled correctly in flex.
I exported the in swc the button control as well. So the button is not the default SimpleButton from Flash, but an derived class generated by flash(with the same name as the symbol defined in flash). It contains theTextField memeber, which is null.
Here is the button timeline(Layer 2 contains the textfield, and the textfield instance is named theTextField):
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Jun 30, 2007
I have created a moviclip with the following [code]...
Then after pressing a button I want to delete the movieclips. I have tried[code]...
but neither actually work. The only way I have found is by doing _root[1] etc but that takes too long and it wouldn't really work because the number of movieclips created is unlimited.
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Dec 7, 2010
I am adding a bunch of MC's(linkage ID:buttonHolder) dynamically using a for loop and attachMovie. If I want to dynamically add an onRelease function to each of those MCs,so that each of them links to different links how would I accomplish that? here's where i've reached so far..
var depth:Number=0;
var nextY:Number=77;
for (i=0; i<5; i++)
[Code].....
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May 5, 2010
I have a problem, maybe simple, with my full Flash website and a Google Map I inserted on it thanks to the Google Map API.On the frame of the scenario I want that the map appears, I inputed the below code on the AS3 actions panel (F9).
But after the map is loaded,when I change the frame by clicking on button to go to an another section of the scenario, the map stay visible...[code]...
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Mar 26, 2010
I am confronted with a simply yet annoying problem: I manually created a row of MovieClips inside another movieclip container_mc on the stage in the Flash CS4 Editor. The MovieClips are named in the same convention (eg. target_1_mc, target_2_mc, ...target_200_mc).
When I try to access a property of it via AS3 during runtime of the SWF like this, it works:
container_mc.target_0_mc.alpha = 0; But how do I access the MovieClip dynamically? During runtime, a script will determine of which MovieClip i need to access a property. I will get the ID number of the MovieClip I want to access. So I need to be able to to something like this:
var mc_ID:int = 2; ["container_mc.target_"+mc_ID+_mc""].alpha = 0;
Obviously, that doesn't work. When I would create all the target-MovieClips dynamically at runtime, I would simply put them in an array. But in this case I need to work with the existing MovieClips manually created in the Flash Editor.
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Oct 5, 2011
I parse an xml file that his content is:
Code:
<?xml version="1.0" encoding="utf-8"?>
<operators>
<operator><name>OPerator1 </name></operator>
[Code].....
I display the name of operator in a TextField after parsing the xml file my problem is to loop through this different TextField with a fade effect.
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Nov 8, 2011
I have a loop which creates several TextFields in different positions[code]..
I have tried removeChild and setting the t.text to nothing, but this only affects the last created textfield
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Apr 19, 2010
The problem is that this code is in a frame and when I leave the frame the MovieClips I have created will still be there. I think this is because I'm creating a global MovieClip right? If so then is there a way to declare the MovieClips as local? [code]...
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Dec 13, 2010
I used code to get alot of the same Movieclip to the stage every 3 seconds:[code]Then i wanna remove all those Moviclips (so that i can restart the game) but everything i've tried has yet to be a success.[code]
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May 1, 2008
How can I remove a playfield that I have created with attachmovie? The game that I make is minesweeper, so when I click on a bomb the playfield must dissapear! I thought is was like the code below but it doesn't work!
Code:
for (i=0; i<wortel; i++) {
this["square_mc"+i].removeMovieClip();
}
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Aug 6, 2010
I've searched in the forum but I haven't find this issue.I've created a code that read the date of a day from xml and then put it into a textfield.Here the declaration of the textfield:Code:var dateTxt:TextField = new TextField();After i set for the textfield a format and the maxchars property:
Code:
dateTxt.defaultTextFormat = txtSTit;
dateTxt.maxChars = 8;
[code]......
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Jun 12, 2011
What I have is a dynamicly created row of movieClips. In which TextFields are added with text that's received from an Array. What I would like to be able to do is click on the movieClip that's visible and have the code understand I clicked array[3] for example and it will show the 4th array item in another textfield.
Current development: [URL]
and code:
Code:
import flash.display.MovieClip;
import flash.events.MouseEvent;
import flash.events.Event;
[Code].....
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Mar 6, 2009
how do I completely remove a movieclip that is created as a new class.I have an event listener that does a removeChild like this
e.target.parent.removeChild(e.target);
is this enough or do I have to 'null' the object? I can't just do 'e.target = null' because the property is read only. Will the internal garbage collection do the rest for me if I have no references somewhere else?
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Nov 15, 2009
my little application contain a combobox and a MC "filmstrip" in my _root. the combobox work with an xml file containing links to other xml files. Inside my MC "filmstrip" i have a script loading with a for loop the xml file selected in the combobox on the _root . In this loop i createEmptyMovieClip an attachMovies with the data of the xml selected. evrything works exept that evrytime i change my selection in the combobox it load the data on top of the previous load. I would like to delete the previous load before load the new one.. On my scene 1st frame i have only a code for scroll the movieclip filmstrip but i think is not nescessary that i show it. here is the code inside the MC fimlstrip (sorry but i put all the code). i attach an example aswell
var link1:Array = new Array();
var url:String;
var theUrl:String;
var whoOn:Number;
[Code]....
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Aug 18, 2010
Is there a way to remove all the text fields which was created? I used instance.removeTextField() but still I see some text boxes. In my fla when I go back and forth between frames I still see there are text boxes by the text cursor appearance. I'm having trouble because the buttons can not be clicked when the text fields are there. I'm using several of these in different frames.
[Code]...
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