ActionScript 3.0 :: Calling A Function Inside Of A Mc?
Aug 7, 2009
theres a function on the main timeline, I want to call it from inside of a movieclip.the first error was that it couldn't find the function and then I found a post where a guy said I should try something like MovieClip(root).fn() which made sense but then I got the "cannot convert stage to movieclip" error.
I have an AS3 function that loads and audio file and then plays it. I have the pre-loader for the first audio file working - now I need to run the pre-load function before the 2nd audio file starts.
I am using tweenlite throughout my file. I am importing it on the root timeline and would like use it inside a movie clip without having to reimport it. How do I reference it from inside the movie clip? I thought I could do something like this, but it does not seem to work: parent.TweenLite.to(leaf1, 1, {alpha:0, delay:1});
I have the following two classes and can't seem to figure to figure out how to call a function in the top one from the bottom one. The top one get instantiated on the root timeline. The bottom one gets instantiated from the top one. How do I call functions between the classes. Also, what if I had another call instantiated in top one and wanted to call a function in the bottom class from the second class?
I have a function I made in the root timeline. Inside of a movie clip, I have a button which calls the function in the actions layer in the root timelime.. how do I make this work?
I'm using loadMovie to load in an external SWF file. I'm looking to call a function called setText() inside of this swf. I can get to the function by doing this:
I have a SWF that is used to load other swf to it.
each of the loaded swf files has its own button events that try to access javascript functions. The problem is that they can't access the javascript. It never gets to call the functions.
If i run those swf on their own then it works..
what should i do do have embedded swfs to call javascript methods ?
I need to call a function inside a Flash Movie via JS (to update a textfield and sum Vars) can someone point me in the right direction???I tried to figure out the external interface api, but i dont understand how it really works ... For example: JS calls function "Fieldupdate" and in the Flash Movie the Fields and Vars Updates
I have a movie clip on the stage which contains 4 frames and i wanna call a function from for example frame number 4... Obviously i wanna call this function from the main timeline containing all the MC. How can i do that, i have been looking around but cannot find much...
package{ public class Character{ protected var _hp:uint = 50; //Character Health Points protected var _power:uint = 5; //Damage dealt
[Code].....
I`m instancing a Character and a Player in the Main Timeline, all in frame 1. When I use: ""player.attack(character)"" it works fine by itself.
So I added the if (defender._hp <= 0) this.win() which gives me the following error:
1061: Call to a possibly undefined method win through a reference with static type Character.
"defender" is a Character instance, "this" is a Player instance and "win()" is a Player method. I try to call the Player method inside a Character method using the Player instance adding the "." and his method name
Do I really need to define the win() function in the Character class? Is there a bypass to use a subclass method in a parent class method if it`s called from an instance of the subclass?
i'm trying to modify some code and can't figure out what the issue i'm having it. this is the(shortened) code:
public static function Lose():void { trace("OVER!"); Clock.stop();[code]...
this is the error i get: 1180: Call to a possibly undefined method OverIt.i just want to call a function from inside of the public static funtion.both function are inside this class:
Okay so I am reading through sens tutorial on OOP and updating my game that I am making. It is much easier to code this way (IMO) but still hitting snags.I am trying to get through this code:
Okay so I am reading through sens tutorial on OOP and updating my game that I am making. It is much easier to code this way (IMO) but still hitting snags. I am trying to get through this code:
I have a problem calling an .swf inside an other .swf. This is what i have:I have 3 files organized like2) pruebaLivestream.swf3) pruebaLivestream2.swfIn the file 2 i call functions from livestreamPlayer.as and when i play this .swf it works perflectly.When i call the file 2 in file 3 it gives me this output:TypeError: Error #1009: Cannot access a property or method os a null object reference.
at com.livestream::LivestreamPlayer() at flash.display::Sprite/constructChildren() at flash.display::Sprite()
I'm trying to get this one function to be able to call many functions (not at once, but call many possible ones)In other words, I'm trying to get this variable to be named as a function. That way, this one variable can create multiple functions.example:
actionscript Code: class Thing extends MovieClip{ var funcvar; var othervar; function onLoad() funcvar = "YYY"; othervar = "ZZZ"; function onEnterFrame()
I have done this same thing in ActionScript 3, but am not familiar with ActionScript 2, which I am forced to use for this project. I am loading products into a SWF via XML and attempting to add a click event to each dynamically-created movieclip. Simply tracing the text from a node in XML will do for now. I'd like to assign a property called "desc" or "description" to each movieclip and have it trace that property's value when clicked. Here is the relevant portion of my code as it stands:
ActionScript Code: var iXML:XML = new XML(); iXML.ignoreWhite = true;
I'm not that good with flash and even worst with javascript.I'm trying to create a flash site for a radio station that will show information from the facebook fan page.I search over the whole Internet and found little or no info on how to do this. This is the code that I want to add to my flash site.[code]
I found out that I can't target a object inside the main MC if I use getChildAt / getChildByName. It will return me Error #1119: Access of possibly undefined property someProperty through a reference with static type flash.display:DisplayObject.
I was trying to use something like this.getChildAt(0).getChildByName("objectName")....
I have my game swf called inside a fla with loader method. The swf loaded completely, played well.Strange,when my player lost game, I mean for GameOver dialog box. It was playing well without any fault when i played my game swf individually, but when I called it inside a fla, its dialog box button is not working as usual.
I hope that this is possible. I can't seem to find any info on it on the web. I need to call a function from within a function. I'm not sure if there is a name for doing this that I don't know of?This is some example code of what I'm trying to achieve:
Actionscript Code: someTimer.addEventListener(TimerEvent.TIMER, functionWithin);function mainFunction():void{ function functionWithin():void }}
I read online, and I understand kinda what the error is stating. Though, I can't find out why.So basically what I understand is that I am calling a function that is not a function?ere is the error and code portions that are required.TypeError: Error #1006: value is not a function.at VideoPlayer_fla::MainTimeline/startVideoPlayer()at VideoPlayer_fla::MainTimeline/frame1()