ActionScript 3.0 :: Calling A Function Inside Of A Mc?
Aug 7, 2009
theres a function on the main timeline, I want to call it from inside of a movieclip.the first error was that it couldn't find the function and then I found a post where a guy said I should try something like MovieClip(root).fn() which made sense but then I got the "cannot convert stage to movieclip" error.
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Sep 23, 2011
I have an AS3 function that loads and audio file and then plays it. I have the pre-loader for the first audio file working - now I need to run the pre-load function before the 2nd audio file starts.
myMusic.addEventListener(ProgressEvent.PROGRESS, onLoadProgress2, false,0, true);
myMusic.addEventListener(Event.COMPLETE, playMusicNow, false, 0,true);
myMusic.load(soundFile, myContext); //This code works
[code].....
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Dec 8, 2009
function test1():void
{
function test2():void {..}
[code].....
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Mar 23, 2010
how can i call a function that is inside another function.like:
Code:
function abc() {function uvw() {
}
function xyz() {[code].....
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Aug 13, 2009
I am using tweenlite throughout my file. I am importing it on the root timeline and would like use it inside a movie clip without having to reimport it. How do I reference it from inside the movie clip? I thought I could do something like this, but it does not seem to work: parent.TweenLite.to(leaf1, 1, {alpha:0, delay:1});
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Sep 9, 2009
I have the following two classes and can't seem to figure to figure out how to call a function in the top one from the bottom one. The top one get instantiated on the root timeline. The bottom one gets instantiated from the top one. How do I call functions between the classes. Also, what if I had another call instantiated in top one and wanted to call a function in the bottom class from the second class?
package
{
import flash.display.MovieClip;
[code]......
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Sep 16, 2007
I have a function I made in the root timeline. Inside of a movie clip, I have a button which calls the function in the actions layer in the root timelime.. how do I make this work?
[Code]...
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Aug 27, 2009
I'm using loadMovie to load in an external SWF file. I'm looking to call a function called setText() inside of this swf. I can get to the function by doing this:
ActionScript Code:
toolTip = _root.createEmptyMovieClip("toolTip", _root.getNextHighestDepth());
toolTip.loadMovie("ToolTip.swf");
[code]....
but it's not working like this:
ActionScript Code:
toolTip = _root.createEmptyMovieClip("toolTip", _root.getNextHighestDepth());
toolTip.loadMovie("ToolTip.swf");
toolTip.setText(aTxt);
how I can do this without an enterframe?
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Apr 30, 2010
I have a SWF that is used to load other swf to it.
each of the loaded swf files has its own button events that try to access javascript functions. The problem is that they can't access the javascript. It never gets to call the functions.
If i run those swf on their own then it works..
what should i do do have embedded swfs to call javascript methods ?
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Aug 7, 2007
I need to call a function inside a Flash Movie via JS (to update a textfield and sum Vars) can someone point me in the right direction???I tried to figure out the external interface api, but i dont understand how it really works ... For example: JS calls function "Fieldupdate" and in the Flash Movie the Fields and Vars Updates
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Sep 3, 2008
I have a movie clip on the stage which contains 4 frames and i wanna call a function from for example frame number 4... Obviously i wanna call this function from the main timeline containing all the MC. How can i do that, i have been looking around but cannot find much...
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Aug 12, 2009
i am getting a "ReferenceError: Error #1069: Property beginTargetLock not found on AimCursor and there is no default value."
[Code].....
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Sep 23, 2009
package{
public class Character{
protected var _hp:uint = 50; //Character Health Points
protected var _power:uint = 5; //Damage dealt
[Code].....
I`m instancing a Character and a Player in the Main Timeline, all in frame 1.
When I use: ""player.attack(character)"" it works fine by itself.
So I added the if (defender._hp <= 0) this.win() which gives me the following error:
1061: Call to a possibly undefined method win through a reference with static type Character.
"defender" is a Character instance, "this" is a Player instance and "win()" is a Player method. I try to call the Player method inside a Character method using the Player instance adding the "." and his method name
Do I really need to define the win() function in the Character class? Is there a bypass to use a subclass method in a parent class method if it`s called from an instance of the subclass?
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Feb 26, 2010
i'm trying to modify some code and can't figure out what the issue i'm having it. this is the(shortened) code:
public static function Lose():void {
trace("OVER!");
Clock.stop();[code]...
this is the error i get: 1180: Call to a possibly undefined method OverIt.i just want to call a function from inside of the public static funtion.both function are inside this class:
public class Game extends MovieClip {
}
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May 12, 2004
Okay so I am reading through sens tutorial on OOP and updating my game that I am making. It is much easier to code this way (IMO) but still hitting snags.I am trying to get through this code:
[Code]...
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May 12, 2004
Okay so I am reading through sens tutorial on OOP and updating my game that I am making. It is much easier to code this way (IMO) but still hitting snags. I am trying to get through this code:
[Code]...
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Dec 16, 2009
I have a problem calling an .swf inside an other .swf. This is what i have:I have 3 files organized like2) pruebaLivestream.swf3) pruebaLivestream2.swfIn the file 2 i call functions from livestreamPlayer.as and when i play this .swf it works perflectly.When i call the file 2 in file 3 it gives me this output:TypeError: Error #1009: Cannot access a property or method os a null object reference.
at com.livestream::LivestreamPlayer()
at flash.display::Sprite/constructChildren()
at flash.display::Sprite()
[code].....
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Oct 9, 2010
I'm trying to get this one function to be able to call many functions (not at once, but call many possible ones)In other words, I'm trying to get this variable to be named as a function. That way, this one variable can create multiple functions.example:
actionscript Code:
class Thing extends MovieClip{ var funcvar; var othervar; function onLoad() funcvar = "YYY"; othervar = "ZZZ"; function onEnterFrame()
[code].....
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Dec 8, 2009
I have done this same thing in ActionScript 3, but am not familiar with ActionScript 2, which I am forced to use for this project. I am loading products into a SWF via XML and attempting to add a click event to each dynamically-created movieclip. Simply tracing the text from a node in XML will do for now. I'd like to assign a property called "desc" or "description" to each movieclip and have it trace that property's value when clicked. Here is the relevant portion of my code as it stands:
ActionScript Code:
var iXML:XML = new XML();
iXML.ignoreWhite = true;
[Code].....
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Apr 12, 2010
how can I call an MC on root timeline from a button inside another MC?
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Sep 4, 2010
I'm not that good with flash and even worst with javascript.I'm trying to create a flash site for a radio station that will show information from the facebook fan page.I search over the whole Internet and found little or no info on how to do this. This is the code that I want to add to my flash site.[code]
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Nov 14, 2011
I am trying to trace a variable string from inside a movieclip which is inside another movieclip on the main timeline using:
[Code]...
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Jul 27, 2009
How can i call MXML components inside my ActionScript Class.
// filename.mxml
<mx:Canvas x="181" y="180" width="333">
<mx:Button styleName="LoginButton" id="loginButton" click="checkLogin();" x="160" y="261"/>
<mx:TextInput styleName="loginTextInput" id="username" x="160" y="161"/>
[code]....
I need to access the username and password fields of MXML in my ActionScript Class.
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Jul 20, 2010
I found out that I can't target a object inside the main MC if I use getChildAt / getChildByName. It will return me
Error #1119: Access of possibly undefined property someProperty through a reference with static type flash.display:DisplayObject.
I was trying to use something like
this.getChildAt(0).getChildByName("objectName")....
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Feb 10, 2010
My problem is I don't know how to call buttons that are located inside the movieclip?
nav_btns is the movie clip on the main tiimeline, contact_btn is the button inside the mc
script example: nav_btns.contact_btn.addEventListener(MouseEvent.C LICK, btnClick);
everything is labeled correct and i still get a undefined error
but i figured it out "use the Target" in AS3
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Aug 17, 2007
what I want to do is let a lister triggered function create a new timer, but somehow it doesn�t work.
Code:
class classesUI.GamePage extends MovieClip
{
private var timeKeeper:TimerExtended;//Special class
private var roundTimes:Number;
[code]...
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Dec 24, 2009
I have my game swf called inside a fla with loader method. The swf loaded completely, played well.Strange,when my player lost game, I mean for GameOver dialog box. It was playing well without any fault when i played my game swf individually, but when I called it inside a fla, its dialog box button is not working as usual.
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Mar 8, 2010
I hope that this is possible. I can't seem to find any info on it on the web. I need to call a function from within a function. I'm not sure if there is a name for doing this that I don't know of?This is some example code of what I'm trying to achieve:
Actionscript Code:
someTimer.addEventListener(TimerEvent.TIMER, functionWithin);function mainFunction():void{ function functionWithin():void }}
[code]....
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Sep 11, 2009
how can i open "insider" function from "start_function"?
ActionScript Code:
start_function();
function start_function():void {
[code].....
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Sep 25, 2009
I read online, and I understand kinda what the error is stating. Though, I can't find out why.So basically what I understand is that I am calling a function that is not a function?ere is the error and code portions that are required.TypeError: Error #1006: value is not a function.at VideoPlayer_fla::MainTimeline/startVideoPlayer()at VideoPlayer_fla::MainTimeline/frame1()
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