ActionScript 3.0 :: Cannot Create Property Parameters On Flash.system.LoaderContext
Jun 30, 2011
I'm trying to load an AS2 swf into an AS3 and pass it a flashVar, here is my code:
ActionScript Code:
var myLoader:Loader = new Loader()
var _request:URLRequest = new URLRequest("loader.swf");
var context:LoaderContext = new LoaderContext();
[Code].....
But I get the error which is the title of the thread. I found two different pages from adobe on the LoaderContext class, one lists paramaters as a public property and one does not, I can't for the life of me tho figure out what's the difference or how I can use the class which allows me to use paramaters.
I got a textfile who i am reading on a serverside script and passing it as a script to my client side as3 code. The problem is that i am using characters like ä,ö,ü,ß and this isn't well displayed. I tried System.useCodePage but the compiler complains about : 1120: Access of undefined property 'System'. It doesnt matter if I tried this on the first line of the 'Action' in the first scene or in the first line of the first .as file i am loading. (btw i am only working with .as file and not in the timeline). When i am importing flash.System.* the compiler complains he dont know useCodePage.
I need to create an image gallery that the clients can log in and click on photos to add them to favorites. I was wondering how to create this favorite system or if there are any galleries with it?
I'd like to know if someone of you guys has any experience in using Flash (and AS 3.0) to create user interface for Crestron system. I'm experiencing few problems with the management of feedback join
The function would duplicate the mcClipToShadow MovieClip to use as the base shadow, apply a 100% black tint, set the alpha to nAlpha, and apply a blur filter with Blur X = Blur Y = nBlur. Then a transformation Matrix would be applied that would skew the shadow sprite so that it was cast in the nAngle direction with length nDistance.
The only part that I'm having trouble with is solving the math for the Matrix. I've played a lot with the swf's in your tutorial to better understand how the matrix manipulates things, but I'm still having troubles doing the math properly. My goal is to simply plugin the variables from the constructor into the Matrix constructor and the proper shadow will result.
So with the help of others, I figured out the runtime font loading issue, and all was working great.Until we moved to the live environment, where apparently Flash is freaking out if I load my swfs from [URL]..
Can anyone tell me what I need to do to fix this? Here's the error:
Code:SecurityError: Error #2112: Provided parameter LoaderContext.ApplicationDomain is from a disallowed domain. In short, here's the structure. A Wrapper swf is embedded on a page.The Wrapper loads a child Player swf into a separate Application Domain, and then calls a public init() function in the Player to get things rolling, passing into the Player swf a reference to that newly-created ApplicationDomain the player was loaded into.At some point the Player decides whether or not it needs to load an external font Library swf for embedding subtitle fonts. It loads the font(s) as needed into the same ApplicationDomain that was passed into it (should be the same one it was loaded in itself, no?).
Once again, I've tried all sorts of combinations of code changes, but nothing seems to be fixing it. It all comes down to whether or not the original Wrapper swf is embedded via "www.domain.com" or "domain.com".
FYI, I have a crossdomain.xml file set up allowing both combinations of the domain name, and in each loaded swf (the Player and the font Libraries) I have a Security.allowDomain(); set with both combinations of the domain name as well. I resolved a similar security error similarly (a different externally-loaded swf), but that doesn't seem to be working for this.
I was wondering if it could be possible to create a databinding system in pure actionscript without using mx.binding.utils At least I would like to know what is the overhead of the databinding code and how exactly the ChangeWatcher knows when a property has been changed.
I need to create a rather detailed menu system that will load thumbnails of movie clips that I can then double-click on and it will load them into the display list of another movie clip.
I think I can code the loading part but I've never dealt with creating flash menus before and don't have any help in the 5 as3 books I own.
Is there a way I can make the menu generate the thumbs from an external file that I can just update when I need to instead of editing the flash file?
I am creating this website using good old AS2... although i am planning to move to AS3 quite soon...i JUST CANT come to an idea on how to Logoff or Logout the user from the site if he or she closes the browser or is inactive for 15 min.
i am trying to create a particle system for a game i am creating in class, though it seems that the particles are not being added to the stage. my instructor and i have checked all the obvious things and now were stumped?
particle class:
Code: package { import flash.display.MovieClip; public class Particle extends MovieClip { var xspeed:Number;
[code]....
the particle movie clip is simply a 5x5 rectangle, with the class name redParticle and the base class is Particle. [URL]
First let me warn you that I'm "old school" i.e. code is on my timeline and the only classes used were those automatically created when I added several new fonts to Script1.swf which is my movieclip for embedded fonts.
On the first frame of my main movieclip which is named Round.fla, I have loaded Script1.swf that contains the fonts using the loader object. I'm using a trace statement that shows that Script1_lb.swf is loaded.
I am using a listbox (script1_lb) with movieclip icons (jpg picture of the sample font) and the data is the name of the font class, like this: script1_lb.dataProvider.addItem( {icon:akaDora_mc, data:"akaDora"} );
What I need to create a touchscreen restaurant ordering system?
I've got the touch UI understood and implemented 100%.
What I can't figure out is how to implement the "Send order to kitchen" and "Call waiter" functions.
Each table will have a "client" computer running an air app. Calling the "Send order to kitchen" and "Call waiter" functions from the "client" computer should make the "client" communicate with a different "kitchen" computer over wifi.
I am trying to create a standard production of visual basic system, on Flash CS5. It's an interactive system made in Flash, but the house style is as of Visual Basic. I have almost completed the project however I am finding it difficult to:-
a) If the user types into textboxes in one stage on flash, it should appear down on another screen on another textbox, simultaneously.
b) How to validate textboxes in flash so that the user can only type in certain characters, for example the user would fill in the textboxes when asked about coding in visual basic. At the end of the screen by clicking next it would check the textboxes and if the characters are incorrect it would display an error message, and if correct proceed to the next screen.
This coding is the closes't i got to solving my problem about validation, I have also read a number of ActionScript books but no luck there. I have also searched the net but could not find what i am looking for, all i got was validating using passwords from parameters.
I'm wanting to create a magnifying glass effect in my Flash website but the error 1120: Access of undefined property completeLoad is a problem for me - I can't see where the issue is though as i've delt with completeLoad just as I have progressLoad and that doesn't get the error - My code is:
package{ public interface GraphADT{ function addNode(newNode:Node):Boolean;[code]........
Having this setup here is giving me errors, namely:
1144: Interface method addNode in namespace GraphADT is implemented with an incompatible signature in class AdjacancyListGraph.
Upon closer inspection it was apparent that AS3 doesn't like the different parameter types from the different Graph classes newNode:Node from Graph , and newNode:AwareNode from AdjacancyListGraph
However I don't understand why that would be a problem since AwareNode is a subClass of Node.Is there any way I can make my code work, while keeping the integrity of the code?
I'm in the process of learning OOP and have run into a small problem. I'm trying to create a basic menu system where you can rollover and rollout of all links. When you select a link, it stays highlighted until you click another link.I've given the 5 links instance names like (link0, link1, link2, link3, link4) and given them each an ID of (0,1,2,3,4) - respectively. I used to be able to do something like this:
I'm developing an application for the Blackberry Playbook using Flash Burrito 4.5 and Flex. I'd like to create a file browser to allow users to load images from the local system into the application. I followed this example [URL] When I click on the Load Image button in the simulator however, the file browser pops up but tells me that "no file was found with the specified filter", even though I don't specify any filter or even if I specify a . filter.
I am trying to create a nav system that expands to show sub-sections when the user rolls over main section buttons.Let me describe exactly (as best I can) how this would work:A vertical list of 5 menu buttons is stacked and distributed at equal distances.The user clicks a button (lets say Button 2) and Buttons 3, 4, 5 slide down to reveal the sub-nav below Button 2. When the user clicks or rolls back to any of the original 5 buttons, that subnav closes up.Does anyone know of a good tutorial for this type of nav or have anything I might be able to dissect and work from?
I'm puling in a FLV via a NetConnection (NetStream), and I've got it all working well EXCEPT for the scrubber. Here's the code I'm using for the scrubber[code]...
I'm puling in a FLV via a NetConnection (NetStream), and I've got it all working well EXCEPT for the scrubber. Here's the code I'm using for the scrubber:
**** //Scrubber var videoInterval = setInterval(videoStatus,100); var amountLoaded:Number;[code]....
Is it possible to make this a mask? The system contains one movieclip of a circle called ball, also a class called ball and a class called particle. I want the particle system movieclips to display an image...I'm sure this is possible...just have not been able to find a way. A little backround, I'm a completely selftaught n00b when it comes to AS3, but I'm grasping it fairly well... the tutorial is on this website, called A Simple Particle System Using Actionscript 3.
there are 3 classes in my library with base class movie clip menucaller mysqlurl background_mc menucaller and mysqlurl each have an .as file associated with them background_mc is just a white square in mysqlurl all 3 are exported for actionscript on the stage i have instances of of menucaller on mouse over of menucaller, menucaller summons mysqlurl via the .as file when i publish as .swf and navigate to the frame where there are instances of menucaller, the menucallers appear just fine but i get the error
ReferenceError: Error #1056: Cannot create property background_mc on mysqlurl. at flash.display::Sprite/constructChildren() at flash.display::Sprite() at flash.display::MovieClip() at mysqlurl()
[Code]..
i fixed this once before by just copying and pasting all of the layers into a new project, but its not working anymore
I'm not sure if this is a bug, or an expected behavior, but, if you try to call super["dynamicProperty"], given that superclass is dynamic, it will throw error telling you that the dynamic class <name of dynamic class> has no property "dynamicProperty". BTW, the extending class is dynamic too.