I want the user's flash error log to be sent to the server when the client clicks the submit button. I know how to send data to the server but I can't find anywhere how to capture the flash log.
I'd like to capture the feedback I receive in the Output panel when testing something in the Flash IDE, and display it in a TextArea included in my movie when it is compiled and running in a live environment. Is there any way I can make this happen?
Is there a way to create a screenshot of the browser in Flash? I know that in Java this is possible, and it will popup a dialog asking for trusting the signed Applet, but is there a way to do this in Flash?
I need to take a picture from a webcam into a webapp (PHP5/JQuery/HTML5) but I cannot use Flash; Is there a light java applet or any alternative technology for this?.
we have the below code and it captured the video but not the actual video which displayed in the webcam. It only captured one third of the image like from x 100 and y 40 something how to capture the whole image displayed in the webcam like 320*250 below is the code
I'm trying to experiment with taking text from a textarea in a flex project and open it up in a php page. But the php isn't line breaking where it should be. An Example of the text i'd like to bring over to php would be:
You: Hi there Them: Hello You: This is a great example Them: I know right?
Here's my php: <?php $text= $_GET['text']; echo $text; ?>
Right now I came up with something like this in the actionscript... var chatBox:String=chat_box.text; navigateToURL(new URLRequest("savelog.php?text="+chatBox), '_blank');
I also tried something like: var chatBox:String=chat_box.text.valueOf().replace(" ","<br/>"); and var chatBox:String=chat_box.text.toString().valueOf().replace(" ","<br/>");
But apparently the isn't translating over no matter how I get the chatBox var so its not even making a <br/>. But, even if i did get that to work it wouldnt be ideal. Because eventually in the end I want to be able to just incorporate the pastebin API to paste this GET data and post it on there. And I don't think it would look too pretty with having <br/> after every line...Is it possible to bring this text over to php and recognize the line breaks in a way that would work well with what im eventually trying to accomplish?
I would like to know if flash events (say clicking a button) can be captured somewhere outside the swf. Say, I click on a button and a popup comes up telling which buttom was clicked. The popup should not be a part of swf.
which everything seems fine, but when i implement a slider on a page inside a folder in the root (i.e. aboutus/index.aspx) i get that error when the slider is trying to call the images.I have similar slider animations in pages located in the root folder and in those i get no problem at all, seems it only happens when the page is located inside a folder.The website is done using main.master on asp, maybe the cache or rendering of the website is missing something, hope someone has had something similar or know how to get around this.
I would like to know if it's possible to capture a users webcam in flash and directly upload it to YouTube without a backend server setup. Or if there are any third party providers that support this service. I see YouTube offers a live streaming API, but it seems it's only available for selected users.
I need to capture the event raised when a flash video ends. If possible, I'd like to distinguish this from a user clicking the stop button.
One thing to be made perfectly clear:
I DON'T HAVE CONTROL OVER THE PRESENTATIONS OR THE SWF FILES.
What I'm looking for is simple (I thought) js automation of the client player object, not more complex interactivity with the presentation itself. I thought this would be really simple stuff, but a dozen Google and Bing searches later, I can't find anything about it.
I need to build an app. that will record video from the webcam, show the user what's being recorded and have buttons to start the recording, stop and send to the server.
Here at SO people said the easiest way would be using Flash, but I never used it and searching the web it's being kind of confuse so where should I start?
I am looking for a way to create and display up to 200 stage screen shots. Currently I record each screen shot in a BitmapData object, then play through all of them. This approach works but it takes too much memory - crashes some browsers.
What is the best approach to solve this problem? Can I create .png's, .flv movie or somehow compress BitmapData?
how to capture the mouse in an air application. I know its possible because the flex scrollbar captures the mouse. I want to replicate the scrollbar's mouse capture.
If you press and hold the scrollbar handle and drag outside, even outside the window, the scrollbar still works. It wont lose focus. So it is capturing the mouse.
what I want:
Mouse and touch capture. (Even outside the window while still pressing down the button or touch point)
I need to capture audio from a microphone using a flash object in a browser and live stream it to Flash Media Server. The Flash Media Server will in turn live stream the audio to users. Do I have to use Flash Media Encoder to capture the audio? Is it possible to capture the audio without the need of installing the Flash Media Encoder and somehow stream it to the Flash Media Server?
I want to capture flash events in webpage using javascript. By flash events I mean like, clicking a Button, mouseover, entering text in textbox in flash content (websites). I see adobe flash uses Action script code to get the events in eventlisteners. How can I use the same API in javascript?
I need to capture whats currently shown in my app and save it as a image, is a flash app running locally, without apache, just a flash app with AS3, is it possible?
I'm trying to capture the redraw event for some MovieClip / Sprite objects that are in a Scroll area.Ideally, should be able to capture the event when Flash Player itself redraws the objects as can be seen with "Show Redraw Regions" in FP Debug.I've tried to use the Event.RENDER to capture this, but it even fires when the object is not visible / redrawn.
I'm currently working on a project - an online education system, and I need to make it possible for studs to introduce themselves in a 30 sec audioclip. I need to implement it with Adobe Flash. The problem is that I have no idea how the Flash + Red5 duo work together. There aren't that many helpful recourses online, at least for me since I'm a beginner at Flash. (I do mostly PHP stuff.)
1) When you connect to the server, how do you make it record audio from flash client? 2) After 30 secs, how do you stop recording and save file in a specific folder on a server?
I am trying to capture the microphone and send the recording to my server.. I tried this method here but it records only a big WAV and the upload can be slow sometimes. Is there a way to capture the voice and compress it on the client side? Best method would be to send the recording while recording, but I have no Idea if this is possible. (It works for YouTube Live Webcam recording, it must work for Audio only too..)
I build flash ads, so my swf files are just a small portion of the entire website. What I am wanting to do is somehow to take a screenshot of the entire webpage and import that into flash so that i can manipulate a live website in flash. My ads display on various pages so I can't simply fake the website in a flash file and overlay it on top of the site, i need to somehow pull in the content of the site.I've searched all over the internet for a way to do this and have yet to find a way, so i thought i'd ask for help.I understand that i may need some outside Javascript or server side scripts to do this,
If my understanding of Flex is correct, skins in Flex are just DisplayObjects that are added as children to UIComponents to create the visual representation of the object. But if my understanding of the Flash event model is correct, if there is a non-transparent DisplayObject on top of another, mouse events will go to the topmost DisplayObject. The overlapped DisplayObject won't receive any mouse input.
So how is it that skinned Flex UIComponents work at all?
Is there a tool, any type of programming library, or a way to capture live feed of Flash video and save it? I don't want to capture the screen but rather like to capture the actual feed.
Part of a web application I am developing requires the ability to capture still images from a Flash or HTML5 video playing with in a browser. Actually, users of this web app will also have to have the ability to:
Draw a crop box on top of the Flash/HTML5 video player Be able to resize that box if necessary Capture the image with in the crop box frame Have that image be saves and sent to the server
Also, this video image crop/capture tool will also have to be restricted to the perimeter of the video frame. I don't want users getting confused and potentially capturing an image outside of the video frame because all we are concerned about is the content of the video.