I have a Flash application in which I would like the user to scroll a UI element by moving the scroll wheel on the mouse. My problem is that the Flash application is embedded in an iframe that also has scroll bars. So when I use the scroll wheel, even when the mouse is above the Flash application, both the Flash application scrolls (like it should) but the webpage also scrolls, which I would like to avoid.
So is there some way to avoid this behavior? Can the flash application capture the mouse so that hte events no longer bubble up to the containing page?
i recently doing a custom scroll bar with mouse wheel,i succes to make it scroll and wheel in internet explorer, but when it come to firefox, it can't wheel but can scroll. I wonder how can i solve this problem.Here is the script ( it actually the tutorial from kirupa, i remember some people have post it before, but i wonder he/she can wheel in firefox.)
scrolling = function () { var scrollHeight:Number = scrollTrack._height; var contentHeight:Number = contentMain._height;[code]....
I know you can use the mouse wheel to scroll through text in the flash componenet scroll pane, but is there a way to set it up to work with the code I have posted below?
fscommand("allowscale", "false"); bar.useHandCursor = dragger.useHandCursor=false; space = 5;[code].....
I am having endless trouble trying to get flash to scroll with a mouse scroll wheel on both PC and Mac. Pixel Breakers code "swfmacmousewheel" seems to be the way to go but despite everyone raving about how amazing it is and showing many version of it working very nicely, I cant get it to work. I've followed all the instructions I can find as carefully as possible but I get nothing. I just want something similar to this > [URL]
Iam using a scroll on mouse wheel function. it is working fine in Flash as well as in html published in Flash but with other html only the scroll for html is working even mouse wheeled in ScrollMC. What wud be the problem wether html r flash script needs to be changed?
I've searched and searched on this but with no exact answer. I have a script for scroll wheel support (which I shamefully purchased due to time constraints) but it only works in Internet Explorer. Can some one kindly look at this script and tell me why the scroll wheel only works in IE but not firefox and safari? From my searching it looks like a common issue but I cannot find a resolution to it.
Is there a way to get it so that when you scroll the mouse wheel, something will move horizontally (aka, scroll)? My first thought was to add an event listener on the mouse and call a function that changes the x position of a movieclip
Flex - scroll wheel ok using IE, but not on FF or Chrome?Switching between browsers during debugging and noticed the scroll wheel does not work in Firefox or Chrome, but is fine in Internet Explorer. Anyone else notice this? Suppose I could use a scroll listener and manually do it, but would much rather not!
how I would add scroll wheel capability to the scrolling? I've tried a few methods, but I'm not very good at class based coding, and from I've read, it's necessary to perform that function.
i'm about to develop a flash AS3 site with heavy usage of the mouse's scroll wheel.last year i had to use the Pixelbreaker add-on (URL...) in order to accomplish something that should be supported by any sane operating system + browser.so, flash-forward a year later.. can Macs FINALLY use scroll wheels in flash like every other modern OS in the world? or do i need to use this add-on still?
I am creating a text field via actionscript that imports external text. I have to use the UIScrollBar to scroll the text. how to control the scroll by using the mouse wheel?
It has been brought to my attention that Safari does not recognize the Mouse Wheel in flash...and I have found a solution...but I cannot get it to work right...I have followed the instructions word for word, and I cannot get the mouse wheel to produce anything in Safari...it works fine in FF and IE...but nothing in Safari...
the problem is that delta is always 3 or -3 (I can see it in my output window), no matter if I rotate my mouse whell just one "click" or try to roll it as much as I can in one go... its always 3 or -3...
I'm using a scrollbar and textbox that I got here at Kirupa. I was wondering if there is any way to make this scrollbar function when a user tries to scroll it with the scrroll wheel on their mouse. Does anybody know if this is possible? If so, how?
Here is the scollbar I used: [URL]
And here is my code for my scrollbar:
loadText = new LoadVars(); loadText.load("news.txt"); loadText.onData = function(myLoadedText) {
I have a custom class that extends List which I am using as a container. However, the scroll speed is too fast on the mouse wheel, as in it scrolls loads even if you only move the wheel a tiny bit. I tried adding an event listener to my list for MouseEvent.MOUSE_WHEEL and setting the value of event.delta but this has had no effect. Does anyone know how I can make it slower?
I have a component extending a Spark List, and when I scroll using the mouse wheel it scrolls too much in one go. I have tried looking for the handler that deals with mouse wheel scrolling in the List class and VerticalLayout class to override but I cannot find it.
I have a small ux problem with this embedded object: When scrolling the page up or down using the scroll-wheel of the mouse, it stops working when the mouse cursor is hovering over the video. Are there any html / css / param settings that I can modify to avoid this? See the site itself for a working example. I experience the problem both in Windows 7 64bit and Ubuntu 11.10 64bit so far.
I have a 700px heigh movie, which makes the browser scrollbar appear on most resolutions. If I focus on the html part the mouse wheel works fine; however if I bring the focus to the flash movie (simply clicking on it) it doesn't work anymore! This started to happen when I added the numericStepper component to the stage even if the focus is not on it.
else I'm going to get my hears pulled by the flash-accessibility-sucks people.
What do I do to make this rotate the line_mc move clip in a counterclockwise rotation when I scroll the mouse wheel up instead of down. Currently it rotates the movie clip in a clockwise fashion regardless of which way I scrool the mouse wheel.
[Code]...
ps. is there anyway to get this thing to ease when it rotates... instead of the jerky rotation it does now.
I'm trying to listen to the mouseWheel event when a user hovers an object and scroll the mouse wheel. My problem is that the event only dispatches when the object with the listener has been clicked.
After the object (or the stage) has been clicked the mouseWheel event dispatches as expected.
How can I make it dispatch witchout clicking the stage/object? I've attached a simple sample file to show you what I mean. Hover the colored box and use the mouse wheel. Then click anywhere on the stage and hover the box again and use the mouse wheel.
The 'recommendations' dataProvider is an ArrayCollection of String, which are generally sentences about as long as this one. By setting the variableRowHeight and wordWrap properties as shown, if a sentence is too long to fit on a single line, everything works fine- the row expands and the messages show on two lines, or occasionally three.
The space allocated for this panel within the entire canvas means if the total text size of 'recommendations' exceeds six lines, I need for the entire list scroll. This is also working just fine. The trouble is when using the mouse wheel to do the scrolling- Flex scrolls both the entire list and the single item where the mouse is hovering. Often this results in only the second half of a sentence being visible. Non-programmer friends I have asked to look at this noticed this, and tell me it as a problem. If a user does not notice the dual scrolling, and sees only a fragment of a sentence, it will be perceived as an error in the application.
I have been designing at a professional level for about 5 years now but I am new to flash. I've been tasked with creative a wheel of fortune game in flash, and I am trying to create a script that will make my wheel spin with a blur and then slowly decelerate to a random tile.