ActionScript 3.0 :: Listen To The MouseWheel Event When A User Hovers An Object And Scroll The Mouse Wheel
Jan 22, 2009
I'm trying to listen to the mouseWheel event when a user hovers an object and scroll the mouse wheel. My problem is that the event only dispatches when the object with the listener has been clicked.
After the object (or the stage) has been clicked the mouseWheel event dispatches as expected.
How can I make it dispatch witchout clicking the stage/object? I've attached a simple sample file to show you what I mean. Hover the colored box and use the mouse wheel. Then click anywhere on the stage and hover the box again and use the mouse wheel.
i recently doing a custom scroll bar with mouse wheel,i succes to make it scroll and wheel in internet explorer, but when it come to firefox, it can't wheel but can scroll. I wonder how can i solve this problem.Here is the script ( it actually the tutorial from kirupa, i remember some people have post it before, but i wonder he/she can wheel in firefox.)
scrolling = function () { var scrollHeight:Number = scrollTrack._height; var contentHeight:Number = contentMain._height;[code]....
Within my application I'm using a Scroller component. I can't seem to figure out which event I should set up a listener on in order to know when content is scrolled. I tried Event.CHANGE on Scroller.verticalScrollBar property but apparently that event doesn't fire when the user scrolls with a mouse wheel or arrow keys.
I have converted an image into a button and am using the following code to use it as an external link.
[Code]...
This works fine which is great but I would like for it to display information about the link when the user hovers their mouse over the button. How would I do this?
I know you can use the mouse wheel to scroll through text in the flash componenet scroll pane, but is there a way to set it up to work with the code I have posted below?
fscommand("allowscale", "false"); bar.useHandCursor = dragger.useHandCursor=false; space = 5;[code].....
I am having endless trouble trying to get flash to scroll with a mouse scroll wheel on both PC and Mac. Pixel Breakers code "swfmacmousewheel" seems to be the way to go but despite everyone raving about how amazing it is and showing many version of it working very nicely, I cant get it to work. I've followed all the instructions I can find as carefully as possible but I get nothing. I just want something similar to this > [URL]
Iam using a scroll on mouse wheel function. it is working fine in Flash as well as in html published in Flash but with other html only the scroll for html is working even mouse wheeled in ScrollMC. What wud be the problem wether html r flash script needs to be changed?
Is there a way to get it so that when you scroll the mouse wheel, something will move horizontally (aka, scroll)? My first thought was to add an event listener on the mouse and call a function that changes the x position of a movieclip
I am creating a text field via actionscript that imports external text. I have to use the UIScrollBar to scroll the text. how to control the scroll by using the mouse wheel?
It has been brought to my attention that Safari does not recognize the Mouse Wheel in flash...and I have found a solution...but I cannot get it to work right...I have followed the instructions word for word, and I cannot get the mouse wheel to produce anything in Safari...it works fine in FF and IE...but nothing in Safari...
the problem is that delta is always 3 or -3 (I can see it in my output window), no matter if I rotate my mouse whell just one "click" or try to roll it as much as I can in one go... its always 3 or -3...
I'm using a scrollbar and textbox that I got here at Kirupa. I was wondering if there is any way to make this scrollbar function when a user tries to scroll it with the scrroll wheel on their mouse. Does anybody know if this is possible? If so, how?
Here is the scollbar I used: [URL]
And here is my code for my scrollbar:
loadText = new LoadVars(); loadText.load("news.txt"); loadText.onData = function(myLoadedText) {
I am trying to learn JavaScript and I am wondering whether JavaScript has a event listener just like ActionScript's ENTER_FRAME. Basically, I want this event listener to listen "all the time" not just wait for any particular instance (mouse click, keyboard event) of event.
I have a custom class that extends List which I am using as a container. However, the scroll speed is too fast on the mouse wheel, as in it scrolls loads even if you only move the wheel a tiny bit. I tried adding an event listener to my list for MouseEvent.MOUSE_WHEEL and setting the value of event.delta but this has had no effect. Does anyone know how I can make it slower?
I have a component extending a Spark List, and when I scroll using the mouse wheel it scrolls too much in one go. I have tried looking for the handler that deals with mouse wheel scrolling in the List class and VerticalLayout class to override but I cannot find it.
I've been reading a lot about the benefits of Object Pooling. Found some "tutorials" online, all above my skill level. Can anyone please show me an extremely simple example of an Object Pool. What my game does is creates Ball objects when the user holds down the mouse, stops when user lifts up mouse. I need to store these Ball objects in an array(or Vector), and hit test them with other objects, removing them from the stage when the hit another object. I'd like to create a pool of say 20 of so, created once, and recycle them.
I have a 700px heigh movie, which makes the browser scrollbar appear on most resolutions. If I focus on the html part the mouse wheel works fine; however if I bring the focus to the flash movie (simply clicking on it) it doesn't work anymore! This started to happen when I added the numericStepper component to the stage even if the focus is not on it.
else I'm going to get my hears pulled by the flash-accessibility-sucks people.
What do I do to make this rotate the line_mc move clip in a counterclockwise rotation when I scroll the mouse wheel up instead of down. Currently it rotates the movie clip in a clockwise fashion regardless of which way I scrool the mouse wheel.
[Code]...
ps. is there anyway to get this thing to ease when it rotates... instead of the jerky rotation it does now.
I am loading a different external SWF into each one using Load External SWF behavior.Although each SWF is a different file, they are exact copies of each other (have exact same functionality); all 3 are text boxes with both scrollbar scrolling and mousewheel scrolling.Problem is, when on the stage at the same time, they all three respond to mousewheel scroll at the same time. I need them each to respond to users' mousewheel scroll only if the mouse is over the respective area (so that way they don't all scroll at the same time).The file was developed for me and the developer is not available at this time.
I have two buttons each in its own sprite now I want to listen for mouse overmout and click event on both. In a way that if you roll over button1 its color changes but at the same time button2 color changes as well.To be more specific lets suppose I have a graphic button like map picutre for a country like UK and then I have text button for UK as well.What I want now is that when user either scrolls over UK map the map button color changes but at the same time the color for UL text button changes as well. same goes for click and out events for the two.
If I plan to implement 100 objects on stage to be listen to mouse and keyboard input, is using "function" call responsive enough? How good does eventlistner work?
I have created a rotating menu movie from tutorial from here http:[url]....and changed the script a little.i am now trying to add a mouse wheel scroll that I found from here;http:[url]....The code being:
I am using the scroll in a swf file.. is there anyway to disable the scroll mousewheel on all browsers. I get it working for IE and FF but Webkit is not working:
$(document).ready(function() { $("#ebook").hover( function () { document.onmousewheel = function(){
I'm trying to change event for mousewheel after leaving / entering flash content.
on flash - I want to scroll flash carousel on web - I want to scroll web content
My problem is:
Different browsers give different "focus" for flash element and therefore not properly triggered in events: Event.MOUSE_LEAVE, MouseEvent.MOUSE_OVER. I have JS triggered for MOUSE_OVER and MOUSE_LEAVE but this seems not to work.
Also mouseWheel is attributed to the browser, not a flash object.
Firefox 4.x/5.0 - fires them properly, without clicking Chrome 12.0.742.112 - it fires after the grant of "focus" or click on the flash object, like IE 9.0.1