ActionScript 3.0 :: Chart Same As CPU Usage History?
Jan 28, 2011
In my appilcation i need to plot a graph same as in CPU Usage History (In windows see task manager). The data is available in the form of array collection or xml. I want to update the grph from right to left..
I wrote an application in flash AS3, and when I trace from flash the total memory usage of the total application is only about 9MB, But at the same time Task Manager Shows the memory usage as 110MB. Around 100MB difference.Flash Trace Method System.totalMemory difference of the Trace from the Beginning of the application to end of the application.
I'm trying to prevent a default chart item roll over highlight in a Spark column chart.If you look at any of the chart examples on this page , when you roll over any of the chart series items, they turn a darkened shade of their original colour. This is what I want to prevent.
So far I have had no luck with using the itemRollOverColor property, as this only allows you to set it to one specific colour for the whole chart (my app has several different coloured series on the chart at once). Also, trying to leverage the itemRollOver event (with preventDefault() etc) hasn't worked either.
How can I Create an animated Bar Chart or Line Chart type of component in flash programmatically, which should depends upon an incoming XML data, the chart should have the basic criteria like, Chart Label, Item Tooltips, background grids (without using any image). There also needs an ability to change the data which should reflect the chart as well.
I'm trying to make chart which is combination of bar and line chart using Flex Charting API . Here x axis would be common and y axis would be different. note that y axis got different range of value one is % and other is amount. Any one got idea how to make this chart. Here line chart would be staked on top of bar chart . The line chart and never over laid or drawn on top of bar chart.
I have a flash navigation menu and I was wondering: Is it possible to use the output window to make a interactive list of "buttons", so that a user can keep track of his/her progress ? How would one go about doing so? I can use the trace() function to capture the movements of the user, but how do I make it visible and interactive for the user?
I am working on a paint application, I am able to draw lines, draw shapes, erase. I need to implement undo and redo functionality. I plan to store history in a bitmap and put it in an arrayMy question is whether we can have an alternate solution other using bitmap class. How can I store coordinates of non straight line without using up lot of memory and processor.
Im trying to do a history back button in flash. Im finding a bunch of scripts online and none seem to work. Anyone know of one that actually works with flash 8+ and in both firefox, safari, and IE???
I have a problem with a couple flash files where making changes doesn't update in the document, the history won't update, and saving the file after changes is like saving the unedited file immiatedly after opening it.
I am using the flex HTML component and I would like to clear the history of the control when it is taken off screen, so that when it comes back on again the history is reset.
The only thing I can think of at the moment is to set the HTML control to a new HTML control, although this is a bit of a pain.
Good day every one, i am relatively new to flash 8 and i am working on a flash project, not meant for the web, i am creating an interactive map app..the problem is when the user has navigated through a series of pages i cannot get them to go back to previous pages they have visited, and this pages can be randomly selected, keeping in mind it is not viewed in a web browser but a stand alone application.
I am currently working on a project similar to this link, thehideout.org.uk/refuge and require some help with scripting a button. The button is called "Hide my visit" on the above link. When clicked it takes you to an external link whilst hiding your browser history.
As a personal project, I'm working on a language-learning flash game.I'm looking at the information I'll need to store in various XML documents.I'm implementing a 'history' feature whereby, for any given word in the database, for any given user, a comprehensive history of data is stored. With this data, I can generate all sorts of fancy graphs to track any given user's progress.For example:You have been asked the word 'cat' 10 times. From data stored in the XML document, the game generates a graph of the time it took to answer each of those 10 times. (So in a perfect world, you see a nice downward curve. Congrats.)My question is how to organise the XML document (if that's the way to go with this) so that it is as efficient as possible.Right now, I can only see the brute force approach: have a limited number of predefined history states (say 99), and write data to these each time 'cat' comes up. Once they're full, overwrite.
How do I indicate the visit history on a flex tree component? I want to highlight the clicked/visited nodes to a different color and will not change after that, so that all the visited nodes will be one color. I tried adding an attribute to the underlying XML by
[Code]....
This code does retain the new color, but it also changes the color of nodes which are not visited at all. What am I doing wrong here? Is there any better way to achieve this?
I've got a Flex application that uses link buttons. As soon as I incorporated the link buttons (I assume) the Flex framework started putting history tracking elements below the app in the DOM. For example IE6-8 get an iframe element with id of ie_historyFrame, chrome/safari get a safari_rememberDiv and FF gets a firefox_anchorDiv.
Now, there would be no problem if these elements were hidden by the framework, but they're not. The sit underneath the Flex app (visually and in the DOM) and have a bunch of serialized history data.
I was wondering, is there a way to hide them through configuration or code? I know I could hide them via CSS but it just seems nasty that I'd have to use CSS for something that Flex is supposed to manage. I want the application to be site independent.
We have a Flash application that is running within an HTML file.For one page we call a legacy reporting system in ASP.NET that is within an IFRAME. This page then communicates back to the Flash application using cross-domain scripting (document.domain = "domain" is set in both pages. Now the kicker. Flash has history tracking enabled.This loads the history.js file that created a div tag to store page changes so the back and forward buttons work in the browser.Which works for Firefox and Chrome as they create a div tag.In Internet Explorer, history.js creates another IFRAME (instead of a DIV) called ie_historyFrame.When the ScriptResource.axd code attempts to access this with:[code]At my wit's end on this one.We have users who need to use IE to access this site. They are big clients who we cannot tell to just use Firefox.
I'm having a flex "design studio" for T-shirts, and I have made so that when a given itemId is passed in the URL (using #item=3), the corresponding item should be directly loaded.
I'm looking at finding a way of recording the amount of times a swf is loaded or a button pressed with the aim of giving a client feedback about how their product is used.Basically I am creating a touch screen app for a client which will contain a couple of hundred images and the client would like to keep track of which images are loaded in and how many times.
I looked at Mochibot which seems good however I don't think this app I am building will be connected to the Internet. So that's not a viable option. So is it possible to output something locally? Which will get added too every time the app is used. Even if the computer and app are restarted?
I'm user of relatively weak computer (pentium IV 3.0 with hyper-threadingiem) but with a bit newer graphic card - asus radeon HD4650I'm not big new games fun, I'm useing my hardware most to internet access so I would rather not to buy new computer in the near future. But also I would like to have possibility to watch flash movies fluently on full screen (eg. youtube, video streeming). Unfortunatelly, till now, it was pretty weak. I got hope that afther new flash release (lately), which should use computing power of graphic card and making CPU work lighter.
Unfortunatelly, afther flash update (10.1) I haven't noticed any changes - everything work in the same way (not fluently) as at old flash. CPU usage is still ca.100% and GPU usage is 0% (I can see it in control panel) What is wrong? Is it this version of flash what should use GPU or it is not yet? Maybe I should configure something more? Or is it possible that I made something wrong? I've tried few times, made lots of work and combinations (instaling and reinstaling different versions of flashs, graphic card drivers, browsers changing etc) and still nothing.
I have a question concerning CPU usage for games. What do people consider as an average or 'acceptable' amount of cpu usage for a game I've created a few different games, some which are more database driven have a very low cpu usage and small size.. others I've seen go up to 80% cpu usage..
I do try to keep a careful eye on this (I mean 80% of one core, of which I have 8.. I'm not sure how this will reflect on a single core/processor machine) but it does really concern me because as soon as I add an 'enterframe' function, spin something around or create a fair size animation it piles on the intensity to the cpu.. are there any professional tips anybody could offer me please ? I really want to make the web a better place for others by not overloading their computers
I am making a websites with fairly large videos in the background.The site is extremely heavy for the cpu and I was wondering if any of you guys know a trick on how to make flv streaming less heavy.Here are all my specs :
Large flv (920 x460), with alpha channel (transparent background), Max data rate:300kbs, codec : On2 VP6 encode alpha channel, framerate : same as source.
Using progressive download
Video plays in a flvplayback instance nested in a swf that is loaded and added to the stage by an other swf.
Embed in the html page with swfobject, wmode = opaque.
I would like to use the mouse wheel with a quiz I've been making.I have it set up so when you roll the mouse up it goes to the next question and when you roll it down it goes back to the previous question.It isn't working as I would like though, It doesn't scroll through increments of 1 - theres 50 questions in the test and its scrolling through them like this 1,2,4,8,16,32,FinishedIf anybody knows a way I could use the mouse wheel to scroll through the quiz.
I've many unicode russian (cyrillic) fonts installed on my mac. When i type message like "T" type-tool - they show russian letters. When i embed it in Library like Font class, 50% of my fonts doesn't show russian letters.