ActionScript 3.0 :: Child Swf Talking To Parent SWF?

Aug 1, 2008

I have a SWF file that I call the a parent, it imports a number of SWF(children) which I can switch through. is it possible to have a function in the parent SWF that the child SWF can launch?

The reason I need this is because each child SWF is a sort of small game, so when each game is finished I need some kind of way to let the parent SWF know that the player can continue.

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I got a Parent Sprite, let's name it SpriteP, which holds inside it two other Sprites. Sprite1 and Sprite2.

When Sprite2 is NOT rotated:

Code:
trace(SpriteP.width + ' ' + SpriteP.height); //100 250.
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trace(SpriteP.width + ' ' + SpriteP.height); //100 200. -> works, 200 is good.
When Sprite2 is rotated at 90:

[Code].....

And it does! If I remove Sprite2 while NOT being rotated, the height of the parent drops back to normal, 200. But if I rotate Sprite2, the Parent won't update its bounds.

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[Code].....

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[Code]...

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[code]...

and I dont mean this: (which removes the parent)

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