ActionScript 3.0 :: Add A Clip To The Stage As A Child And Remove The Parent And Set The Parent Equal To Null?
Sep 11, 2010
if I add a clip to the stage as a child and remove the parent and set the parent equal to null, does the child get collected and removed from memory? What if the child has an image loaded into it as its child?
In my application I'm loading a series of png images as overlays that can be tinted for customizing in this app. When I trace my memory, the basic app idles at 64,000 k. The exact second I load those overlay images it goes up to 205,000k. If I remove those clips and "clear" the stage I should go back down to 64,000 k if everything is removed and collected correctly, right? It's not, it's hanging at 215,000 k. Are my images being cached and that is the reason for the memory staying up? If so, how do I prevent that. Or upon removing the parent of the image how can I un-cache the image.
If a user switches between models and loads several different items then the application actually crashes the Flash environment because of too much memory usage. It also does the same to browsers.
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Jul 29, 2011
I got a Parent Sprite, let's name it SpriteP, which holds inside it two other Sprites. Sprite1 and Sprite2.
When Sprite2 is NOT rotated:
Code:
trace(SpriteP.width + ' ' + SpriteP.height); //100 250.
SpriteP.removeChild(Sprite2)
trace(SpriteP.width + ' ' + SpriteP.height); //100 200. -> works, 200 is good.
When Sprite2 is rotated at 90:
[Code].....
And it does! If I remove Sprite2 while NOT being rotated, the height of the parent drops back to normal, 200. But if I rotate Sprite2, the Parent won't update its bounds.
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Jul 29, 2009
[code]...
and I dont mean this: (which removes the parent)
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Aug 21, 2010
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[Code].....
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PHP Code:
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[code]........
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and
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[Code]...
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Mar 13, 2011
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import flash.display.MovieClip;
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import flash.events.MouseEvent;
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[Code] .....
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[Code]...
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ball.addEventListener(MouseEvent.MOUSE_DOWN, pickUp);
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function pickUp(event:MouseEvent):void{ [code]...
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is it possible to get the x of a child equal to the stage.x instead of its parent.x?
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Dec 10, 2009
I've struggled with this for a long time and have thrown in the towel. How the heck do you climb the ladder, then go back down again into another clip?
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Aug 12, 2010
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Code:
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TypeError: Error #1009: Cannot access a property or method of a null object reference.
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Code:
targetMC.addEventListener(MouseEvent.ROLL_OVER, resizing,false,0,true);
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Code:
targetMC.addEventListener(Event.ADDED_TO_STAGE, init);
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Jul 22, 2010
I've been working on an interactive map of the counties in Montana. When a user clicks on a county, I'd like the map to zoom to the county's extent and center it on the stage. Every county is a child of a larger container (the state, names allcnt_mc). I've set things up in my function so that when you click on a county POINT variables with all the numbers you need are created. I just cannot get the desired effect and I think I am missing something basic in regards to the geometry of my stage. Can anyone see something I am missing? I set this up so that the parent is tweened to a new location equal to stage center minus the called child's x,y distance from stage center. Essentially, this should center the child over the stage center, no?
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[Code]....
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Dec 26, 2011
I'm having a hard time working out the most appropriate way to move a child movieclip between parent objects.
I'm creating a board-game type game wherein I've dynamically created an array of 'Square' movieclips, with no visual elements, which are arranged in a 10x10 rectangle on the stage. I then dynamically add the appropriate types of piece movieclips to the various squares with the addChild() method. In general, a square should only have one child piece at a time.
All of this works well for setting up the play area, but now I'm having an issue with moving a piece from one square to another. I want to have the user click a square with a piece on it, then click the destination square to move the piece. I have the logic for determining where a user can move any given piece to, but I don't know how to actually move the piece.
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Nov 22, 2010
My player movie clip has a smaller movieclip within it. Because the smaller movieclip is not within the parent clip it changes the x,y,width,and height value of the player movieclip and throwing everything off! To adjust I have to add (-2ndmovieclip.height) to everything i want to do. This is sloppy and I don't like it. Is there a better way to have a child within a movieclip without it affecting the parents properties? i want the parent to keep its original x,y,width,and height properties but the child keeps adding to them!
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I would like to know the way to prevent a child swf from referencing its parent swf stage width/height?
for example, i created a child swf that loads image and center it on it's stage. As a stand alone its fine but i loaded it with parent swf, it centers on the parent swf instead.
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Apr 10, 2011
I am trying to load a swf into a holder movie clip from the child movieclip.It's parent has a holder that i want to load a swf into.I am navigating from within a child clip.It would be nice to have the swfs load from an external xml file but it isn't mandatory.
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May 16, 2010
I have one movieclip object with a custom class.
That class has a loop that creates / instantiates a number of copies of another movieclip from the library. This second movieclip has a textfield child in it. When I convert this textfield to a movieclip I can access the properties of it fine, but just as a dynamic textbox I can't access it.
This is the custom class of the second movieclip that gets instatiated a few times by the first custom class...
This custom class relates to a movieclip that has a child MC called recent_text (which I can access ok) and in that child is another child (a dynamic text field called "aDynamicTextBox", which I can't access)[code]...
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Mar 12, 2011
below shows how to add child in a movieclip. ebd.target.addChild(info_grd); there is button named my_btn inside the movieclip info_grd.I would like to remove movieclip info_grd.parent
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May 27, 2009
i am trying to use the Tween class to change the size of movie clip to certain height.the code works for me but when resizing the parent, it effects the child.i tried the height and scaleY property for the thum, but does not work.
ActionScript Code:
import fl.transitions.Tween;
import fl.transitions.easing.*;
import fl.transitions.TweenEvent;
[code]....
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