Actionscript 3.0 :: Parent.parent.movieClip.visible = False; - How The Heck Do Climb The Ladder Then Go Back Down Again Into Another Clip

Dec 10, 2009

I've struggled with this for a long time and have thrown in the towel. How the heck do you climb the ladder, then go back down again into another clip?

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ActionScript 3.0 :: Visible = False; Not Working For Parent File

Jan 27, 2011

So i have my index.swf file with an mc called "loadingspace" (as instance) who appears on a 10 frame animation.

At the 10th frame i have placed this code:

Code:
var my_loader:Loader = new Loader();
my_loader.load(new URLRequest("http://www.mysite.com/preload/preloader.swf"));
addChild(my_loader);

[Code]......

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ActionScript 2.0 :: How To Climb A Ladder

Aug 1, 2011

How can I make it so that my character climbs a ladder whilst holding the down button?

[Code]...

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ActionScript 3.0 :: Tab Indexing Loop Through Parent, External Child Swf, Back To Parent?

Nov 11, 2009

I have a parent swf which loads many child swfs (though only one is displayed at a time). My intention was to use the loaded SWFs document class to retrieve an array of objects to be assigned a tab index, combine this with the parent's own array of objects and apply sequential tab indices to them all. But what happens is actually that the parent's objects are assigned an index, but the external swf is unaffected. In fact, the external swf retains its automatic tab indexing, when I would expect that having set a value for InteractiveObject.tabIndex, automatic tab indexing would be disabled.

I've seen similar tales elsewhere. Most posts I've read are wanting to load an external swf, give it focus and loop through those objects, then close the swf and return to looping through the parent. However I would like loop through all objects as one. including manipulating the focus manager(s), and basically fiddling with every tab-related property I know.

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ActionScript 3.0 :: Add A Clip To The Stage As A Child And Remove The Parent And Set The Parent Equal To Null?

Sep 11, 2010

if I add a clip to the stage as a child and remove the parent and set the parent equal to null, does the child get collected and removed from memory? What if the child has an image loaded into it as its child? 

In my application I'm loading a series of png images as overlays that can be tinted for customizing in this app. When I trace my memory, the basic app idles at 64,000 k. The exact second I load those overlay images it goes up to 205,000k. If I remove those clips and "clear" the stage I should go back down to 64,000 k if everything is removed and collected correctly, right? It's not, it's hanging at 215,000 k. Are my images being cached and that is the reason for the memory staying up? If so, how do I prevent that. Or upon removing the parent of the image how can I un-cache the image.

If a user switches between models and loads several different items then the application actually crashes the Flash environment because of too much memory usage. It also does the same to browsers.

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ActionScript 3.0 :: Error 1120: Access Of Undefined Property Parent + Movieclip(parent)?

Mar 15, 2011

I am trying to access a function that is on my document class for my AS3 project, from a nested class. That is, the Document Class calls Class A which then calls Class B. So I am trying to access a function from Class B, I am trying to use MovieClip(parent).function(); but I am getting error 1120. The MovieClip(parent) (fixed to reflect my document class, etc) works when I try it from other classes but not from this nested class.

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ActionScript 3.0 :: Positioning Parent MC In Order To Center Child MC On Parent's Parent MC

Feb 5, 2010

[code]All clips are squared.Ok, on the PlayerPlane, there are little soldiers, which have hotkeys. The effect I'm trying to create is I want to position the GameStage so that the currently selected soldier appears in the center of the GameClicker clip.The GameStage is movable by the player (to scan other areas of the map)by holding the CTRL key, so it's easy to kinda lose track of where your players are.I have tried using localTo Global and globalToLocal techniques, but I think I'm lost on the actual math of getting the GameStage to move the correct distance so that the selected soldier is centered to the GameClicker.[code]

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ActionScript 3.0 :: Remove Parent.parent.parent Child?

Jan 3, 2010

I got a "preloader" that creates an movieclip and loads an SWF. Now in the loaded SWF i want a close button to go back to the "preloader". The preloader isn't an actuall preloader but some sort of mainclip.Now i tried this:removeChild(MovieClip(e.currentTarget).parent.pare nt.parent)But i get error:ArgumentError: Error #2025: The supplied DisplayObject must be a child of the caller.at flash.display::DisplayObjectContainer/removeChild()at MethodInfo-6()

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ActionScript 2.0 :: Flash8 :: Button In A Movieclip Linking To Another Frame In A Parent Clip?

Sep 10, 2009

A movie clip called "Symbol_4" contains all of the navigation and frames of my movie.inside of Symbol_4 is a MC called "bottom scroller" which contains "imgbar" which contains "bar" which has a bunch of buttons in it.I want those buttons to link to different frames in the main "Symbol_4" MC.

I've tried putting code on a button like this

Quote:

on (release) {
tellTarget (this._parent._parent._parent) {
}

[code]....

There are no errors in any of this code, but nothing seems to work?!

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ActionScript 3.0 :: Referencing Stage - Add Bullets To The Stage Rather Than Using Parent.parent.parent.addChild?

Jul 10, 2009

I'm currently making a platform game and when the player shoots i want to add the bullets to the stage. The players gun class is in charge of adding bullets. The "players gun" is a child of "players gun holder" which is a child of "player" which is a child of the stage. is there a better or more dynamic way for the "players gun" to add bullets to the stage rather than using parent.parent.parent.addChild (bullet);

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ActionScript 3.0 :: Textfield Not Visible In Parent Sprite?

Jul 27, 2010

Given this:

PHP Code:

var container:Sprite = new Sprite();
var _myriad = new _Myriad();
var tff:TextFormat = new TextFormat(_myriad.fontName, 24);

[Code]....

...why is it that I can see my text when I do this:

PHP Code:

addChild(tf); 

but I can't see my text when I do this:

PHP Code:

container.addChild(tf); 

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ActionScript 3.0 :: Make A Child Become Invisible While The Parent Is Visible?

Oct 11, 2010

If there an object is placed on the stage named square and with the document class Main an object was added to square with addchild,if I wanted the square to not be visible but still be the parent while the new object added to square was made visible, how would you accomplish that?

My Trials: It seems if you set the parent to false visibility and then try to set the child visibility to true it disregards that request because the parent visibility overrides it, so the entire movieclip object remains completely invisible.It seems you can make a child become invisible while the parent is visible, but I want to do the opposite.

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ActionScript 3.0 :: Flash Parent Invisible And Child Visible?

Jan 3, 2012

Is there anyway a Dispaly Object can make its parent invisble = visible=false,
But the child remains visible?

Just trying to save on re-writing a batch of code so its the normal parent child relationship.

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ActionScript 2.0 :: Going Back To The Parent Swf

Sep 9, 2005

I currently have a main swf that in the first frame calls and external swf. On this external swf there is an "agree" to terms button. when that is clicked i need to go to frame 2 of the parent swf. this is the code i have attached to the button:

[Code]...

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ActionScript 3.0 :: Does Animated Movieclip Still Animate When Visible False

Mar 24, 2012

CS5.5: Does animated movieclip still animate when visible=false?I'm trying to save as much processor resources as possible to reduce lag of an iphone/computer app.

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ActionScript 3.0 :: GotoAndPlay Back To Parent

Mar 22, 2011

i am relatively new to AS3. I want to know how to gotoAndPlay back to scene1/parent to play frame there. I did they type casting but keep getting error Type Coercion failed: cannot convert flash.display::Stage@2e793089 to flash.display.MovieClip. at test2_fla::backgroundC_13/fl_ClickToGoToAndPlayFromFrame() Try this, create an empty AS3, create 2 layers, action and page. Create a button in page layer at frame1 and add title "home". Then press F6 at frame 5. Next, while on frame 5, select the button and convert it to movieclip, name it "background". Instance name "background" too.

Double click the background at the library, change the "home" to "Page2" Then at action, at frame 5, insert blank keyframe, and f9. In the action menu, type : stage.addChildAt(background,0). Next, go to frame 10 in action, insert a blank keyframe and add action: stop(); In your library, double click the movie clip again and select the button and add an event listener to go back to frame 1 of parent. This is where im stuck.

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Flash :: Drag And Drop Application Where Mc Is Dragged Out Of One Parent Mc And Dropped Into Another Parent Mc?

Nov 13, 2010

Simple drag and drop application where mc is dragged out of one parent mc and dropped into another parent mc.All works OK until I added 2 text boxes to the mc's -- one is a non-selectable dynamic text box (a label) which is set by the code, the other is selectable input text that the user can amend.

Finger cursor disappears when user hovers over the section of the mc that contains the text fields (even non-selectable text??) When the user trys to drag the mc by inadvertantly click-dragging anywhere within both text areas it causes this error: TypeError: Error #1034: Type Coercion failed: cannot convert flash.text::TextField@2374a381 to flash.display. MovieClip (same error appears for both text boxes)

The input text box may confuse the user - how do they sometimes click to drag and sometimes click to amend? I need to create an overlay area within the mc that is click-detected for the drag? Here's the relevant bits of code:

var itemArray:Array = [
{iname:"police",ititle:"POLICE OFFICER"},
{iname:"insurance_assessor",ititle:"INSURANCE ASSESSOR"},[code].............

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ActionScript 3.0 :: No Longer Can Reference Preloader In The Parent Swf (extract From The Parent Swf)

Jun 2, 2011

I have been using:

yourbutton.addEventListener(MouseEvent.CLICK,f);
function f(e:Event):void{
Loader(this.parent).load(new URLRequest("newswf.swf"));
}

which was suggested to me in a different post to target the parent loader class, however i now no longer can reference my preloader in the parent swf (extract from the parent swf):

[Code]...

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ActionScript 3.0 :: SetChildIndex And SwapChildren - On Mouse Over Set The Parent Of The Moused Over Text Field To The Highest Depth Child Of Its Parent

Sep 29, 2011

trying to on mouse over set the parent of the moused over text field to the highest depth child of its parent i tried both of these: [code] private function

[Code]...

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ActionScript 1/2 :: Movieclip Has A Toggle Button To Make It Visible True And False?

Jul 19, 2010

on frame 1 I've got 10 movieclips and each movieclip has a toggle button to make it visible true and false.
 
How do write the script to do the following on frame 10?
 
if only 1 movieclip is visible make one_mc visible true
if only 2 movieclips are visible make two_mc visible true
if only 3 movieclips are visible make three_mc visible true
... so on for all 10 hope this make sense.

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Actionscript 3 :: Assign A Parent's Variable From The Parent's Child?

Nov 7, 2011

i want to pass the variable from parent to child .How Can i pass the Variable.Here i paste my code.

My Parent Class

public class PlayerStrobe_domaincheck extends Sprite
{
private var myService:NetConnection = new NetConnection();
private var _loader:Loader;

[Code]....

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ActionScript 3.0 :: Loading Swfs And Making Calls Back To Parent SWF?

May 9, 2009

I'm trying to understand how to make referrences from one movie clip to another where one has "loaded" the other. I'm not seeing how to relate the two.keep in mind that I've just gotten comfortable with spittin things up and loading them from external swfs, etc.Lets say that I have a main.swf with a set of 3 buttons(self managed MovieClips actually) that each dynamically load 3 swfs with individual content The first of these sub movie clips(e.g. web.swff) has a set off say 3 thumbnails.  I want to be able to have these thumbnails invoke the actions of the 3 buttons up in the main calling movie but I am not clear how to go about calling these functions when they are not in the same scope as the main move. I keep thinking that if I had these thumbnails in a clip within my main.but I still hit this same issue of making a correct reference.This is just a current example. If there is a simpler or better way to explain this kind of communication feel frer to ignore this example or tell me to just go read a tutorial somewhere

// snippet from main.flafunction click_web( e ) {  var chl_mc:MovieClip = my_lc.add_content("web.swf");}
function click_motion( e ) {  my_lc.add_content("motion.swf");}

[code].....

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ActionScript 1/2 :: Reference Parent Without Using Parent Or Root?

Mar 16, 2010

I cannot use the following in my ActionScript due to conflicts with the host application:

_level0
_root
_parent references

On a pop-up box I have a close button with an absolute reference: closeBtn.onRelease = function{ unloadMovie("_level0.Page_1.holderBox");} Is there another way to make this work without using _level0 or _parent? I've read that it is possible to use a global variable on the main timeline and ref that, but cannot get that to work.

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Actionscript 3 :: Flash - Child Within Parent Within Parent?

Aug 24, 2010

I am trying to make a calculator where a user can select from a list of items. If a user clicks say "ITEM1", it should add the item to a "CONTAINER_MC". The problem i have is all my data is set inside an array containing names and prices like the code below.

[Code]...

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Flash - Drag Child Mc Out Of Parent Mc And Add To New Parent Mc?

Oct 6, 2010

Here is a working script to drag drop a ball from the stage into another target mc:

ball.addEventListener(MouseEvent.MOUSE_DOWN, pickUp);
stage.addEventListener(MouseEvent.MOUSE_UP, dropIt);
function pickUp(event:MouseEvent):void{ [code]...

It works well but I'm new to AS3 and I am having difficulty amending this script to drag the ball out of a parent mc (instead of the stage) and onto another mc (the target mc). To explain: imagine a ball, a box, a tri, + more shapes all within a scrolling mc (initial parent), the user scrolls to select a shape, then drag-drops onto a target mc on the stage.The scrolling is no problem, but how would you amend the script above so that the ball can start inside a parent mc rather than on the stage itself?

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ActionScript 3.0 :: Parent.height Vs Parent.stageHeight?

Sep 15, 2009

I want to place an object either directly on stage or in some other movieClip but I need to read parent height to align it properly from the bottom.I thought I could use this and it will work for both the stage and the movieClip and I could get away with one line of code:

Code:
trace(parent);
//[Object Stage]
trace(parent.height);

but this doesnt work for stage, I need to use this:

Code:
trace(parent.stageHeight);

which is the same as this: so obviusly I need to ask first whether the parent is the stage, so I can find the height...So what is parent.height actually outputting?

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Flex :: Why Does Matrix Transform Snap Child Back To Top Corner Of Parent

Apr 14, 2011

I'm having trouble with Matrix Transforms in Flex.

I have a Flex Canvas with nothing but an Image in it, like so.

<mx:Canvas>
<mx:Image id="img" source="/some/Url" />
</mx:Canvas>

[Code].....

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ActionScript 2.0 :: Making A Clip/button Close Parent Clip?

May 10, 2007

Can we make something, ie a close button, that onRelease will close the parent Movieclip, regardless of the name of that parent? I'm going to need a lot of close buttons, and I don't like the idea of coding each to close the relevant MC. I've done a bit of experimenting, but not had any luck yet.

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ActionScript 3.0 :: Checking And Removing Clip (inside Parent Clip)

Apr 14, 2010

I'm having problems with something somewhat simple. We're going to a trade show and needed a video that would randomly load a SWF clip on one scene, then I have the timeline move to another after a delay and then go to the next part to load an image, then I have it restart and do it again, for a never-ending looping video at our booth.

I'm running into an issue though, when it loops and plays the SWF for the 2nd time, the old content still remains and the new content plays over the previous one. I figured the issue was I needed to remove the previous clip before loading a new one. I found some code that I thought SHOULD work but can't seem to get it right.

[Code]...

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ActionScript 2.0 :: Visible = True & Visible = False?

Apr 1, 2009

Code:
my_Dyn_Txt1._visible = false
cb1.onRelease=function()[code]....

When the checkbox (cb1) is clicked the "my_Dyn_Txt1" is visible. The problem I'm having is - when I move forwad and back in my frames the checkboxes which were clicked are not visible due to

Code:
my_Dyn_Txt1._visible = false

How can I make ("my_Dyn_Txt1"), a clicked checkbox STAY VISIBLE even after I move forwad and back in my FLA frames?

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